{
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    "Spazer",
    "XRayScope",
    "Super",
    "SpringBall",
    "Grapple",
    "Plasma",
    "ReserveTank",
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    "PowerBomb",
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    "Charge",
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    "Gravity",
    "ETank",
    "HiJump",
    "SpaceJump",
    "ScrewAttack",
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    "WallJump",
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  ],
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              50
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              50
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              35
            ]
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              41
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              35
            ]
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              36
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              54
            ]
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              36
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              53
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              50
            ]
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              53
            ]
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              42
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              42
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              50
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              42
            ]
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              48
            ]
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              51
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              48
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              50
            ]
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              36
            ]
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        },
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              51
            ]
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        {
          "item": "ReserveTank",
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              42
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      ]
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    {
      "step": 6,
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          "flag": "f_MaridiaTubeBroken"
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          "flag": "f_ShaktoolDoneDigging"
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        {
          "flag": "f_ClearedBabyKraidRoom"
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        {
          "flag": "f_DefeatedSporeSpawn"
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        {
          "flag": "f_DefeatedKraid"
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        {
          "flag": "f_KilledMetroidRoom2"
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        {
          "flag": "f_KilledMetroidRoom4"
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      "doors": [
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              21
            ]
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        },
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              51
            ]
          }
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        {
          "door_type": "red",
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              38
            ]
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        },
        {
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              38
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              61
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              60
            ]
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              18
            ]
          }
        },
        {
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              40
            ]
          }
        },
        {
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              53
            ]
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        {
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              27
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        {
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              36
            ]
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        {
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              31
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              34
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        },
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              26
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              22,
              60
            ]
          }
        },
        {
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              45,
              50
            ]
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        },
        {
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              29
            ]
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              62
            ]
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              54
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        },
        {
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              55
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        },
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              23
            ]
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              62
            ]
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        },
        {
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              64
            ]
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              57
            ]
          }
        },
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              33,
              57
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        },
        {
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              16,
              24
            ]
          }
        },
        {
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              6,
              27
            ]
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        {
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              28,
              55
            ]
          }
        },
        {
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              47,
              30
            ]
          }
        },
        {
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              15,
              65
            ]
          }
        },
        {
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              20,
              26
            ]
          }
        },
        {
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              52
            ]
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        },
        {
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              47,
              28
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        },
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              6,
              27
            ]
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        },
        {
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              24,
              64
            ]
          }
        },
        {
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              28,
              26
            ]
          }
        },
        {
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              42,
              57
            ]
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        },
        {
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              39,
              55
            ]
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        },
        {
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              22,
              20
            ]
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        },
        {
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              46,
              29
            ]
          }
        },
        {
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              36,
              55
            ]
          }
        },
        {
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              10,
              27
            ]
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        },
        {
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              37,
              62
            ]
          }
        },
        {
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              41,
              23
            ]
          }
        },
        {
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              33,
              32
            ]
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        },
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              59
            ]
          }
        },
        {
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              26,
              17
            ]
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        },
        {
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              59
            ]
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        },
        {
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              27
            ]
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        },
        {
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              22,
              60
            ]
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              47,
              33
            ]
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        },
        {
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              47,
              30
            ]
          }
        },
        {
          "item": "Missile",
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            "node": "Top Hidden Item (Above Trippers)",
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              33,
              32
            ]
          }
        },
        {
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              40,
              61
            ]
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        },
        {
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              37,
              55
            ]
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          "item": "ETank",
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              18,
              51
            ]
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        },
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              4,
              53
            ]
          }
        },
        {
          "item": "XRayScope",
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              43,
              55
            ]
          }
        },
        {
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              39,
              55
            ]
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              35,
              38
            ]
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        {
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              20,
              61
            ]
          }
        },
        {
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              62
            ]
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        }
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        {
          "flag": "f_ClearedPlasmaRoom"
        },
        {
          "flag": "f_ClearedMetalPiratesRoom"
        },
        {
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        },
        {
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        },
        {
          "flag": "f_DefeatedCrocomire"
        },
        {
          "flag": "f_DefeatedGoldenTorizo"
        },
        {
          "flag": "f_DefeatedPhantoon"
        },
        {
          "flag": "f_DefeatedDraygon"
        },
        {
          "flag": "f_DefeatedRidley"
        },
        {
          "flag": "f_KilledMetroidRoom1"
        },
        {
          "flag": "f_KilledMetroidRoom3"
        },
        {
          "flag": "f_UsedBowlingStatue"
        },
        {
          "flag": "f_KilledZebetites1"
        },
        {
          "flag": "f_DefeatedMotherBrain"
        },
        {
          "flag": "f_KilledZebetites2"
        },
        {
          "flag": "f_MotherBrainGlassBroken"
        },
        {
          "flag": "f_KilledZebetites3"
        },
        {
          "flag": "f_KilledZebetites4"
        }
      ],
      "doors": [
        {
          "door_type": "red",
          "location": {
            "area": "Brinstar",
            "room": "Pink Brinstar Power Bomb Room",
            "node": "Bottom Right Door",
            "coords": [
              30,
              64
            ]
          }
        },
        {
          "door_type": "red",
          "location": {
            "area": "Brinstar",
            "room": "Etecoon Energy Tank Room",
            "node": "Top Right Door",
            "coords": [
              52,
              67
            ]
          }
        },
        {
          "door_type": "red",
          "location": {
            "area": "Norfair",
            "room": "Caterpillar Room",
            "node": "Top Right Door (Through Morph Tunnel)",
            "coords": [
              13,
              37
            ]
          }
        },
        {
          "door_type": "red",
          "location": {
            "area": "Brinstar",
            "room": "Single Chamber",
            "node": "Left Shaft - Bottom Right Door",
            "coords": [
              32,
              65
            ]
          }
        },
        {
          "door_type": "red",
          "location": {
            "area": "Crateria",
            "room": "Crocomire Speedway",
            "node": "Top Right Door",
            "coords": [
              46,
              57
            ]
          }
        },
        {
          "door_type": "red",
          "location": {
            "area": "Maridia",
            "room": "Double Chamber",
            "node": "Right Door",
            "coords": [
              36,
              44
            ]
          }
        },
        {
          "door_type": "red",
          "location": {
            "area": "Tourian",
            "room": "Plowerhouse Room",
            "node": "Right Door",
            "coords": [
              27,
              23
            ]
          }
        },
        {
          "door_type": "red",
          "location": {
            "area": "Brinstar",
            "room": "East Sand Hall",
            "node": "Right Door",
            "coords": [
              46,
              67
            ]
          }
        },
        {
          "door_type": "red",
          "location": {
            "area": "Maridia",
            "room": "Kraid Eye Door Room",
            "node": "Bottom Right Door",
            "coords": [
              40,
              43
            ]
          }
        },
        {
          "door_type": "red",
          "location": {
            "area": "Crateria",
            "room": "Lower Mushrooms",
            "node": "Right Door",
            "coords": [
              61,
              43
            ]
          }
        },
        {
          "door_type": "green",
          "location": {
            "area": "Norfair",
            "room": "Crab Tunnel",
            "node": "Right Door",
            "coords": [
              20,
              50
            ]
          }
        },
        {
          "door_type": "green",
          "location": {
            "area": "Wrecked Ship",
            "room": "Business Center",
            "node": "Middle Right Door",
            "coords": [
              50,
              25
            ]
          }
        },
        {
          "door_type": "green",
          "location": {
            "area": "Crateria",
            "room": "Beta Power Bomb Room",
            "node": "Right Door",
            "coords": [
              58,
              41
            ]
          }
        },
        {
          "door_type": "green",
          "location": {
            "area": "Norfair",
            "room": "Tourian First Room",
            "node": "Right Door",
            "coords": [
              19,
              47
            ]
          }
        },
        {
          "door_type": "green",
          "location": {
            "area": "Norfair",
            "room": "Bat Room",
            "node": "Right Door",
            "coords": [
              11,
              40
            ]
          }
        },
        {
          "door_type": "green",
          "location": {
            "area": "Maridia",
            "room": "Grapple Tutorial Room 3",
            "node": "Right Door",
            "coords": [
              36,
              42
            ]
          }
        },
        {
          "door_type": "green",
          "location": {
            "area": "Wrecked Ship",
            "room": "Forgotten Highway Kago Room",
            "node": "Bottom Door",
            "coords": [
              59,
              21
            ]
          }
        },
        {
          "door_type": "green",
          "location": {
            "area": "Tourian",
            "room": "Main Street",
            "node": "Bottom Right Door",
            "coords": [
              11,
              11
            ]
          }
        },
        {
          "door_type": "green",
          "location": {
            "area": "Crateria",
            "room": "Boyon Gate Hall",
            "node": "Top Right Door",
            "coords": [
              38,
              53
            ]
          }
        },
        {
          "door_type": "green",
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            "area": "Brinstar",
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            "node": "Left Shaft - Top Right Door",
            "coords": [
              32,
              65
            ]
          }
        },
        {
          "door_type": "green",
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            "area": "Crateria",
            "room": "Glass Tunnel",
            "node": "Bottom Right Door",
            "coords": [
              45,
              55
            ]
          }
        },
        {
          "door_type": "green",
          "location": {
            "area": "Tourian",
            "room": "Wrecked Ship Main Shaft",
            "node": "Top Right Door",
            "coords": [
              22,
              20
            ]
          }
        },
        {
          "door_type": "green",
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            "area": "Maridia",
            "room": "Attic",
            "node": "Bottom Door",
            "coords": [
              39,
              35
            ]
          }
        },
        {
          "door_type": "green",
          "location": {
            "area": "Crateria",
            "room": "Screw Attack Room",
            "node": "Top Right Door",
            "coords": [
              61,
              48
            ]
          }
        },
        {
          "door_type": "green",
          "location": {
            "area": "Norfair",
            "room": "Ice Beam Tutorial Room",
            "node": "Right Door",
            "coords": [
              24,
              37
            ]
          }
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Crateria",
            "room": "Green Brinstar Main Shaft",
            "node": "Below Power Bomb Blocks - Top Right Door",
            "coords": [
              60,
              37
            ]
          }
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Brinstar",
            "room": "Red Fish Room",
            "node": "Bottom Door",
            "coords": [
              57,
              66
            ]
          }
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Crateria",
            "room": "Ice Beam Snake Room",
            "node": "Bottom Right Door",
            "coords": [
              57,
              55
            ]
          }
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Tourian",
            "room": "Grapple Tutorial Room 2",
            "node": "Right Door",
            "coords": [
              39,
              16
            ]
          }
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Tourian",
            "room": "Watering Hole",
            "node": "Right Door",
            "coords": [
              5,
              20
            ]
          }
        }
      ],
      "items": [
        {
          "item": "Missile",
          "location": {
            "area": "Crateria",
            "room": "Early Supers Room",
            "node": "Lower Item",
            "coords": [
              63,
              34
            ]
          }
        },
        {
          "item": "PowerBomb",
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            "area": "Tourian",
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            "node": "Left Item",
            "coords": [
              5,
              20
            ]
          }
        },
        {
          "item": "Missile",
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            "node": "Item",
            "coords": [
              58,
              60
            ]
          }
        },
        {
          "item": "Missile",
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              58,
              41
            ]
          }
        },
        {
          "item": "Missile",
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              70,
              35
            ]
          }
        },
        {
          "item": "Missile",
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              30,
              64
            ]
          }
        },
        {
          "item": "Missile",
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            "area": "Tourian",
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              36,
              19
            ]
          }
        },
        {
          "item": "Super",
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            "area": "Maridia",
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            "node": "Hidden Platform Item",
            "coords": [
              34,
              45
            ]
          }
        },
        {
          "item": "Missile",
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            "room": "Ice Beam Room",
            "node": "Item",
            "coords": [
              41,
              57
            ]
          }
        },
        {
          "item": "Missile",
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            "node": "Top Left Item",
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              3,
              51
            ]
          }
        },
        {
          "item": "Missile",
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            "node": "Top Left Item",
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              46,
              65
            ]
          }
        },
        {
          "item": "Missile",
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            "node": "Hidden Right Item",
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              3,
              51
            ]
          }
        },
        {
          "item": "Missile",
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            "node": "Top Right Item",
            "coords": [
              41,
              42
            ]
          }
        },
        {
          "item": "ETank",
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            "area": "Maridia",
            "room": "Grapple Beam Room",
            "node": "Item",
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              34,
              41
            ]
          }
        },
        {
          "item": "Missile",
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            "node": "Item",
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              65,
              49
            ]
          }
        },
        {
          "item": "Missile",
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            "node": "Top Item",
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              52,
              67
            ]
          }
        },
        {
          "item": "Missile",
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              36,
              44
            ]
          }
        },
        {
          "item": "Missile",
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            "node": "Hidden Ceiling Item",
            "coords": [
              14,
              11
            ]
          }
        },
        {
          "item": "PowerBomb",
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            "room": "Main Street",
            "node": "Morph Tunnel Item",
            "coords": [
              11,
              11
            ]
          }
        },
        {
          "item": "Plasma",
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            "area": "Maridia",
            "room": "Bowling Alley",
            "node": "Bottom Chozo Item",
            "coords": [
              41,
              42
            ]
          }
        },
        {
          "item": "PowerBomb",
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            "area": "Crateria",
            "room": "Spring Ball Room",
            "node": "Item",
            "coords": [
              65,
              43
            ]
          }
        },
        {
          "item": "Missile",
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            "room": "East Sand Hole",
            "node": "Right Item",
            "coords": [
              46,
              65
            ]
          }
        },
        {
          "item": "Wave",
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            "node": "Item",
            "coords": [
              35,
              68
            ]
          }
        },
        {
          "item": "Missile",
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            "area": "Crateria",
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            "node": "Item",
            "coords": [
              61,
              48
            ]
          }
        },
        {
          "item": "Missile",
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            "area": "Crateria",
            "room": "Pit Room",
            "node": "Item",
            "coords": [
              62,
              49
            ]
          }
        },
        {
          "item": "ETank",
          "location": {
            "area": "Norfair",
            "room": "Wrecked Ship East Super Room",
            "node": "Item (Behind the Bomb Wall)",
            "coords": [
              33,
              48
            ]
          }
        },
        {
          "item": "Missile",
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            "node": "Right Item",
            "coords": [
              5,
              20
            ]
          }
        },
        {
          "item": "Missile",
          "location": {
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            "room": "Wave Beam Room",
            "node": "Item",
            "coords": [
              60,
              26
            ]
          }
        },
        {
          "item": "ReserveTank",
          "location": {
            "area": "Brinstar",
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            "node": "Top Left - Right Item",
            "coords": [
              46,
              62
            ]
          }
        },
        {
          "item": "Missile",
          "location": {
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            "room": "West Ocean",
            "node": "Left Morph Maze Item",
            "coords": [
              33,
              32
            ]
          }
        },
        {
          "item": "Missile",
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            "room": "Wrecked Ship West Super Room",
            "node": "Item",
            "coords": [
              56,
              66
            ]
          }
        },
        {
          "item": "ETank",
          "location": {
            "area": "Crateria",
            "room": "Botwoon Energy Tank Room",
            "node": "Item",
            "coords": [
              59,
              58
            ]
          }
        },
        {
          "item": "ReserveTank",
          "location": {
            "area": "Tourian",
            "room": "Main Street",
            "node": "Speed Blocked Item",
            "coords": [
              11,
              11
            ]
          }
        },
        {
          "item": "PowerBomb",
          "location": {
            "area": "Crateria",
            "room": "Early Supers Room",
            "node": "Top Left Item",
            "coords": [
              63,
              34
            ]
          }
        },
        {
          "item": "PowerBomb",
          "location": {
            "area": "Maridia",
            "room": "Norfair Reserve Tank Room",
            "node": "Chozo Ball Item",
            "coords": [
              34,
              45
            ]
          }
        },
        {
          "item": "Missile",
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            "room": "West Sand Hole",
            "node": "Top Left - Left Item",
            "coords": [
              46,
              62
            ]
          }
        },
        {
          "item": "Missile",
          "location": {
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            "room": "Blue Brinstar Energy Tank Room",
            "node": "Right Item",
            "coords": [
              14,
              11
            ]
          }
        },
        {
          "item": "Missile",
          "location": {
            "area": "Crateria",
            "room": "Crocomire's Room",
            "node": "Item",
            "coords": [
              57,
              51
            ]
          }
        },
        {
          "item": "ETank",
          "location": {
            "area": "Norfair",
            "room": "Post Crocomire Power Bomb Room",
            "node": "Item",
            "coords": [
              18,
              43
            ]
          }
        },
        {
          "item": "PowerBomb",
          "location": {
            "area": "Crateria",
            "room": "Green Brinstar Main Shaft",
            "node": "Right Etecoon Shaft - Item",
            "coords": [
              60,
              37
            ]
          }
        }
      ]
    },
    {
      "step": 8,
      "flags": [],
      "doors": [],
      "items": []
    }
  ],
  "escape": {
    "base_igt_frames": 3561,
    "base_igt_seconds": 59.35,
    "base_leniency_factor": 1.0,
    "difficulty_multiplier": 1.4,
    "raw_time_seconds": 83.09,
    "final_time_seconds": 85.0,
    "animals_route": null,
    "ship_route": [
      {
        "from": {
          "room": "Metroid Room 1",
          "node": "Right Door",
          "x": 47,
          "y": 68
        },
        "to": {
          "room": "Metroid Room 1",
          "node": "Left Door",
          "x": 42,
          "y": 68
        },
        "base_igt_frames": 302
      },
      {
        "from": {
          "room": "Big Pink",
          "node": "Right Side - Bottom Door",
          "x": 41,
          "y": 68
        },
        "to": {
          "room": "Big Pink",
          "node": "Right Side - Top Door",
          "x": 41,
          "y": 62
        },
        "base_igt_frames": 1487
      },
      {
        "from": {
          "room": "West Cactus Alley Room",
          "node": "Bottom Left Door",
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          "y": 62
        },
        "to": {
          "room": "West Cactus Alley Room",
          "node": "Top Right Door",
          "x": 42,
          "y": 61
        },
        "base_igt_frames": 1613
      },
      {
        "from": {
          "room": "Nutella Refill",
          "node": "Left Door",
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          "y": 61
        },
        "to": {
          "room": "Nutella Refill",
          "node": "Right Door",
          "x": 43,
          "y": 61
        },
        "base_igt_frames": 1698
      },
      {
        "from": {
          "room": "Aqueduct",
          "node": "Bottom Left Door",
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          "y": 61
        },
        "to": {
          "room": "Aqueduct",
          "node": "Top Door",
          "x": 44,
          "y": 59
        },
        "base_igt_frames": 1947
      },
      {
        "from": {
          "room": "Spore Spawn Room",
          "node": "Bottom Door",
          "x": 44,
          "y": 58
        },
        "to": {
          "room": "Spore Spawn Room",
          "node": "Top Right Door",
          "x": 44,
          "y": 56
        },
        "base_igt_frames": 2223
      },
      {
        "from": {
          "room": "Glass Tunnel",
          "node": "Left Doorway",
          "x": 45,
          "y": 56
        },
        "to": {
          "room": "Glass Tunnel",
          "node": "Bottom Right Door",
          "x": 45,
          "y": 57
        },
        "base_igt_frames": 2333
      },
      {
        "from": {
          "room": "Crocomire Speedway",
          "node": "Far Left Door",
          "x": 46,
          "y": 57
        },
        "to": {
          "room": "Crocomire Speedway",
          "node": "Bottom Right Door",
          "x": 58,
          "y": 59
        },
        "base_igt_frames": 2712
      },
      {
        "from": {
          "room": "Crocomire Speedway",
          "node": "Bottom Right Door",
          "x": 58,
          "y": 59
        },
        "to": {
          "room": "Crocomire Speedway",
          "node": "Top of the Shaft Left Door",
          "x": 58,
          "y": 57
        },
        "base_igt_frames": 3061
      },
      {
        "from": {
          "room": "Ice Beam Snake Room",
          "node": "Bottom Right Door",
          "x": 57,
          "y": 57
        },
        "to": {
          "room": "Ice Beam Snake Room",
          "node": "Middle Right Door",
          "x": 58,
          "y": 56
        },
        "base_igt_frames": 3364
      },
      {
        "from": {
          "room": "Landing Site",
          "node": "Bottom Left Door",
          "x": 59,
          "y": 56
        },
        "to": {
          "room": "Landing Site",
          "node": "Ship",
          "x": 63,
          "y": 56
        },
        "base_igt_frames": 3561
      }
    ]
  },
  "details": [
    {
      "step": 1,
      "start_state": {
        "max_energy": 99,
        "max_reserves": 0,
        "max_missiles": 0,
        "max_supers": 0,
        "max_power_bombs": 0,
        "items": [],
        "flags": [
          "f_TourianOpen",
          "f_AllItemsSpawn",
          "f_AcidChozoWithoutSpaceJump"
        ]
      },
      "flags": [],
      "doors": [],
      "items": [
        {
          "item": "ETank",
          "location": {
            "area": "Norfair",
            "room": "Morph Ball Room",
            "node": "Right Item",
            "coords": [
              5,
              50
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
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                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Middle Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 80
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Top Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Top Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Top Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Etecoon Save Room",
              "node": "Right Door",
              "short_room": "EtecoonSaveRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Etecoon Save Room",
              "node": "Right Door",
              "short_room": "EtecoonSaveRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Etecoon Save Room",
              "node": "Right Door",
              "short_room": "EtecoonSaveRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                51
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Top Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Running Jump into Right Side Walljump Climb",
              "short_strat_name": "RunningJumpIntoRightSideWalljumpClimb"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Cacatac and Waver Farm",
              "short_strat_name": "CacatacAndWaverFarm",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                52
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                52
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 31
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Morph",
          "location": {
            "area": "Norfair",
            "room": "Bubble Mountain",
            "node": "Bottom Right Item",
            "coords": [
              13,
              50
            ]
          },
          "difficulty": "Medium",
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Middle Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 80
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Top Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Top Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Top Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Etecoon Save Room",
              "node": "Right Door",
              "short_room": "EtecoonSaveRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Etecoon Save Room",
              "node": "Right Door",
              "short_room": "EtecoonSaveRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Etecoon Save Room",
              "node": "Right Door",
              "short_room": "EtecoonSaveRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                51
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Top Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Running Jump into Right Side Walljump Climb",
              "short_strat_name": "RunningJumpIntoRightSideWalljumpClimb"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Cacatac and Waver Farm",
              "short_strat_name": "CacatacAndWaverFarm",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Right Item",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Right Item",
              "short_room": "BubbleMountain",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                53
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Right Item",
              "short_room": "BubbleMountain",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                53
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 8,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 31
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        }
      ]
    },
    {
      "step": 2,
      "start_state": {
        "max_energy": 199,
        "max_reserves": 0,
        "max_missiles": 0,
        "max_supers": 0,
        "max_power_bombs": 0,
        "items": [
          "ETank",
          "Morph"
        ],
        "flags": [
          "f_TourianOpen",
          "f_AllItemsSpawn",
          "f_AcidChozoWithoutSpaceJump"
        ]
      },
      "flags": [],
      "doors": [],
      "items": [
        {
          "item": "Bombs",
          "location": {
            "area": "Norfair",
            "room": "Hi Jump Energy Tank Room",
            "node": "Top Left Item",
            "coords": [
              14,
              35
            ]
          },
          "difficulty": "Basic",
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 24
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 24
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Spazer",
          "location": {
            "area": "Norfair",
            "room": "Crateria Super Room",
            "node": "Item",
            "coords": [
              14,
              41
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Crateria Super Room",
              "node": "Top Left Door",
              "short_room": "CrateriaSuperRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Crateria Super Room",
              "node": "Top Left Door",
              "short_room": "CrateriaSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Crateria Super Room",
              "node": "Top Junction (Right of Spikes)",
              "short_room": "CrateriaSuperRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Take Spike Damage",
              "short_strat_name": "TakeSpikeDamage",
              "energy_used": 60
            },
            {
              "area": "Norfair",
              "room": "Crateria Super Room",
              "node": "Item",
              "short_room": "CrateriaSuperRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Crateria Super Room",
              "node": "Item",
              "short_room": "CrateriaSuperRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                41
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Crateria Super Room",
              "node": "Item",
              "short_room": "CrateriaSuperRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                41
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 60
            },
            {
              "area": "Norfair",
              "room": "Crateria Super Room",
              "node": "Top Junction (Right of Spikes)",
              "short_room": "CrateriaSuperRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Crateria Super Room",
              "node": "Top Left Door",
              "short_room": "CrateriaSuperRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                41
              ],
              "strat_name": "Take Spike Damage",
              "short_strat_name": "TakeSpikeDamage"
            },
            {
              "area": "Norfair",
              "room": "Crateria Super Room",
              "node": "Top Left Door",
              "short_room": "CrateriaSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                41
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Crateria Super Room",
              "node": "Top Left Door",
              "short_room": "CrateriaSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                41
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 31
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Norfair",
            "room": "Green Bubbles Missile Room",
            "node": "Item",
            "coords": [
              11,
              42
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Item",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 57
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Item",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Item",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 57
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 31
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        }
      ]
    },
    {
      "step": 3,
      "start_state": {
        "max_energy": 199,
        "max_reserves": 0,
        "max_missiles": 5,
        "max_supers": 0,
        "max_power_bombs": 0,
        "items": [
          "ETank",
          "Missile",
          "Bombs",
          "Spazer",
          "Morph"
        ],
        "flags": [
          "f_TourianOpen",
          "f_AllItemsSpawn",
          "f_AcidChozoWithoutSpaceJump"
        ]
      },
      "flags": [],
      "doors": [],
      "items": [
        {
          "item": "PowerBomb",
          "location": {
            "area": "Norfair",
            "room": "Hi Jump Energy Tank Room",
            "node": "Top Right Item",
            "coords": [
              14,
              35
            ]
          },
          "difficulty": "Basic",
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 24
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 24
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ETank",
          "location": {
            "area": "Norfair",
            "room": "Green Pirates Shaft",
            "node": "Right Item",
            "coords": [
              10,
              36
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Top Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Top Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Junction Between Items",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Right Item",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Right Item",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                37
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Right Item",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                37
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Junction Between Items",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 6,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Junction Below Items",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 8,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Middle Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Middle Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                40
              ],
              "strat_name": "Green Pirate Farm",
              "short_strat_name": "GreenPirateFarm"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Kill the Pirates",
              "short_strat_name": "KillThePirates",
              "energy_used": 170
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Left Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Left Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Item",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Slow Geruta Kill",
              "short_strat_name": "SlowGerutaKill"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 57
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 31
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ETank",
          "location": {
            "area": "Norfair",
            "room": "Hi Jump Boots Room",
            "node": "Item",
            "coords": [
              9,
              54
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Middle Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Kill Choot and Reclimb",
              "short_strat_name": "KillChootAndReclimb",
              "strat_notes": [
                "To avoid damage, the Choot can be killed and then Samus can climb back up again."
              ]
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Morph Maze",
              "short_strat_name": "MorphMaze"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Spore Spawn Kihunter Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Spore Spawn Kihunter Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Spore Spawn Kihunter Room",
              "node": "Left Door",
              "short_room": "SporeSpawnKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Spore Spawn Kihunter Room",
              "node": "Left Door",
              "short_room": "SporeSpawnKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Spore Spawn Kihunter Room",
              "node": "Left Door",
              "short_room": "SporeSpawnKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Boots Room",
              "node": "Right Door",
              "short_room": "HiJumpBootsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Boots Room",
              "node": "Right Door",
              "short_room": "HiJumpBootsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Boots Room",
              "node": "Item",
              "short_room": "HiJumpBootsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Boots Room",
              "node": "Item",
              "short_room": "HiJumpBootsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                54
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Hi Jump Boots Room",
              "node": "Item",
              "short_room": "HiJumpBootsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                54
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Boots Room",
              "node": "Right Door",
              "short_room": "HiJumpBootsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Boots Room",
              "node": "Right Door",
              "short_room": "HiJumpBootsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Boots Room",
              "node": "Right Door",
              "short_room": "HiJumpBootsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Spore Spawn Kihunter Room",
              "node": "Left Door",
              "short_room": "SporeSpawnKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Spore Spawn Kihunter Room",
              "node": "Left Door",
              "short_room": "SporeSpawnKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Spore Spawn Kihunter Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Spore Spawn Kihunter Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Spore Spawn Kihunter Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Morph Maze",
              "short_strat_name": "MorphMaze"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Cacatac and Waver Farm",
              "short_strat_name": "CacatacAndWaverFarm"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 31
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Norfair",
            "room": "Green Pirates Shaft",
            "node": "Left Item",
            "coords": [
              10,
              36
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Top Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Top Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Junction Between Items",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Left Item",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Left Item",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                37
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Left Item",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                37
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Junction Between Items",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Junction Below Items",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 8,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Middle Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Middle Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                40
              ],
              "strat_name": "Green Pirate Farm",
              "short_strat_name": "GreenPirateFarm"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Kill the Pirates",
              "short_strat_name": "KillThePirates",
              "energy_used": 170
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Left Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Left Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Item",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Slow Geruta Kill",
              "short_strat_name": "SlowGerutaKill"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 57
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 31
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        }
      ]
    },
    {
      "step": 4,
      "start_state": {
        "max_energy": 399,
        "max_reserves": 0,
        "max_missiles": 10,
        "max_supers": 0,
        "max_power_bombs": 5,
        "items": [
          "ETank",
          "Missile",
          "PowerBomb",
          "Bombs",
          "Spazer",
          "Morph"
        ],
        "flags": [
          "f_TourianOpen",
          "f_AllItemsSpawn",
          "f_AcidChozoWithoutSpaceJump"
        ]
      },
      "flags": [],
      "doors": [
        {
          "door_type": "red",
          "location": {
            "area": "Norfair",
            "room": "The Moat",
            "node": "Right Door",
            "coords": [
              4,
              53
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Middle Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Kill Choot and Reclimb",
              "short_strat_name": "KillChootAndReclimb",
              "strat_notes": [
                "To avoid damage, the Choot can be killed and then Samus can climb back up again."
              ]
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Morph Maze",
              "short_strat_name": "MorphMaze"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 1
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Kill the Enemies",
              "short_strat_name": "KillTheEnemies"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Choot and Puyo Farm",
              "short_strat_name": "ChootAndPuyoFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 10
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 1
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Kill the Enemies",
              "short_strat_name": "KillTheEnemies"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Choot and Puyo Farm",
              "short_strat_name": "ChootAndPuyoFarm"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 31
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Morph Maze",
              "short_strat_name": "MorphMaze"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Norfair",
            "room": "Bubble Mountain",
            "node": "Top Right Door",
            "coords": [
              13,
              50
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Middle Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Kill Choot and Reclimb",
              "short_strat_name": "KillChootAndReclimb",
              "strat_notes": [
                "To avoid damage, the Choot can be killed and then Samus can climb back up again."
              ]
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 1
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Left Door",
              "short_room": "FastRipperRoom",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Left Door",
              "short_room": "FastRipperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Left Door",
              "short_room": "FastRipperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Left Door",
              "short_room": "FastRipperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 42,
              "power_bombs_used": 2
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Cacatac and Waver Farm",
              "short_strat_name": "CacatacAndWaverFarm"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 31
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Norfair",
            "room": "Thread The Needle Room",
            "node": "Right Door",
            "coords": [
              6,
              53
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Middle Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Kill Choot and Reclimb",
              "short_strat_name": "KillChootAndReclimb",
              "strat_notes": [
                "To avoid damage, the Choot can be killed and then Samus can climb back up again."
              ]
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Morph Maze",
              "short_strat_name": "MorphMaze"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 1
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Choot and Puyo Farm",
              "short_strat_name": "ChootAndPuyoFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Morph Maze",
              "short_strat_name": "MorphMaze"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Cacatac and Waver Farm",
              "short_strat_name": "CacatacAndWaverFarm"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 31
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Norfair",
            "room": "Wrecked Ship Energy Tank Room",
            "node": "Right Door",
            "coords": [
              7,
              42
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Top Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Top Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Junction Between Items",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Junction Below Items",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 8,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Middle Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Kill the Pirates",
              "short_strat_name": "KillThePirates"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Left Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Left Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Left Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Wrecked Ship Energy Tank Room",
              "node": "Right Door",
              "short_room": "WreckedShipEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 1
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship Energy Tank Room",
              "node": "Right Door",
              "short_room": "WreckedShipEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship Energy Tank Room",
              "node": "Right Door",
              "short_room": "WreckedShipEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship Energy Tank Room",
              "node": "Right Door",
              "short_room": "WreckedShipEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Left Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 0
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Left Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Middle Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                40
              ],
              "strat_name": "Kill the Pirates",
              "short_strat_name": "KillThePirates"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Middle Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                40
              ],
              "strat_name": "Green Pirate Farm",
              "short_strat_name": "GreenPirateFarm"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Kill the Pirates",
              "short_strat_name": "KillThePirates",
              "energy_used": 170
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Left Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Left Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Item",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Slow Geruta Kill",
              "short_strat_name": "SlowGerutaKill"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 57
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 31
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        }
      ],
      "items": [
        {
          "item": "Varia",
          "location": {
            "area": "Norfair",
            "room": "Wrecked Ship Energy Tank Room",
            "node": "Item",
            "coords": [
              7,
              42
            ]
          },
          "difficulty": "Hard",
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Top Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Top Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Junction Between Items",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Junction Below Items",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 8,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Middle Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Kill the Pirates",
              "short_strat_name": "KillThePirates"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Left Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Left Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Left Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship Energy Tank Room",
              "node": "Right Door",
              "short_room": "WreckedShipEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship Energy Tank Room",
              "node": "Right Door",
              "short_room": "WreckedShipEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship Energy Tank Room",
              "node": "Item",
              "short_room": "WreckedShipEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                42
              ],
              "strat_name": "Phantoon is Alive Wall Jump",
              "short_strat_name": "PhantoonIsAliveWallJump",
              "strat_notes": [
                "From the top right platform, jump to the left into the thorns, then climb the left wall."
              ],
              "energy_used": 16
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship Energy Tank Room",
              "node": "Item",
              "short_room": "WreckedShipEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "The item doesn't spawn until Phantoon is defeated."
              ],
              "relevant_flags": [
                "f_DefeatedPhantoon",
                "f_AllItemsSpawn"
              ]
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Wrecked Ship Energy Tank Room",
              "node": "Item",
              "short_room": "WreckedShipEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                42
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 16
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship Energy Tank Room",
              "node": "Right Door",
              "short_room": "WreckedShipEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedPhantoon"
              ]
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship Energy Tank Room",
              "node": "Right Door",
              "short_room": "WreckedShipEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship Energy Tank Room",
              "node": "Right Door",
              "short_room": "WreckedShipEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Left Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Left Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Middle Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                40
              ],
              "strat_name": "Kill the Pirates",
              "short_strat_name": "KillThePirates"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Middle Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                40
              ],
              "strat_name": "Green Pirate Farm",
              "short_strat_name": "GreenPirateFarm"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Kill the Pirates",
              "short_strat_name": "KillThePirates",
              "energy_used": 170
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Left Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Left Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Item",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Slow Geruta Kill",
              "short_strat_name": "SlowGerutaKill"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 57
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 31
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "PowerBomb",
          "location": {
            "area": "Norfair",
            "room": "Morph Ball Room",
            "node": "Left Item",
            "coords": [
              5,
              50
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Middle Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Kill Choot and Reclimb",
              "short_strat_name": "KillChootAndReclimb",
              "strat_notes": [
                "To avoid damage, the Choot can be killed and then Samus can climb back up again."
              ]
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                7,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "coords": [
                7,
                52
              ],
              "strat_name": "Bomb the Blocks",
              "short_strat_name": "BombTheBlocks"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                5,
                52
              ],
              "strat_name": "Blocks Already Broken",
              "short_strat_name": "BlocksAlreadyBroken",
              "strat_notes": [
                "Kill the ground hoppers by shooting through the morph tunnel, then roll through to the left door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                5,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Right Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Right Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                4,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Right Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                4,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Right Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door Spawn At Junction",
              "short_room": "MorphBallRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                52
              ],
              "strat_name": "Run Through",
              "short_strat_name": "RunThrough",
              "energy_used": 160
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_ZebesAwake",
                "f_AllItemsSpawn"
              ]
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                52
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "power_bombs_used": 1
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                9,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Crateria Super Room",
              "node": "Top Left Door",
              "short_room": "CrateriaSuperRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Crateria Super Room",
              "node": "Top Left Door",
              "short_room": "CrateriaSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Crateria Super Room",
              "node": "Top Left Door",
              "short_room": "CrateriaSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                41
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Crateria Super Room",
              "node": "Top Left Door",
              "short_room": "CrateriaSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                41
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 31
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 12
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        }
      ]
    },
    {
      "step": 5,
      "start_state": {
        "max_energy": 399,
        "max_reserves": 0,
        "max_missiles": 10,
        "max_supers": 0,
        "max_power_bombs": 10,
        "items": [
          "ETank",
          "Missile",
          "PowerBomb",
          "Bombs",
          "Spazer",
          "Varia",
          "Morph"
        ],
        "flags": [
          "f_TourianOpen",
          "f_AllItemsSpawn",
          "f_AcidChozoWithoutSpaceJump"
        ]
      },
      "flags": [],
      "doors": [
        {
          "door_type": "red",
          "location": {
            "area": "Norfair",
            "room": "Climb",
            "node": "Top Right Door",
            "coords": [
              24,
              42
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Right Door",
              "short_room": "Climb",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Right Door",
              "short_room": "Climb",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Spiky Platforms Tunnel",
              "node": "Left Door",
              "short_room": "SpikyPlatformsTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Spiky Platforms Tunnel",
              "node": "Left Door",
              "short_room": "SpikyPlatformsTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Spiky Platforms Tunnel",
              "node": "Left Door",
              "short_room": "SpikyPlatformsTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Spiky Platforms Tunnel",
              "node": "Left Door",
              "short_room": "SpikyPlatformsTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Right Door",
              "short_room": "Climb",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Gamet Farm Junction",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Gamet Farm Junction",
              "short_room": "BatCave",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 300
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 200
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Norfair",
            "room": "Parlor and Alcatraz",
            "node": "Top Right Door",
            "coords": [
              28,
              48
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Right Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Right Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Right Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Wrecked Ship East Super Room",
              "node": "Left Door",
              "short_room": "WreckedShipEastSuperRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship East Super Room",
              "node": "Left Door",
              "short_room": "WreckedShipEastSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship East Super Room",
              "node": "Left Door",
              "short_room": "WreckedShipEastSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship East Super Room",
              "node": "Left Door",
              "short_room": "WreckedShipEastSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Right Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Right Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 4,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Gamet Farm Junction",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Gamet Farm Junction",
              "short_room": "BatCave",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 300
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 200
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Norfair",
            "room": "Botwoon Hallway",
            "node": "Right Door",
            "coords": [
              25,
              51
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Gamet Farm Junction",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Gamet Farm Junction",
              "short_room": "BatCave",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 300
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 200
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Norfair",
            "room": "Parlor and Alcatraz",
            "node": "Bottom Left Vertical Door",
            "coords": [
              28,
              48
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Vertical Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Vertical Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Vertical Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Top Door",
              "short_room": "CrabShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Top Door",
              "short_room": "CrabShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Top Door",
              "short_room": "CrabShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Top Door",
              "short_room": "CrabShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Vertical Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Vertical Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Gamet Farm Junction",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Gamet Farm Junction",
              "short_room": "BatCave",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 300
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 200
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        }
      ],
      "items": [
        {
          "item": "Gravity",
          "location": {
            "area": "Norfair",
            "room": "Speed Booster Hall",
            "node": "Hidden Item",
            "coords": [
              32,
              50
            ]
          },
          "difficulty": "Basic",
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Dodge Yapping Maw",
              "short_strat_name": "DodgeYappingMaw",
              "strat_notes": [
                "Escape by wall jumping when the water is low or using a crouch jump and down grab when it's high."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Hidden Item",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Hidden Item",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Hidden Item",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Geruta Farm",
              "short_strat_name": "GerutaFarm"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 300
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 200
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "PowerBomb",
          "location": {
            "area": "Norfair",
            "room": "Cathedral",
            "node": "Hidden Item",
            "coords": [
              20,
              36
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Hidden Item",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Tank the Geruta",
              "short_strat_name": "TankTheGeruta",
              "energy_used": 57
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Hidden Item",
              "short_room": "Cathedral",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Hidden Item",
              "short_room": "Cathedral",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 49
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ],
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "SpeedBooster",
          "location": {
            "area": "Norfair",
            "room": "Green Hill Zone",
            "node": "Item (Through the Pipe)",
            "coords": [
              30,
              51
            ]
          },
          "difficulty": "Basic",
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Junction The Left End of Morph Tube",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Item (Through the Pipe)",
              "short_room": "GreenHillZone",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Item (Through the Pipe)",
              "short_room": "GreenHillZone",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                52
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Item (Through the Pipe)",
              "short_room": "GreenHillZone",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                52
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Junction The Left End of Morph Tube",
              "short_room": "GreenHillZone",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Geega Farm",
              "short_strat_name": "GeegaFarm"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 300
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 200
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ReserveTank",
          "location": {
            "area": "Norfair",
            "room": "Spazer Room",
            "node": "Item",
            "coords": [
              31,
              42
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Right Door",
              "short_room": "Climb",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Right Door",
              "short_room": "Climb",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Spiky Platforms Tunnel",
              "node": "Left Door",
              "short_room": "SpikyPlatformsTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Spiky Platforms Tunnel",
              "node": "Left Door",
              "short_room": "SpikyPlatformsTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Spiky Platforms Tunnel",
              "node": "Right Door",
              "short_room": "SpikyPlatformsTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                42
              ],
              "strat_name": "Tripper Morphing",
              "short_strat_name": "TripperMorphing"
            },
            {
              "area": "Norfair",
              "room": "Spiky Platforms Tunnel",
              "node": "Right Door",
              "short_room": "SpikyPlatformsTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Spiky Platforms Tunnel",
              "node": "Right Door",
              "short_room": "SpikyPlatformsTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Spazer Room",
              "node": "Left Door",
              "short_room": "SpazerRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Spazer Room",
              "node": "Left Door",
              "short_room": "SpazerRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Spazer Room",
              "node": "Item",
              "short_room": "SpazerRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Spazer Room",
              "node": "Item",
              "short_room": "SpazerRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                42
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Spazer Room",
              "node": "Item",
              "short_room": "SpazerRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                42
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Spazer Room",
              "node": "Left Door",
              "short_room": "SpazerRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Spazer Room",
              "node": "Left Door",
              "short_room": "SpazerRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Spazer Room",
              "node": "Left Door",
              "short_room": "SpazerRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Spiky Platforms Tunnel",
              "node": "Right Door",
              "short_room": "SpikyPlatformsTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Spiky Platforms Tunnel",
              "node": "Right Door",
              "short_room": "SpikyPlatformsTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Spiky Platforms Tunnel",
              "node": "Left Door",
              "short_room": "SpikyPlatformsTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                42
              ],
              "strat_name": "Tripper Morphing",
              "short_strat_name": "TripperMorphing"
            },
            {
              "area": "Norfair",
              "room": "Spiky Platforms Tunnel",
              "node": "Left Door",
              "short_room": "SpikyPlatformsTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Spiky Platforms Tunnel",
              "node": "Left Door",
              "short_room": "SpikyPlatformsTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Right Door",
              "short_room": "Climb",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Gamet Farm Junction",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Gamet Farm Junction",
              "short_room": "BatCave",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 300
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 200
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        }
      ]
    },
    {
      "step": 6,
      "start_state": {
        "max_energy": 399,
        "max_reserves": 100,
        "max_missiles": 10,
        "max_supers": 0,
        "max_power_bombs": 15,
        "items": [
          "ETank",
          "Missile",
          "PowerBomb",
          "Bombs",
          "SpeedBooster",
          "Spazer",
          "Varia",
          "Gravity",
          "Morph",
          "ReserveTank"
        ],
        "flags": [
          "f_TourianOpen",
          "f_AllItemsSpawn",
          "f_AcidChozoWithoutSpaceJump"
        ]
      },
      "flags": [
        {
          "flag": "f_ZebesAwake",
          "location": {
            "area": "Tourian",
            "room": "Baby Kraid Room",
            "node": "Right Door",
            "coords": [
              10,
              28
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "You can actually do the Kraid fight normally if entering from the right door, but it will put Samus into the thorns."
              ],
              "reserves_used": 4
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ],
              "missiles_used": 7
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 58
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm",
              "energy_used": 0,
              "reserves_used": 0,
              "missiles_used": 0
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Speed Through",
              "short_strat_name": "SpeedThrough"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 5,
              "coords": [
                10,
                28
              ],
              "strat_name": "Kill the Enemies",
              "short_strat_name": "KillTheEnemies"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 5,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                15,
                28
              ],
              "strat_name": "Speedbooster Dodge Kill",
              "short_strat_name": "SpeedboosterDodgeKill",
              "strat_notes": [
                "Shoot the pirates to prevent their lasers, then jump over them to get to the runway.",
                "Mini-Kraid spikes will block the runway fairly quickly; a shortcharge can allow for more run space but isn't required."
              ]
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                15,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Enemies can be killed by going between nodes 1 and 2."
              ]
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                15,
                28
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                28
              ],
              "strat_name": "Leave With Mockball",
              "short_strat_name": "LeaveWithMockball"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Mockball",
              "short_strat_name": "Mockball"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 256,
              "missiles_used": 7
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_MaridiaTubeBroken",
          "location": {
            "area": "Crateria",
            "room": "Glass Tunnel",
            "node": "Inside Maridia Tube",
            "coords": [
              45,
              55
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                54
              ],
              "strat_name": "Slow Kill",
              "short_strat_name": "SlowKill"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Break the Tube with a Power Bomb",
              "short_strat_name": "BreakTheTubeWithAPowerBomb",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Geega and Beetom Farm",
              "short_strat_name": "GeegaAndBeetomFarm"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150,
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_ShaktoolDoneDigging",
          "location": {
            "area": "Tourian",
            "room": "Shaktool Room",
            "node": "Right Door",
            "coords": [
              6,
              26
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "You can actually do the Kraid fight normally if entering from the right door, but it will put Samus into the thorns."
              ],
              "reserves_used": 4
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ],
              "missiles_used": 7
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 58
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm",
              "energy_used": 0,
              "reserves_used": 0,
              "missiles_used": 0
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Speed Through",
              "short_strat_name": "SpeedThrough"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                16,
                28
              ],
              "strat_name": "Power Bomb the Blocks",
              "short_strat_name": "PowerBombTheBlocks",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Junction Below Power Bomb Blocks",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 7,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 7,
              "coords": [
                13,
                29
              ],
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "With a fast mockball, it is possible to roll under all of the enemies."
              ]
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 7,
              "coords": [
                13,
                29
              ],
              "strat_name": "Sova, Mella, and Sm. Dessgeega Farm",
              "short_strat_name": "SovaMellaAndSmDessgeegaFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 7,
              "coords": [
                13,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Farm Junction",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Farm Junction",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Junction Above Bomb Block",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Top Left Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                7,
                27
              ],
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "energy_used": 150
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Top Left Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                7,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Top Left Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Right Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Right Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Item",
              "short_room": "GravitySuitRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Left Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Top Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Top Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Top Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Left Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Left Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Right Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                9,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Right Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                9,
                26
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Left Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                6,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Left Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                6,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Left Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Top Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Top Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Left Door",
              "short_room": "BelowSpazer",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 100
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Item",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Right Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Right Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Right Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Top Left Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Top Left Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Junction Above Bomb Block",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Wait for the first KiHunter to pass and then run through the remaining two."
              ]
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Staggered Wall Jump",
              "short_strat_name": "StaggeredWallJump",
              "strat_notes": [
                "Walljump in place while the acid goes away."
              ],
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Farm Junction",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Farm Junction",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                29
              ],
              "strat_name": "Sova, Mella, and Sm. Dessgeega Farm",
              "short_strat_name": "SovaMellaAndSmDessgeegaFarm"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Junction Below Power Bomb Blocks",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 8,
              "strat_name": "Enemy Kill",
              "short_strat_name": "EnemyKill",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Junction Below Power Bomb Blocks",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 15,
              "strat_name": "Power Bomb",
              "short_strat_name": "PowerBomb",
              "strat_notes": [
                "Placing the Power Bomb high enough will also break the bomb blocks in the ceiling."
              ]
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 15,
              "coords": [
                16,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Junction Below Top Crumble Blocks",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 15,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 15,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 15,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 256,
              "missiles_used": 7
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_ClearedBabyKraidRoom",
          "location": {
            "area": "Tourian",
            "room": "Baby Kraid Room",
            "node": "Right Door",
            "coords": [
              10,
              28
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "You can actually do the Kraid fight normally if entering from the right door, but it will put Samus into the thorns."
              ],
              "reserves_used": 4
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ],
              "missiles_used": 7
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 58
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm",
              "energy_used": 0,
              "reserves_used": 0,
              "missiles_used": 0
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Speed Through",
              "short_strat_name": "SpeedThrough"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 5,
              "coords": [
                10,
                28
              ],
              "strat_name": "Kill the Enemies",
              "short_strat_name": "KillTheEnemies"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 5,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                15,
                28
              ],
              "strat_name": "Speedbooster Dodge Kill",
              "short_strat_name": "SpeedboosterDodgeKill",
              "strat_notes": [
                "Shoot the pirates to prevent their lasers, then jump over them to get to the runway.",
                "Mini-Kraid spikes will block the runway fairly quickly; a shortcharge can allow for more run space but isn't required."
              ]
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                15,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Enemies can be killed by going between nodes 1 and 2."
              ]
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                15,
                28
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                28
              ],
              "strat_name": "Leave With Mockball",
              "short_strat_name": "LeaveWithMockball"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Mockball",
              "short_strat_name": "Mockball"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 256,
              "missiles_used": 7
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_DefeatedSporeSpawn",
          "location": {
            "area": "Brinstar",
            "room": "Spore Spawn Room",
            "node": "Spore Spawn",
            "coords": [
              44,
              56
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "missiles_used": 0
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Item",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 6,
              "strat_name": "Bomb the Block",
              "short_strat_name": "BombTheBlock",
              "strat_notes": [
                "The Kihunters can be killed by retreating to the morph tunnel if needed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 14,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 14,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door Spawn At Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Bottom Platform Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling into the room while holding right is safe at low horizontal speed.",
                "Pirates can be shot with any weapon to prevent them from firing."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Center Floating Platforms Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump over or kill the final pirate in front of the door."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Underwater Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_TourianOpen"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Top of Elevator Ride",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Ride Elevator Down Spawn At Junction",
              "short_room": "MainHall",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Elevator Platform",
              "short_room": "MainHall",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with Assist",
              "short_strat_name": "CrossRoomJumpWithAssist",
              "strat_notes": [
                "Requires a runway of at least 1 tile in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Gravity and Walljump",
              "short_strat_name": "GravityAndWalljump"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Bootless",
              "short_strat_name": "SuitlessBootless",
              "strat_notes": [
                "This can be done by turning off Gravity and HiJump to jump over both spike pits."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Geega and Beetom Farm",
              "short_strat_name": "GeegaAndBeetomFarm"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150,
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_DefeatedKraid",
          "location": {
            "area": "Norfair",
            "room": "Kraid Room",
            "node": "Kraid",
            "coords": [
              27,
              35
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "You can actually do the Kraid fight normally if entering from the right door, but it will put Samus into the thorns."
              ],
              "reserves_used": 4
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ],
              "missiles_used": 7
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 58
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0,
              "reserves_used": 0,
              "missiles_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ],
              "missiles_used": 2
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 5,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 5,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Maridia Elevator Room Wall Climb",
              "short_strat_name": "MaridiaElevatorRoomWallClimb",
              "strat_notes": [
                "The walljumps are considered to require precision only if the Rippers are not killed"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 256,
              "missiles_used": 7
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_KilledMetroidRoom2",
          "location": {
            "area": "Tourian",
            "room": "Metroid Room 2",
            "node": "Bottom Right Door",
            "coords": [
              9,
              27
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "You can actually do the Kraid fight normally if entering from the right door, but it will put Samus into the thorns."
              ],
              "reserves_used": 4
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ],
              "missiles_used": 7
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 58
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm",
              "energy_used": 0,
              "reserves_used": 0,
              "missiles_used": 0
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Speed Through",
              "short_strat_name": "SpeedThrough"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 5,
              "coords": [
                10,
                28
              ],
              "strat_name": "Kill the Enemies",
              "short_strat_name": "KillTheEnemies"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 5,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Top Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                27
              ],
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "energy_used": 34
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Top Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Top Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Left Door",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Left Door",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Item",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Item",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                27
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Left Door",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Left Door",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Left Door",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Top Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Top Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                9,
                28
              ],
              "strat_name": "Metroid Room 2 PB Dodge Kill",
              "short_strat_name": "MetroidRoom2PBDodgeKill",
              "strat_notes": [
                "An easy way is once Samus is on the top platform, jump and aim down to lower the camera, then place 3 PBs."
              ],
              "power_bombs_used": 2
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                15,
                28
              ],
              "strat_name": "Speedbooster Dodge Kill",
              "short_strat_name": "SpeedboosterDodgeKill",
              "strat_notes": [
                "Shoot the pirates to prevent their lasers, then jump over them to get to the runway.",
                "Mini-Kraid spikes will block the runway fairly quickly; a shortcharge can allow for more run space but isn't required."
              ]
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                28
              ],
              "strat_name": "Leave With Mockball",
              "short_strat_name": "LeaveWithMockball"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Mockball",
              "short_strat_name": "Mockball"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 256,
              "missiles_used": 7
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_KilledMetroidRoom4",
          "location": {
            "area": "Wrecked Ship",
            "room": "Metroid Room 4",
            "node": "Bottom Door",
            "coords": [
              51,
              31
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 10,
              "obstacles_bitmask": 3,
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door Spawn At Junction",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Sidehopper Hit on Entry",
              "short_strat_name": "SidehopperHitOnEntry",
              "energy_used": 30
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Avoid Another Hit",
              "short_strat_name": "AvoidAnotherHit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Taking a rinka hit stops the Metroid damage for a while and is less damage."
              ],
              "energy_used": 112
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0,
              "missiles_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                32
              ],
              "strat_name": "Tank and PB Kill",
              "short_strat_name": "TankAndPBKill",
              "energy_used": 57,
              "power_bombs_used": 2
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ],
          "return_route": [
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 82
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                31
              ],
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Taking a rinka hit stops the Metroid damage for a while and is less damage."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 128,
              "missiles_used": 5
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Taking a rinka hit stops the Metroid damage for a while and is less damage."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally",
              "energy_used": 60
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Take the Damage",
              "short_strat_name": "TakeTheDamage",
              "strat_notes": [
                "Wait for the left hopper to move right so it does not follow Samus as IFrames run out.",
                "A damage boost using the top hopper also moves through the room fast enough to be safe."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Upper Norfair Farming Room Gate Glitch With Farming",
              "short_strat_name": "UpperNorfairFarmingRoomGateGlitchWithFarming",
              "strat_notes": [
                "Farm before, during, and after the gate glitch in order to open the gate without wasting ammo or Energy."
              ],
              "energy_used": 150,
              "missiles_used": 1
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        }
      ],
      "doors": [
        {
          "door_type": "red",
          "location": {
            "area": "Wrecked Ship",
            "room": "Spore Spawn Farming Room",
            "node": "Right Door",
            "coords": [
              51,
              21
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 10,
              "obstacles_bitmask": 3,
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door Spawn At Junction",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Sidehopper Hit on Entry",
              "short_strat_name": "SidehopperHitOnEntry",
              "energy_used": 30
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Avoid Another Hit",
              "short_strat_name": "AvoidAnotherHit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Taking a rinka hit stops the Metroid damage for a while and is less damage."
              ],
              "energy_used": 112
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0,
              "missiles_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Kago Farm",
              "short_strat_name": "KagoFarm",
              "missiles_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 128,
              "missiles_used": 5
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Taking a rinka hit stops the Metroid damage for a while and is less damage."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally",
              "energy_used": 60
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Take the Damage",
              "short_strat_name": "TakeTheDamage",
              "strat_notes": [
                "Wait for the left hopper to move right so it does not follow Samus as IFrames run out.",
                "A damage boost using the top hopper also moves through the room fast enough to be safe."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Upper Norfair Farming Room Gate Glitch With Farming",
              "short_strat_name": "UpperNorfairFarmingRoomGateGlitchWithFarming",
              "strat_notes": [
                "Farm before, during, and after the gate glitch in order to open the gate without wasting ammo or Energy."
              ],
              "energy_used": 150,
              "missiles_used": 1
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Norfair",
            "room": "Botwoon Hallway",
            "node": "Bottom Left Door",
            "coords": [
              25,
              51
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "missiles_used": 0
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Gamet Farm Junction",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Gamet Farm Junction",
              "short_room": "BatCave",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Maridia",
            "room": "Post Crocomire Farming Room",
            "node": "Bottom Left Door",
            "coords": [
              39,
              38
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Spawn At Junction Near Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Middle Junction Near Top Left Pirate",
              "short_room": "FishTank",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Platform Junction Near Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Bottom Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Bottom Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Main Junction",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Main Junction",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Right Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Right Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                38
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Right Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                38
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Top Left Door",
              "short_room": "ConstructionZone",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Top Left Door",
              "short_room": "ConstructionZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Top Junction",
              "short_room": "ConstructionZone",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Right Door",
              "short_room": "ConstructionZone",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Right Door",
              "short_room": "ConstructionZone",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Right Door",
              "short_room": "ConstructionZone",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Left Morph Passage Doorway",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                38
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Left Morph Passage Doorway",
              "short_room": "MtEverest",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                38
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Maridia",
            "room": "Mickey Mouse Room",
            "node": "Top Right Door",
            "coords": [
              35,
              38
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 90
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                40
              ],
              "strat_name": "IBJ",
              "short_strat_name": "IBJ",
              "strat_notes": [
                "Once high enough, it may be necessary to kill the fish and open the door."
              ]
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Bottom Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Bottom Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Main Junction",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Main Junction",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0,
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                38
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                38
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Top Right Door",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                38
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Top Right Door",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                38
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Top Right Door",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                38
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Top Right Door",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                38
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 10
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                38
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                38
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Main Junction",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Main Junction",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Right Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Right Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                38
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Right Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                38
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Top Left Door",
              "short_room": "ConstructionZone",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Top Left Door",
              "short_room": "ConstructionZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Top Junction",
              "short_room": "ConstructionZone",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Right Door",
              "short_room": "ConstructionZone",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Right Door",
              "short_room": "ConstructionZone",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Right Door",
              "short_room": "ConstructionZone",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Left Morph Passage Doorway",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                38
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Left Morph Passage Doorway",
              "short_room": "MtEverest",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                38
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Brinstar",
            "room": "Seaweed Room",
            "node": "Bottom Right Door",
            "coords": [
              38,
              61
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "missiles_used": 0
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Item",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 6,
              "strat_name": "Bomb the Block",
              "short_strat_name": "BombTheBlock",
              "strat_notes": [
                "The Kihunters can be killed by retreating to the morph tunnel if needed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 14,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 14,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door Spawn At Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Bottom Platform Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling into the room while holding right is safe at low horizontal speed.",
                "Pirates can be shot with any weapon to prevent them from firing."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Center Floating Platforms Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump over or kill the final pirate in front of the door."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Underwater Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_TourianOpen"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Top of Elevator Ride",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Ride Elevator Down Spawn At Junction",
              "short_room": "MainHall",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Elevator Platform",
              "short_room": "MainHall",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Bottom Right Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Bottom Right Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Bottom Right Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Bottom Right Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 10
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with Assist",
              "short_strat_name": "CrossRoomJumpWithAssist",
              "strat_notes": [
                "Requires a runway of at least 1 tile in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Gravity and Walljump",
              "short_strat_name": "GravityAndWalljump"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Bootless",
              "short_strat_name": "SuitlessBootless",
              "strat_notes": [
                "This can be done by turning off Gravity and HiJump to jump over both spike pits."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Geega and Beetom Farm",
              "short_strat_name": "GeegaAndBeetomFarm"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150,
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Brinstar",
            "room": "Spiky Death Room",
            "node": "Right Door",
            "coords": [
              50,
              60
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "missiles_used": 0
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Item",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 6,
              "strat_name": "Bomb the Block",
              "short_strat_name": "BombTheBlock",
              "strat_notes": [
                "The Kihunters can be killed by retreating to the morph tunnel if needed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 14,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 14,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door Spawn At Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Bottom Platform Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling into the room while holding right is safe at low horizontal speed.",
                "Pirates can be shot with any weapon to prevent them from firing."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Center Floating Platforms Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump over or kill the final pirate in front of the door."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Underwater Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_TourianOpen"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Top of Elevator Ride",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Ride Elevator Down Spawn At Junction",
              "short_room": "MainHall",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Elevator Platform",
              "short_room": "MainHall",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                60
              ],
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "energy_used": 37
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Door",
              "short_room": "Aqueduct",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Door",
              "short_room": "Aqueduct",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Death Room",
              "node": "Left Door",
              "short_room": "SpikyDeathRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Death Room",
              "node": "Left Door",
              "short_room": "SpikyDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Death Room",
              "node": "Right Door",
              "short_room": "SpikyDeathRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                60
              ],
              "strat_name": "Naked Spiky Death Room (Left to Right)",
              "short_strat_name": "NakedSpikyDeathRoomLeftToRight"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Death Room",
              "node": "Right Door",
              "short_room": "SpikyDeathRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Death Room",
              "node": "Right Door",
              "short_room": "SpikyDeathRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Brinstar",
              "room": "Noob Bridge",
              "node": "Left Door",
              "short_room": "NoobBridge",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Noob Bridge",
              "node": "Left Door",
              "short_room": "NoobBridge",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Noob Bridge",
              "node": "Left Door",
              "short_room": "NoobBridge",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                60
              ],
              "strat_name": "Cacatac and Zeela Farm",
              "short_strat_name": "CacatacAndZeelaFarm",
              "energy_used": 0,
              "missiles_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Noob Bridge",
              "node": "Left Door",
              "short_room": "NoobBridge",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Noob Bridge",
              "node": "Left Door",
              "short_room": "NoobBridge",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Spiky Death Room",
              "node": "Right Door",
              "short_room": "SpikyDeathRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Death Room",
              "node": "Right Door",
              "short_room": "SpikyDeathRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Death Room",
              "node": "Left Door",
              "short_room": "SpikyDeathRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                60
              ],
              "strat_name": "Naked Spiky Death Room (Right to Left)",
              "short_strat_name": "NakedSpikyDeathRoomRightToLeft"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Death Room",
              "node": "Left Door",
              "short_room": "SpikyDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Death Room",
              "node": "Left Door",
              "short_room": "SpikyDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Door",
              "short_room": "Aqueduct",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with Assist",
              "short_strat_name": "CrossRoomJumpWithAssist",
              "strat_notes": [
                "Requires a runway of at least 1 tile in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Gravity and Walljump",
              "short_strat_name": "GravityAndWalljump"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Bootless",
              "short_strat_name": "SuitlessBootless",
              "strat_notes": [
                "This can be done by turning off Gravity and HiJump to jump over both spike pits."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Geega and Beetom Farm",
              "short_strat_name": "GeegaAndBeetomFarm"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150,
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Tourian",
            "room": "Hellway",
            "node": "Right Door",
            "coords": [
              13,
              18
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "You can actually do the Kraid fight normally if entering from the right door, but it will put Samus into the thorns."
              ],
              "reserves_used": 4
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ],
              "missiles_used": 7
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 58
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Leave With Platform Below",
              "short_strat_name": "LeaveWithPlatformBelow"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Water Level Junction",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump - Standing Jump",
              "short_strat_name": "CrossRoomJumpStandingJump",
              "strat_notes": [
                "Standing on the platform in the room below, jump up and press right against the door frame through the transition."
              ]
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Choot Farm",
              "short_strat_name": "ChootFarm",
              "energy_used": 0,
              "reserves_used": 0,
              "missiles_used": 0
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                21,
                18
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "energy_used": 5
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Roll Under",
              "short_strat_name": "RollUnder",
              "energy_used": 16
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "missiles_used": 0
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Platforming",
              "short_strat_name": "Platforming",
              "energy_used": 57
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Choot Farm",
              "short_strat_name": "ChootFarm"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Water Level Junction",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 256,
              "missiles_used": 7
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Maridia",
            "room": "Fish Tank",
            "node": "Bottom Right Door",
            "coords": [
              39,
              40
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Spawn At Junction Near Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Middle Junction Near Top Left Pirate",
              "short_room": "FishTank",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Right Door",
              "short_room": "FishTank",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Top Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 5
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Top Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Top Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Top Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Right Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Middle Junction Near Top Left Pirate",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Spawn At Junction Near Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Speed Run",
              "short_strat_name": "SpeedRun"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Geruta Farm",
              "short_strat_name": "GerutaFarm"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Crateria",
            "room": "West Sand Hall",
            "node": "Right Door",
            "coords": [
              42,
              53
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Geega and Beetom Farm",
              "short_strat_name": "GeegaAndBeetomFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Middle Left Door (Behind Power Bomb Blocks)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                51
              ],
              "strat_name": "Geega and Beetom Farm",
              "short_strat_name": "GeegaAndBeetomFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Middle Left Door (Behind Power Bomb Blocks)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Middle Left Door (Behind Power Bomb Blocks)",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Middle Left Door (Behind Power Bomb Blocks)",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "West Sand Hall",
              "node": "Right Door",
              "short_room": "WestSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 5,
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "West Sand Hall",
              "node": "Right Door",
              "short_room": "WestSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "West Sand Hall",
              "node": "Right Door",
              "short_room": "WestSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "West Sand Hall",
              "node": "Right Door",
              "short_room": "WestSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Middle Left Door (Behind Power Bomb Blocks)",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Middle Left Door (Behind Power Bomb Blocks)",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                51
              ],
              "strat_name": "Geega and Beetom Farm",
              "short_strat_name": "GeegaAndBeetomFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150,
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Maridia",
            "room": "Dachora Room",
            "node": "Right Door",
            "coords": [
              41,
              27
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "You can actually do the Kraid fight normally if entering from the right door, but it will put Samus into the thorns."
              ],
              "reserves_used": 4
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ],
              "missiles_used": 7
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 58
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0,
              "reserves_used": 0,
              "missiles_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "When taking too much acid damage, it is always possible to return to the left and farm."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Break the tunnel block with a Bomb and then return to safety.",
                "Break the runway block on the next cycle.",
                "SpringBall helps avoid acid damage.",
                "Bombing Samus up through the runway with a second Bomb can help, or it can trap Samus in the acid if liquid physics take effect."
              ],
              "energy_used": 74
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "While that one walljump near the end is a bit precise, it does not require a delayed walljump."
              ]
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 5
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "To break the bomb blocks with speedbooster without falling down, stand under the lower ceiling at the right and hold run before pressing forward.",
                "If it doesn't work, back up a little and try again."
              ]
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway",
              "energy_used": 64
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 40
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Delay breaking the runway block so that it will not respawn too quickly.",
                "Wait for the acid to be rising to break the tunnel block, and then go through the tunnel on the next cycle."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "After destroying a single bomb block, Samus can spin jump into its spot to quickly escape the acid.",
                "To avoid the acid completely, morph quickly at the right height and place a bomb."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 256,
              "missiles_used": 7
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Norfair",
            "room": "Big Boy Room",
            "node": "Right Door",
            "coords": [
              29,
              36
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock)",
              "short_strat_name": "BaseUnlock",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Return from Unlock)",
              "short_strat_name": "BaseReturnFromUnlock"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Speed Run",
              "short_strat_name": "SpeedRun"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Geruta Farm",
              "short_strat_name": "GerutaFarm"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Wrecked Ship",
            "room": "Metroid Room 4",
            "node": "Bottom Door",
            "coords": [
              51,
              31
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 10,
              "obstacles_bitmask": 3,
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door Spawn At Junction",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Sidehopper Hit on Entry",
              "short_strat_name": "SidehopperHitOnEntry",
              "energy_used": 30
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Avoid Another Hit",
              "short_strat_name": "AvoidAnotherHit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "energy_used": 82
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Taking a rinka hit stops the Metroid damage for a while and is less damage."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 128,
              "missiles_used": 5
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Taking a rinka hit stops the Metroid damage for a while and is less damage."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally",
              "energy_used": 60
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Take the Damage",
              "short_strat_name": "TakeTheDamage",
              "strat_notes": [
                "Wait for the left hopper to move right so it does not follow Samus as IFrames run out.",
                "A damage boost using the top hopper also moves through the room fast enough to be safe."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Upper Norfair Farming Room Gate Glitch With Farming",
              "short_strat_name": "UpperNorfairFarmingRoomGateGlitchWithFarming",
              "strat_notes": [
                "Farm before, during, and after the gate glitch in order to open the gate without wasting ammo or Energy."
              ],
              "energy_used": 150,
              "missiles_used": 1
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Maridia",
            "room": "Frog Speedway",
            "node": "Right Door",
            "coords": [
              39,
              34
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 10,
              "obstacles_bitmask": 3,
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Maridia",
              "room": "Frog Speedway",
              "node": "Right Door",
              "short_room": "FrogSpeedway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Frog Speedway",
              "node": "Right Door",
              "short_room": "FrogSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Frog Speedway",
              "node": "Right Door",
              "short_room": "FrogSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Frog Speedway",
              "node": "Right Door",
              "short_room": "FrogSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 10
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Speed Run",
              "short_strat_name": "SpeedRun"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Geruta Farm",
              "short_strat_name": "GerutaFarm"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Tourian",
            "room": "Metroid Room 3",
            "node": "Right Door",
            "coords": [
              10,
              26
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "You can actually do the Kraid fight normally if entering from the right door, but it will put Samus into the thorns."
              ],
              "reserves_used": 4
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ],
              "missiles_used": 7
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 58
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm",
              "energy_used": 0,
              "reserves_used": 0,
              "missiles_used": 0
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Speed Through",
              "short_strat_name": "SpeedThrough"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                16,
                28
              ],
              "strat_name": "Power Bomb the Blocks",
              "short_strat_name": "PowerBombTheBlocks",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Junction Below Power Bomb Blocks",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 7,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 7,
              "coords": [
                13,
                29
              ],
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "With a fast mockball, it is possible to roll under all of the enemies."
              ]
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 7,
              "coords": [
                13,
                29
              ],
              "strat_name": "Sova, Mella, and Sm. Dessgeega Farm",
              "short_strat_name": "SovaMellaAndSmDessgeegaFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 7,
              "coords": [
                13,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Farm Junction",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Farm Junction",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Junction Above Bomb Block",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Top Left Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                7,
                27
              ],
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "energy_used": 150
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Top Left Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                7,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Top Left Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Right Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Right Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Item",
              "short_room": "GravitySuitRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Left Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Top Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Top Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Top Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Left Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Left Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Right Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                9,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Right Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                9,
                26
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Right Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                26
              ],
              "strat_name": "Leave Shinecharged, Gravity",
              "short_strat_name": "LeaveShinechargedGravity"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Left Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Right Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                26
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 112
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Right Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Right Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Top Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Top Left Door Spawn At Junction (Above Crumble Blocks)",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Junction Below Top Crumble Blocks",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 256,
              "missiles_used": 7
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles",
              "strat_notes": [
                "Only 2 Missiles are needed to get Kraid to stand up, after which they are farmable.",
                "Getting up during Phase 2 can be done by jumping on Kraid's projectile platforms or a well timed crouch jump + down grab."
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Brinstar",
            "room": "Warehouse Kihunter Room",
            "node": "Left Vertical Door",
            "coords": [
              22,
              60
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally",
              "missiles_used": 5
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "missiles_used": 0
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Item",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 6,
              "strat_name": "Bomb the Block",
              "short_strat_name": "BombTheBlock",
              "strat_notes": [
                "The Kihunters can be killed by retreating to the morph tunnel if needed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Right Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Right Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                64
              ],
              "strat_name": "Viola Farm",
              "short_strat_name": "ViolaFarm"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 4,
              "strat_name": "Quick Kihunter Kill",
              "short_strat_name": "QuickKihunterKill"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 12,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 12,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Puyo Farm",
              "short_strat_name": "PuyoFarm"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door Spawn At Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Bottom Platform Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling into the room while holding right is safe at low horizontal speed.",
                "Pirates can be shot with any weapon to prevent them from firing."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Center Floating Platforms Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump over or kill the final pirate in front of the door."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Underwater Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_TourianOpen"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Top of Elevator Ride",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Ride Elevator Down Spawn At Junction",
              "short_room": "MainHall",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Elevator Platform",
              "short_room": "MainHall",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Missiles",
              "short_strat_name": "Missiles"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Geega and Beetom Farm",
              "short_strat_name": "GeegaAndBeetomFarm"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150,
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Crateria",
            "room": "Oasis",
            "node": "Right Door",
            "coords": [
              45,
              50
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Geega and Beetom Farm",
              "short_strat_name": "GeegaAndBeetomFarm"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 150,
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Maridia",
            "room": "West Glass Tube Tunnel",
            "node": "Right Door",
            "coords": [
              47,
              29
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "relevant_flags": [
                "f_DefeatedKraid",
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 54
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0,
              "reserves_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "When taking too much acid damage, it is always possible to return to the left and farm."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Break the tunnel block with a Bomb and then return to safety.",
                "Break the runway block on the next cycle.",
                "SpringBall helps avoid acid damage.",
                "Bombing Samus up through the runway with a second Bomb can help, or it can trap Samus in the acid if liquid physics take effect."
              ],
              "energy_used": 74
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "While that one walljump near the end is a bit precise, it does not require a delayed walljump."
              ]
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Middle Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Bottom Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                29
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Bottom Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Bottom Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 5
            },
            {
              "area": "Maridia",
              "room": "West Glass Tube Tunnel",
              "node": "Right Door",
              "short_room": "WestGlassTubeTunnel",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Glass Tube Tunnel",
              "node": "Right Door",
              "short_room": "WestGlassTubeTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Glass Tube Tunnel",
              "node": "Right Door",
              "short_room": "WestGlassTubeTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Glass Tube Tunnel",
              "node": "Right Door",
              "short_room": "WestGlassTubeTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "missiles_used": 10
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Bottom Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Bottom Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Middle Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "To break the bomb blocks with speedbooster without falling down, stand under the lower ceiling at the right and hold run before pressing forward.",
                "If it doesn't work, back up a little and try again."
              ]
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway",
              "energy_used": 64
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 40
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Delay breaking the runway block so that it will not respawn too quickly.",
                "Wait for the acid to be rising to break the tunnel block, and then go through the tunnel on the next cycle."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "After destroying a single bomb block, Samus can spin jump into its spot to quickly escape the acid.",
                "To avoid the acid completely, morph quickly at the right height and place a bomb."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 99
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        }
      ],
      "items": [
        {
          "item": "Super",
          "location": {
            "area": "Brinstar",
            "room": "Big Pink",
            "node": "Bottom Chozo Item",
            "coords": [
              38,
              62
            ]
          },
          "difficulty": "Basic",
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                54
              ],
              "strat_name": "Slow Kill",
              "short_strat_name": "SlowKill"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Middle Item",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Bottom Chozo Item",
              "short_room": "BigPink",
              "from_node_id": 11,
              "to_node_id": 12,
              "obstacles_bitmask": 8,
              "coords": [
                40,
                69
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Bottom Chozo Item",
              "short_room": "BigPink",
              "from_node_id": 12,
              "to_node_id": 12,
              "obstacles_bitmask": 8,
              "coords": [
                40,
                69
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Bottom Chozo Item",
              "short_room": "BigPink",
              "from_node_id": 12,
              "to_node_id": 12,
              "obstacles_bitmask": 8,
              "coords": [
                40,
                69
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Middle Item",
              "short_room": "BigPink",
              "from_node_id": 12,
              "to_node_id": 11,
              "obstacles_bitmask": 8,
              "coords": [
                40,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 11,
              "to_node_id": 13,
              "obstacles_bitmask": 8,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 8,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with Assist",
              "short_strat_name": "CrossRoomJumpWithAssist",
              "strat_notes": [
                "Requires a runway of at least 1 tile in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Gravity and Walljump",
              "short_strat_name": "GravityAndWalljump"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Bootless",
              "short_strat_name": "SuitlessBootless",
              "strat_notes": [
                "This can be done by turning off Gravity and HiJump to jump over both spike pits."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Crateria",
            "room": "Lower Norfair Spring Ball Maze Room",
            "node": "Item",
            "coords": [
              41,
              54
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Slow Kill",
              "short_strat_name": "SlowKill"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Lower Alcoons (Left of Spike Pits)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Lower Alcoons (Left of Spike Pits)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Alcoon Farm",
              "short_strat_name": "AlcoonFarm"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "Brinstar Reserve Tank Room",
            "node": "Right Hidden Item",
            "coords": [
              39,
              55
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                54
              ],
              "strat_name": "Slow Kill",
              "short_strat_name": "SlowKill"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with Assist",
              "short_strat_name": "CrossRoomJumpWithAssist",
              "strat_notes": [
                "Requires a runway of at least 1 tile in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Gravity and Walljump",
              "short_strat_name": "GravityAndWalljump"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Crumble Shaft HiJumpless Climb",
              "short_strat_name": "CrumbleShaftHiJumplessClimb",
              "strat_notes": [
                "Walljump up the right, then walljump off the top-middle crumble platform then off the top-right one."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Chozo Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Middle Visible Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Right Hidden Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Right Hidden Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                55
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Middle Visible Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Chozo Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Bootless",
              "short_strat_name": "SuitlessBootless",
              "strat_notes": [
                "This can be done by turning off Gravity and HiJump to jump over both spike pits."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Super",
          "location": {
            "area": "Maridia",
            "room": "Mama Turtle Room",
            "node": "Top Item",
            "coords": [
              41,
              23
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "relevant_flags": [
                "f_DefeatedKraid",
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 54
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0,
              "reserves_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "When taking too much acid damage, it is always possible to return to the left and farm."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Break the tunnel block with a Bomb and then return to safety.",
                "Break the runway block on the next cycle.",
                "SpringBall helps avoid acid damage.",
                "Bombing Samus up through the runway with a second Bomb can help, or it can trap Samus in the acid if liquid physics take effect."
              ],
              "energy_used": 74
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "While that one walljump near the end is a bit precise, it does not require a delayed walljump."
              ]
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Left Door",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Left Door",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "On Mama Turtle",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Ride Mama Turtle",
              "short_strat_name": "RideMamaTurtle",
              "strat_notes": [
                "Ride Mama Turtle. To avoid getting hit, shoot one of her babies to wake her up, then quickly get on her back."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Top Item",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                42,
                23
              ],
              "strat_name": "Jump into IBJ",
              "short_strat_name": "JumpIntoIBJ",
              "strat_notes": [
                "Once out of the water, jump into an IBJ.",
                "With a miss, if you haven't moved horizontally, simply fall straight down to land safely back on Mama Turtle."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Top Item",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                42,
                23
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Top Item",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                42,
                23
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Left Door",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                41,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Left Door",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                41,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Left Door",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway",
              "energy_used": 64
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 40
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Delay breaking the runway block so that it will not respawn too quickly.",
                "Wait for the acid to be rising to break the tunnel block, and then go through the tunnel on the next cycle."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "After destroying a single bomb block, Samus can spin jump into its spot to quickly escape the acid.",
                "To avoid the acid completely, morph quickly at the right height and place a bomb."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 99
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "Big Pink",
            "node": "Middle Item",
            "coords": [
              38,
              62
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                54
              ],
              "strat_name": "Slow Kill",
              "short_strat_name": "SlowKill"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Middle Item",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Middle Item",
              "short_room": "BigPink",
              "from_node_id": 11,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                68
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Middle Item",
              "short_room": "BigPink",
              "from_node_id": 11,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                68
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 11,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with Assist",
              "short_strat_name": "CrossRoomJumpWithAssist",
              "strat_notes": [
                "Requires a runway of at least 1 tile in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Gravity and Walljump",
              "short_strat_name": "GravityAndWalljump"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Bootless",
              "short_strat_name": "SuitlessBootless",
              "strat_notes": [
                "This can be done by turning off Gravity and HiJump to jump over both spike pits."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Ice",
          "location": {
            "area": "Brinstar",
            "room": "Post Crocomire Jump Room",
            "node": "Item",
            "coords": [
              16,
              64
            ]
          },
          "difficulty": "Basic",
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Item",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 6,
              "strat_name": "Bomb the Block",
              "short_strat_name": "BombTheBlock",
              "strat_notes": [
                "The Kihunters can be killed by retreating to the morph tunnel if needed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Right Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                65
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Right Vertical Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Right Vertical Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Small Platforms Junction",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Item",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Item",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                64
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Item",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                64
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Small Platforms Junction",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Right Vertical Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Right Vertical Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Right Vertical Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Right Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 4,
              "strat_name": "Quick Kihunter Kill",
              "short_strat_name": "QuickKihunterKill"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 12,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 12,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Puyo Farm",
              "short_strat_name": "PuyoFarm"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door Spawn At Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Bottom Platform Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling into the room while holding right is safe at low horizontal speed.",
                "Pirates can be shot with any weapon to prevent them from firing."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Center Floating Platforms Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump over or kill the final pirate in front of the door."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Underwater Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_TourianOpen"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Top of Elevator Ride",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Ride Elevator Down Spawn At Junction",
              "short_room": "MainHall",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Elevator Platform",
              "short_room": "MainHall",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Super",
          "location": {
            "area": "Crateria",
            "room": "Billy Mays Room",
            "node": "Hidden Item",
            "coords": [
              42,
              57
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Lower Alcoons (Left of Spike Pits)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Jump Over",
              "short_strat_name": "JumpOver"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Bottom Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Bottom Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Bottom Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Right Door",
              "short_room": "BillyMaysRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Right Door",
              "short_room": "BillyMaysRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Pedestal Item",
              "short_room": "BillyMaysRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Hidden Item",
              "short_room": "BillyMaysRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Hidden Item",
              "short_room": "BillyMaysRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Hidden Item",
              "short_room": "BillyMaysRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Pedestal Item",
              "short_room": "BillyMaysRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Right Door",
              "short_room": "BillyMaysRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Right Door",
              "short_room": "BillyMaysRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Right Door",
              "short_room": "BillyMaysRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Bottom Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Bottom Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Lower Alcoons (Left of Spike Pits)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Jump Over",
              "short_strat_name": "JumpOver"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Lower Alcoons (Left of Spike Pits)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Alcoon Farm",
              "short_strat_name": "AlcoonFarm"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "Lower Norfair Fireflea Room",
            "node": "Firefleas Item",
            "coords": [
              33,
              57
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Item",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 6,
              "strat_name": "Bomb the Block",
              "short_strat_name": "BombTheBlock",
              "strat_notes": [
                "The Kihunters can be killed by retreating to the morph tunnel if needed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 14,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 14,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door Spawn At Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Bottom Platform Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling into the room while holding right is safe at low horizontal speed.",
                "Pirates can be shot with any weapon to prevent them from firing."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Center Floating Platforms Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump over or kill the final pirate in front of the door."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Bottom Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                60
              ],
              "strat_name": "Morph",
              "short_strat_name": "Morph",
              "strat_notes": [
                "Roll under the top Fune fireball then roll off the edge to avoid the first Boulder.",
                "Kill a Fune or use the Boulder for IFrames to get through the tricky section.",
                "It is also possible to Kago the Fune to save health compared to taking a Boulder hit."
              ],
              "energy_used": 10
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Bottom Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                60
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Junction Behind Fune",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Bomb diagonally to get over the Fune.  Or land on a fireball to boost up."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Fireflea Statue's Claw Junction",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Firefleas Bottom Left Platform Junction",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Firefleas Item",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                62
              ],
              "strat_name": "Use iframes",
              "short_strat_name": "UseIframes",
              "energy_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Firefleas Item",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                62
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Firefleas Item",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                62
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 1,
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Firefleas Bottom Left Platform Junction",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Use iframes",
              "short_strat_name": "UseIframes"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Fireflea Statue's Claw Junction",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Lower Norfair Fireflea IBJ",
              "short_strat_name": "LowerNorfairFirefleaIBJ",
              "strat_notes": [
                "IBJ on the right side of the platform."
              ],
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Junction Behind Fune",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Bottom Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                60
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Use a Bomb to get up and over the Fune."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Bottom Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                60
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Kill One Fune",
              "short_strat_name": "KillOneFune",
              "strat_notes": [
                "Clear one of the paired Fune heads with a Super Missile or Power Bomb.  Run from or jump over the Boulders."
              ],
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Underwater Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_TourianOpen"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Top of Elevator Ride",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Ride Elevator Down Spawn At Junction",
              "short_room": "MainHall",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Elevator Platform",
              "short_room": "MainHall",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "SpringBall",
          "location": {
            "area": "Tourian",
            "room": "Waterway Energy Tank Room",
            "node": "Item",
            "coords": [
              16,
              24
            ]
          },
          "difficulty": "Basic",
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "relevant_flags": [
                "f_DefeatedKraid",
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 54
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Green Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Green Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Green Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "GreenBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Green Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "GreenBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                24
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0,
              "reserves_used": 0
            },
            {
              "area": "Tourian",
              "room": "Green Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "GreenBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                24
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Green Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "GreenBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                24
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Waterway Energy Tank Room",
              "node": "Right Door",
              "short_room": "WaterwayEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                24
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Waterway Energy Tank Room",
              "node": "Right Door",
              "short_room": "WaterwayEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                24
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Waterway Energy Tank Room",
              "node": "Item",
              "short_room": "WaterwayEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                16,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Waterway Energy Tank Room",
              "node": "Item",
              "short_room": "WaterwayEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                16,
                24
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Waterway Energy Tank Room",
              "node": "Item",
              "short_room": "WaterwayEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                16,
                24
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Waterway Energy Tank Room",
              "node": "Right Door",
              "short_room": "WaterwayEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                22,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Waterway Energy Tank Room",
              "node": "Right Door",
              "short_room": "WaterwayEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                22,
                24
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Waterway Energy Tank Room",
              "node": "Right Door",
              "short_room": "WaterwayEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                24
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Green Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "GreenBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                24
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Green Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "GreenBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                24
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Green Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "GreenBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                24
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm"
            },
            {
              "area": "Tourian",
              "room": "Green Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 99
            },
            {
              "area": "Tourian",
              "room": "Green Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Green Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Tourian",
            "room": "Gravity Suit Room",
            "node": "Item",
            "coords": [
              6,
              27
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "relevant_flags": [
                "f_DefeatedKraid",
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 54
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm",
              "energy_used": 0,
              "reserves_used": 0
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Speed Through",
              "short_strat_name": "SpeedThrough"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                16,
                28
              ],
              "strat_name": "Power Bomb the Blocks",
              "short_strat_name": "PowerBombTheBlocks",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Junction Below Power Bomb Blocks",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 7,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 7,
              "coords": [
                13,
                29
              ],
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "With a fast mockball, it is possible to roll under all of the enemies."
              ]
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 7,
              "coords": [
                13,
                29
              ],
              "strat_name": "Sova, Mella, and Sm. Dessgeega Farm",
              "short_strat_name": "SovaMellaAndSmDessgeegaFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 7,
              "coords": [
                13,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Farm Junction",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Farm Junction",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Junction Above Bomb Block",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Top Left Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                7,
                27
              ],
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "energy_used": 150
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Top Left Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                7,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Top Left Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Right Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Right Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Item",
              "short_room": "GravitySuitRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Item",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Item",
              "short_room": "GravitySuitRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "The item doesn't spawn until Phantoon is defeated."
              ],
              "relevant_flags": [
                "f_DefeatedPhantoon",
                "f_AllItemsSpawn"
              ]
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Item",
              "short_room": "GravitySuitRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Left Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 134
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Top Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Top Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Top Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Left Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Left Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                6,
                26
              ],
              "strat_name": "Come In With Shaktool Done Digging",
              "short_strat_name": "ComeInWithShaktoolDoneDigging",
              "relevant_flags": [
                "f_ShaktoolDoneDigging"
              ]
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Right Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                9,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Right Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                9,
                26
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Right Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                26
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Left Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Right Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                26
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Right Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Right Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Top Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Top Left Door Spawn At Junction (Above Crumble Blocks)",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Junction Below Top Crumble Blocks",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 99
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ETank",
          "location": {
            "area": "Norfair",
            "room": "Space Jump Room",
            "node": "Item",
            "coords": [
              28,
              55
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Vertical Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Vertical Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                52
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Top Door",
              "short_room": "CrabShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Top Door",
              "short_room": "CrabShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Left Door",
              "short_room": "CrabShaft",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Left Door",
              "short_room": "CrabShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Left Door",
              "short_room": "CrabShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Space Jump Room",
              "node": "Right Door",
              "short_room": "SpaceJumpRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Space Jump Room",
              "node": "Right Door",
              "short_room": "SpaceJumpRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Space Jump Room",
              "node": "Item",
              "short_room": "SpaceJumpRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Space Jump Room",
              "node": "Item",
              "short_room": "SpaceJumpRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                55
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Space Jump Room",
              "node": "Item",
              "short_room": "SpaceJumpRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                55
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Space Jump Room",
              "node": "Right Door",
              "short_room": "SpaceJumpRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Space Jump Room",
              "node": "Right Door",
              "short_room": "SpaceJumpRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Space Jump Room",
              "node": "Right Door",
              "short_room": "SpaceJumpRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Left Door",
              "short_room": "CrabShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Left Door",
              "short_room": "CrabShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Top Door",
              "short_room": "CrabShaft",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Top Door",
              "short_room": "CrabShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Top Door",
              "short_room": "CrabShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Vertical Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Vertical Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ETank",
          "location": {
            "area": "Wrecked Ship",
            "room": "Alpha Power Bomb Room",
            "node": "Chozo Item",
            "coords": [
              47,
              30
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 10,
              "obstacles_bitmask": 3,
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door Spawn At Junction",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Sidehopper Hit on Entry",
              "short_strat_name": "SidehopperHitOnEntry",
              "energy_used": 30
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Avoid Another Hit",
              "short_strat_name": "AvoidAnotherHit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                31
              ],
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom4"
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Left Door",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Left Door",
              "short_room": "BusinessCenter",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Left Door",
              "short_room": "BusinessCenter",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Right Door",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                30
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Right Door",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                30
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Chozo Item",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                30
              ],
              "strat_name": "Take Damage",
              "short_strat_name": "TakeDamage",
              "energy_used": 2
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Chozo Item",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                30
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Chozo Item",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                30
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 2
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Right Door",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                30
              ],
              "strat_name": "Take Damage",
              "short_strat_name": "TakeDamage"
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Right Door",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                30
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Right Door",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                30
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Left Door",
              "short_room": "BusinessCenter",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Left Door",
              "short_room": "BusinessCenter",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 3,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 60
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                32
              ],
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom4"
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Take the Damage",
              "short_strat_name": "TakeTheDamage",
              "strat_notes": [
                "Wait for the left hopper to move right so it does not follow Samus as IFrames run out.",
                "A damage boost using the top hopper also moves through the room fast enough to be safe."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Upper Norfair Farming Room Gate Glitch With Farming",
              "short_strat_name": "UpperNorfairFarmingRoomGateGlitchWithFarming",
              "strat_notes": [
                "Farm before, during, and after the gate glitch in order to open the gate without wasting ammo or Energy."
              ],
              "missiles_used": 1
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "First Missile Room",
            "node": "Item",
            "coords": [
              15,
              65
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Item",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 6,
              "strat_name": "Bomb the Block",
              "short_strat_name": "BombTheBlock",
              "strat_notes": [
                "The Kihunters can be killed by retreating to the morph tunnel if needed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Right Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                65
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Right Vertical Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Right Vertical Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Small Platforms Junction",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Left Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                65
              ],
              "strat_name": "PCJR Door IBJ",
              "short_strat_name": "PCJRDoorIBJ"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Left Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                65
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Left Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                65
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "First Missile Room",
              "node": "Right Door",
              "short_room": "FirstMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "First Missile Room",
              "node": "Right Door",
              "short_room": "FirstMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "First Missile Room",
              "node": "Item",
              "short_room": "FirstMissileRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "First Missile Room",
              "node": "Item",
              "short_room": "FirstMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                65
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "First Missile Room",
              "node": "Item",
              "short_room": "FirstMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                65
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "First Missile Room",
              "node": "Right Door",
              "short_room": "FirstMissileRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "First Missile Room",
              "node": "Right Door",
              "short_room": "FirstMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                65
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "First Missile Room",
              "node": "Right Door",
              "short_room": "FirstMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                65
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Left Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Left Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Small Platforms Junction",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Right Vertical Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Right Vertical Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Jump Room",
              "node": "Right Vertical Door",
              "short_room": "PostCrocomireJumpRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Right Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 4,
              "strat_name": "Quick Kihunter Kill",
              "short_strat_name": "QuickKihunterKill"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 12,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 12,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Puyo Farm",
              "short_strat_name": "PuyoFarm"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door Spawn At Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Bottom Platform Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling into the room while holding right is safe at low horizontal speed.",
                "Pirates can be shot with any weapon to prevent them from firing."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Center Floating Platforms Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump over or kill the final pirate in front of the door."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Underwater Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_TourianOpen"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Top of Elevator Ride",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Ride Elevator Down Spawn At Junction",
              "short_room": "MainHall",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Elevator Platform",
              "short_room": "MainHall",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Charge",
          "location": {
            "area": "Tourian",
            "room": "Terminator Room",
            "node": "Item",
            "coords": [
              20,
              26
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "relevant_flags": [
                "f_DefeatedKraid",
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 54
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm",
              "energy_used": 0,
              "reserves_used": 0
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "West Ocean Platforming",
              "short_strat_name": "WestOceanPlatforming",
              "strat_notes": [
                "It may be best to have shorter, later jumps to prevent bonking the ceiling or hitting the Ripper."
              ]
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Super",
          "location": {
            "area": "Brinstar",
            "room": "Spore Spawn Super Room",
            "node": "Item",
            "coords": [
              26,
              52
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Item",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Item",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                60
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Item",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                60
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 6,
              "strat_name": "Bomb the Block",
              "short_strat_name": "BombTheBlock",
              "strat_notes": [
                "The Kihunters can be killed by retreating to the morph tunnel if needed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 14,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 14,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Puyo Farm",
              "short_strat_name": "PuyoFarm"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door Spawn At Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Bottom Platform Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling into the room while holding right is safe at low horizontal speed.",
                "Pirates can be shot with any weapon to prevent them from firing."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Center Floating Platforms Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump over or kill the final pirate in front of the door."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Underwater Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_TourianOpen"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Top of Elevator Ride",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Ride Elevator Down Spawn At Junction",
              "short_room": "MainHall",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Elevator Platform",
              "short_room": "MainHall",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Maridia",
            "room": "Ridley Tank Room",
            "node": "Hidden Item",
            "coords": [
              47,
              28
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "relevant_flags": [
                "f_DefeatedKraid",
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 54
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0,
              "reserves_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "When taking too much acid damage, it is always possible to return to the left and farm."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Break the tunnel block with a Bomb and then return to safety.",
                "Break the runway block on the next cycle.",
                "SpringBall helps avoid acid damage.",
                "Bombing Samus up through the runway with a second Bomb can help, or it can trap Samus in the acid if liquid physics take effect."
              ],
              "energy_used": 74
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "While that one walljump near the end is a bit precise, it does not require a delayed walljump."
              ]
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Middle Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Middle Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Middle Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Ridley Tank Room",
              "node": "Right Door",
              "short_room": "RidleyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Ridley Tank Room",
              "node": "Right Door",
              "short_room": "RidleyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Ridley Tank Room",
              "node": "Hidden Item",
              "short_room": "RidleyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Ridley Tank Room",
              "node": "Hidden Item",
              "short_room": "RidleyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                28
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Ridley Tank Room",
              "node": "Hidden Item",
              "short_room": "RidleyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                28
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "Ridley Tank Room",
              "node": "Right Door",
              "short_room": "RidleyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Ridley Tank Room",
              "node": "Right Door",
              "short_room": "RidleyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Ridley Tank Room",
              "node": "Right Door",
              "short_room": "RidleyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Middle Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Middle Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "To break the bomb blocks with speedbooster without falling down, stand under the lower ceiling at the right and hold run before pressing forward.",
                "If it doesn't work, back up a little and try again."
              ]
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway",
              "energy_used": 64
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 40
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Delay breaking the runway block so that it will not respawn too quickly.",
                "Wait for the acid to be rising to break the tunnel block, and then go through the tunnel on the next cycle."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "After destroying a single bomb block, Samus can spin jump into its spot to quickly escape the acid.",
                "To avoid the acid completely, morph quickly at the right height and place a bomb."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 99
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "SpaceJump",
          "location": {
            "area": "Tourian",
            "room": "Three Musketeers' Room",
            "node": "Hidden Item",
            "coords": [
              6,
              27
            ]
          },
          "difficulty": "Basic",
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "relevant_flags": [
                "f_DefeatedKraid",
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 54
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm",
              "energy_used": 0,
              "reserves_used": 0
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Speed Through",
              "short_strat_name": "SpeedThrough"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                16,
                28
              ],
              "strat_name": "Power Bomb the Blocks",
              "short_strat_name": "PowerBombTheBlocks",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Junction Below Power Bomb Blocks",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 7,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 7,
              "coords": [
                13,
                29
              ],
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "With a fast mockball, it is possible to roll under all of the enemies."
              ]
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 7,
              "coords": [
                13,
                29
              ],
              "strat_name": "Sova, Mella, and Sm. Dessgeega Farm",
              "short_strat_name": "SovaMellaAndSmDessgeegaFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 7,
              "coords": [
                13,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Farm Junction",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Farm Junction",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Junction Above Bomb Block",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Hidden Item",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                29
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Hidden Item",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                29
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Hidden Item",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                29
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Junction Above Bomb Block",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Staggered Wall Jump",
              "short_strat_name": "StaggeredWallJump",
              "strat_notes": [
                "Walljump in place while the acid goes away."
              ]
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Farm Junction",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Farm Junction",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                29
              ],
              "strat_name": "Sova, Mella, and Sm. Dessgeega Farm",
              "short_strat_name": "SovaMellaAndSmDessgeegaFarm"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Junction Below Power Bomb Blocks",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 8,
              "strat_name": "Enemy Kill",
              "short_strat_name": "EnemyKill",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Junction Below Power Bomb Blocks",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 15,
              "strat_name": "Power Bomb",
              "short_strat_name": "PowerBomb",
              "strat_notes": [
                "Placing the Power Bomb high enough will also break the bomb blocks in the ceiling."
              ]
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 15,
              "coords": [
                16,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Junction Below Top Crumble Blocks",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 15,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 15,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 15,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 99
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "Crateria Power Bomb Room",
            "node": "Item",
            "coords": [
              24,
              64
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Item",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 6,
              "strat_name": "Bomb the Block",
              "short_strat_name": "BombTheBlock",
              "strat_notes": [
                "The Kihunters can be killed by retreating to the morph tunnel if needed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Right Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Right Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Right Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Draygon Save Room",
              "node": "Left Door",
              "short_room": "DraygonSaveRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Draygon Save Room",
              "node": "Left Door",
              "short_room": "DraygonSaveRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Draygon Save Room",
              "node": "Save Station",
              "short_room": "DraygonSaveRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Draygon Save Room",
              "node": "Right Door",
              "short_room": "DraygonSaveRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Draygon Save Room",
              "node": "Right Door",
              "short_room": "DraygonSaveRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Draygon Save Room",
              "node": "Right Door",
              "short_room": "DraygonSaveRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Power Bomb Room",
              "node": "Left Door",
              "short_room": "CrateriaPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Power Bomb Room",
              "node": "Left Door",
              "short_room": "CrateriaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Power Bomb Room",
              "node": "Item",
              "short_room": "CrateriaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Duck under the first two Alcoon shots, or retreat back a platform to fight them with Power Beam."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Crateria Power Bomb Room",
              "node": "Item",
              "short_room": "CrateriaPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                64
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Crateria Power Bomb Room",
              "node": "Item",
              "short_room": "CrateriaPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                64
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Power Bomb Room",
              "node": "Left Door",
              "short_room": "CrateriaPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Power Bomb Room",
              "node": "Left Door",
              "short_room": "CrateriaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Power Bomb Room",
              "node": "Left Door",
              "short_room": "CrateriaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Draygon Save Room",
              "node": "Right Door",
              "short_room": "DraygonSaveRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Draygon Save Room",
              "node": "Right Door",
              "short_room": "DraygonSaveRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Draygon Save Room",
              "node": "Save Station",
              "short_room": "DraygonSaveRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Draygon Save Room",
              "node": "Left Door",
              "short_room": "DraygonSaveRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Draygon Save Room",
              "node": "Left Door",
              "short_room": "DraygonSaveRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Draygon Save Room",
              "node": "Left Door",
              "short_room": "DraygonSaveRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Right Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Bottom Right Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 4,
              "strat_name": "Quick Kihunter Kill",
              "short_strat_name": "QuickKihunterKill"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 12,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 12,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Puyo Farm",
              "short_strat_name": "PuyoFarm"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door Spawn At Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Bottom Platform Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling into the room while holding right is safe at low horizontal speed.",
                "Pirates can be shot with any weapon to prevent them from firing."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Center Floating Platforms Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump over or kill the final pirate in front of the door."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Underwater Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_TourianOpen"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Top of Elevator Ride",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Ride Elevator Down Spawn At Junction",
              "short_room": "MainHall",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Elevator Platform",
              "short_room": "MainHall",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ScrewAttack",
          "location": {
            "area": "Tourian",
            "room": "Gauntlet Energy Tank Room",
            "node": "Item",
            "coords": [
              28,
              26
            ]
          },
          "difficulty": "Basic",
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "relevant_flags": [
                "f_DefeatedKraid",
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 54
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0,
              "reserves_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "When taking too much acid damage, it is always possible to return to the left and farm."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Break the tunnel block with a Bomb and then return to safety.",
                "Break the runway block on the next cycle.",
                "SpringBall helps avoid acid damage.",
                "Bombing Samus up through the runway with a second Bomb can help, or it can trap Samus in the acid if liquid physics take effect."
              ],
              "energy_used": 74
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "While that one walljump near the end is a bit precise, it does not require a delayed walljump."
              ]
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "While that one walljump near the end is a bit precise, it does not require a delayed walljump."
              ]
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway",
              "energy_used": 64
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 40
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Delay breaking the runway block so that it will not respawn too quickly.",
                "Wait for the acid to be rising to break the tunnel block, and then go through the tunnel on the next cycle."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "After destroying a single bomb block, Samus can spin jump into its spot to quickly escape the acid.",
                "To avoid the acid completely, morph quickly at the right height and place a bomb."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 99
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Crateria",
            "room": "Billy Mays Room",
            "node": "Pedestal Item",
            "coords": [
              42,
              57
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Lower Alcoons (Left of Spike Pits)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Jump Over",
              "short_strat_name": "JumpOver"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Bottom Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Bottom Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Bottom Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Right Door",
              "short_room": "BillyMaysRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Right Door",
              "short_room": "BillyMaysRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Pedestal Item",
              "short_room": "BillyMaysRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Pedestal Item",
              "short_room": "BillyMaysRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Pedestal Item",
              "short_room": "BillyMaysRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Right Door",
              "short_room": "BillyMaysRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Right Door",
              "short_room": "BillyMaysRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Billy Mays Room",
              "node": "Right Door",
              "short_room": "BillyMaysRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Bottom Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Bottom Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Lower Alcoons (Left of Spike Pits)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Jump Over",
              "short_strat_name": "JumpOver"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Lower Alcoons (Left of Spike Pits)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Alcoon Farm",
              "short_strat_name": "AlcoonFarm"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "Brinstar Reserve Tank Room",
            "node": "Right Hidden Item",
            "coords": [
              39,
              55
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                54
              ],
              "strat_name": "Slow Kill",
              "short_strat_name": "SlowKill"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with Assist",
              "short_strat_name": "CrossRoomJumpWithAssist",
              "strat_notes": [
                "Requires a runway of at least 1 tile in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Gravity and Walljump",
              "short_strat_name": "GravityAndWalljump"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Crumble Shaft HiJumpless Climb",
              "short_strat_name": "CrumbleShaftHiJumplessClimb",
              "strat_notes": [
                "Walljump up the right, then walljump off the top-middle crumble platform then off the top-right one."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Chozo Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Middle Visible Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Right Hidden Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Right Hidden Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                55
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Right Hidden Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                55
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Right Hidden Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                55
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Middle Visible Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Chozo Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Bootless",
              "short_strat_name": "SuitlessBootless",
              "strat_notes": [
                "This can be done by turning off Gravity and HiJump to jump over both spike pits."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Tourian",
            "room": "Wrecked Ship Main Shaft",
            "node": "Item",
            "coords": [
              22,
              20
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "relevant_flags": [
                "f_DefeatedKraid",
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 54
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm",
              "energy_used": 0,
              "reserves_used": 0
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Item",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 8,
              "obstacles_bitmask": 4,
              "coords": [
                22,
                25
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Item",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 4,
              "coords": [
                22,
                25
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Item",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 4,
              "coords": [
                22,
                25
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                26,
                26
              ],
              "strat_name": "Blocks Already Broken",
              "short_strat_name": "BlocksAlreadyBroken"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 6,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "West Ocean Platforming",
              "short_strat_name": "WestOceanPlatforming",
              "strat_notes": [
                "It may be best to have shorter, later jumps to prevent bonking the ceiling or hitting the Ripper."
              ]
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ETank",
          "location": {
            "area": "Maridia",
            "room": "Warehouse Energy Tank Room",
            "node": "Hidden Ceiling Item",
            "coords": [
              46,
              29
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "relevant_flags": [
                "f_DefeatedKraid",
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 54
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0,
              "reserves_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "When taking too much acid damage, it is always possible to return to the left and farm."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Break the tunnel block with a Bomb and then return to safety.",
                "Break the runway block on the next cycle.",
                "SpringBall helps avoid acid damage.",
                "Bombing Samus up through the runway with a second Bomb can help, or it can trap Samus in the acid if liquid physics take effect."
              ],
              "energy_used": 74
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "While that one walljump near the end is a bit precise, it does not require a delayed walljump."
              ]
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Middle Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Bottom Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                29
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Bottom Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Bottom Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Glass Tube Tunnel",
              "node": "Right Door",
              "short_room": "WestGlassTubeTunnel",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Glass Tube Tunnel",
              "node": "Right Door",
              "short_room": "WestGlassTubeTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Glass Tube Tunnel",
              "node": "Left Door",
              "short_room": "WestGlassTubeTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                29
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Glass Tube Tunnel",
              "node": "Left Door",
              "short_room": "WestGlassTubeTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Glass Tube Tunnel",
              "node": "Left Door",
              "short_room": "WestGlassTubeTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Warehouse Energy Tank Room",
              "node": "Right Door",
              "short_room": "WarehouseEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Warehouse Energy Tank Room",
              "node": "Right Door",
              "short_room": "WarehouseEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Warehouse Energy Tank Room",
              "node": "Hidden Ceiling Item",
              "short_room": "WarehouseEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                29
              ],
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "energy_used": 10
            },
            {
              "area": "Maridia",
              "room": "Warehouse Energy Tank Room",
              "node": "Hidden Ceiling Item",
              "short_room": "WarehouseEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                29
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Warehouse Energy Tank Room",
              "node": "Hidden Ceiling Item",
              "short_room": "WarehouseEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                29
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "Warehouse Energy Tank Room",
              "node": "Right Door",
              "short_room": "WarehouseEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                29
              ],
              "strat_name": "Kill the Beetoms",
              "short_strat_name": "KillTheBeetoms"
            },
            {
              "area": "Maridia",
              "room": "Warehouse Energy Tank Room",
              "node": "Right Door",
              "short_room": "WarehouseEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Warehouse Energy Tank Room",
              "node": "Right Door",
              "short_room": "WarehouseEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Glass Tube Tunnel",
              "node": "Left Door",
              "short_room": "WestGlassTubeTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Glass Tube Tunnel",
              "node": "Left Door",
              "short_room": "WestGlassTubeTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Glass Tube Tunnel",
              "node": "Right Door",
              "short_room": "WestGlassTubeTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                29
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Glass Tube Tunnel",
              "node": "Right Door",
              "short_room": "WestGlassTubeTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Glass Tube Tunnel",
              "node": "Right Door",
              "short_room": "WestGlassTubeTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Bottom Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Bottom Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Middle Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Rinka Shaft",
              "node": "Top Left Door",
              "short_room": "RinkaShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "To break the bomb blocks with speedbooster without falling down, stand under the lower ceiling at the right and hold run before pressing forward.",
                "If it doesn't work, back up a little and try again."
              ]
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway",
              "energy_used": 64
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 40
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Delay breaking the runway block so that it will not respawn too quickly.",
                "Wait for the acid to be rising to break the tunnel block, and then go through the tunnel on the next cycle."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "After destroying a single bomb block, Samus can spin jump into its spot to quickly escape the acid.",
                "To avoid the acid completely, morph quickly at the right height and place a bomb."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 99
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ReserveTank",
          "location": {
            "area": "Norfair",
            "room": "Speed Booster Room",
            "node": "Item",
            "coords": [
              36,
              55
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Vertical Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Vertical Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                52
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Top Door",
              "short_room": "CrabShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Top Door",
              "short_room": "CrabShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Left Door",
              "short_room": "CrabShaft",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Right Door",
              "short_room": "CrabShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Right Door",
              "short_room": "CrabShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                56
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Halfie Climb Room",
              "node": "Bottom Left Door",
              "short_room": "HalfieClimbRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Halfie Climb Room",
              "node": "Top Left Door",
              "short_room": "HalfieClimbRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                55
              ],
              "strat_name": "Cross Room Jump",
              "short_strat_name": "CrossRoomJump",
              "strat_notes": [
                "Only requires a runway of 1 tile in the adjacent room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Halfie Climb Room",
              "node": "Top Right Door",
              "short_room": "HalfieClimbRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Halfie Climb Room",
              "node": "Top Right Door",
              "short_room": "HalfieClimbRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Halfie Climb Room",
              "node": "Top Right Door",
              "short_room": "HalfieClimbRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Northwest Maridia Bug Room",
              "node": "Left Door",
              "short_room": "NorthwestMaridiaBugRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Northwest Maridia Bug Room",
              "node": "Left Door",
              "short_room": "NorthwestMaridiaBugRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Northwest Maridia Bug Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "NorthwestMaridiaBugRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Northwest Maridia Bug Room",
              "node": "Right Door",
              "short_room": "NorthwestMaridiaBugRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Northwest Maridia Bug Room",
              "node": "Right Door",
              "short_room": "NorthwestMaridiaBugRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Northwest Maridia Bug Room",
              "node": "Right Door",
              "short_room": "NorthwestMaridiaBugRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Room",
              "node": "Left Door",
              "short_room": "SpeedBoosterRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Room",
              "node": "Left Door",
              "short_room": "SpeedBoosterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Room",
              "node": "Item",
              "short_room": "SpeedBoosterRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Room",
              "node": "Item",
              "short_room": "SpeedBoosterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                55
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Speed Booster Room",
              "node": "Item",
              "short_room": "SpeedBoosterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                55
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Room",
              "node": "Left Door",
              "short_room": "SpeedBoosterRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Room",
              "node": "Left Door",
              "short_room": "SpeedBoosterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Northwest Maridia Bug Room",
              "node": "Right Door",
              "short_room": "NorthwestMaridiaBugRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Northwest Maridia Bug Room",
              "node": "Right Door",
              "short_room": "NorthwestMaridiaBugRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Northwest Maridia Bug Room",
              "node": "Right Door",
              "short_room": "NorthwestMaridiaBugRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                55
              ],
              "strat_name": "Kill the Menus",
              "short_strat_name": "KillTheMenus"
            },
            {
              "area": "Norfair",
              "room": "Northwest Maridia Bug Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "NorthwestMaridiaBugRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Northwest Maridia Bug Room",
              "node": "Left Door",
              "short_room": "NorthwestMaridiaBugRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                54
              ],
              "strat_name": "Kill the Menus",
              "short_strat_name": "KillTheMenus"
            },
            {
              "area": "Norfair",
              "room": "Northwest Maridia Bug Room",
              "node": "Left Door",
              "short_room": "NorthwestMaridiaBugRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Northwest Maridia Bug Room",
              "node": "Left Door",
              "short_room": "NorthwestMaridiaBugRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Halfie Climb Room",
              "node": "Top Right Door",
              "short_room": "HalfieClimbRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Halfie Climb Room",
              "node": "Top Right Door",
              "short_room": "HalfieClimbRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Halfie Climb Room",
              "node": "Top Left Door",
              "short_room": "HalfieClimbRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Halfie Climb Room",
              "node": "Bottom Left Door",
              "short_room": "HalfieClimbRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Halfie Climb Room",
              "node": "Bottom Left Door",
              "short_room": "HalfieClimbRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Halfie Climb Room",
              "node": "Bottom Left Door",
              "short_room": "HalfieClimbRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Right Door",
              "short_room": "CrabShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Right Door",
              "short_room": "CrabShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Left Door",
              "short_room": "CrabShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Top Door",
              "short_room": "CrabShaft",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Top Door",
              "short_room": "CrabShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Crab Shaft",
              "node": "Top Door",
              "short_room": "CrabShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Vertical Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Vertical Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ETank",
          "location": {
            "area": "Tourian",
            "room": "Post Crocomire Missile Room",
            "node": "Item",
            "coords": [
              10,
              27
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "relevant_flags": [
                "f_DefeatedKraid",
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 54
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm",
              "energy_used": 0,
              "reserves_used": 0
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Speed Through",
              "short_strat_name": "SpeedThrough"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 5,
              "coords": [
                10,
                28
              ],
              "strat_name": "Kill the Enemies",
              "short_strat_name": "KillTheEnemies"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 5,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Top Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                9,
                27
              ],
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom2"
              ]
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Top Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                9,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Top Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Left Door",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Left Door",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Item",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Item",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                27
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Item",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                27
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Left Door",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Left Door",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Post Crocomire Missile Room",
              "node": "Left Door",
              "short_room": "PostCrocomireMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Top Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Top Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                9,
                28
              ],
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom2"
              ]
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 2",
              "node": "Bottom Right Door",
              "short_room": "MetroidRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Left Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                10,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                15,
                28
              ],
              "strat_name": "Speedbooster Dodge Kill",
              "short_strat_name": "SpeedboosterDodgeKill",
              "strat_notes": [
                "Shoot the pirates to prevent their lasers, then jump over them to get to the runway.",
                "Mini-Kraid spikes will block the runway fairly quickly; a shortcharge can allow for more run space but isn't required."
              ]
            },
            {
              "area": "Tourian",
              "room": "Baby Kraid Room",
              "node": "Right Door",
              "short_room": "BabyKraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                28
              ],
              "strat_name": "Leave With Mockball",
              "short_strat_name": "LeaveWithMockball"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Mockball",
              "short_strat_name": "Mockball"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 99
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Super",
          "location": {
            "area": "Brinstar",
            "room": "The Final Missile",
            "node": "Item",
            "coords": [
              37,
              62
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                54
              ],
              "strat_name": "Slow Kill",
              "short_strat_name": "SlowKill"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Bottom Right Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Bottom Right Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Left Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Left Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Left Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "The Final Missile",
              "node": "Right Door",
              "short_room": "TheFinalMissile",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "The Final Missile",
              "node": "Right Door",
              "short_room": "TheFinalMissile",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "The Final Missile",
              "node": "Item",
              "short_room": "TheFinalMissile",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "The Final Missile",
              "node": "Item",
              "short_room": "TheFinalMissile",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_ZebesAwake",
                "f_AllItemsSpawn"
              ]
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "The Final Missile",
              "node": "Item",
              "short_room": "TheFinalMissile",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                62
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "The Final Missile",
              "node": "Right Door",
              "short_room": "TheFinalMissile",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "The Final Missile",
              "node": "Right Door",
              "short_room": "TheFinalMissile",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "The Final Missile",
              "node": "Right Door",
              "short_room": "TheFinalMissile",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Left Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Left Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Bottom Right Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Bottom Right Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Bottom Right Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with Assist",
              "short_strat_name": "CrossRoomJumpWithAssist",
              "strat_notes": [
                "Requires a runway of at least 1 tile in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Gravity and Walljump",
              "short_strat_name": "GravityAndWalljump"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Bootless",
              "short_strat_name": "SuitlessBootless",
              "strat_notes": [
                "This can be done by turning off Gravity and HiJump to jump over both spike pits."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Super",
          "location": {
            "area": "Maridia",
            "room": "Mama Turtle Room",
            "node": "Hidden Right Item",
            "coords": [
              41,
              23
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "relevant_flags": [
                "f_DefeatedKraid",
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 54
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0,
              "reserves_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "When taking too much acid damage, it is always possible to return to the left and farm."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Break the tunnel block with a Bomb and then return to safety.",
                "Break the runway block on the next cycle.",
                "SpringBall helps avoid acid damage.",
                "Bombing Samus up through the runway with a second Bomb can help, or it can trap Samus in the acid if liquid physics take effect."
              ],
              "energy_used": 74
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "While that one walljump near the end is a bit precise, it does not require a delayed walljump."
              ]
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Left Door",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Left Door",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Hidden Right Item",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                24
              ],
              "strat_name": "Let Mama Turtle Sleep",
              "short_strat_name": "LetMamaTurtleSleep"
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Hidden Right Item",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                24
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Hidden Right Item",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                24
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Left Door",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Left Door",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mama Turtle Room",
              "node": "Left Door",
              "short_room": "MamaTurtleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway",
              "energy_used": 64
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 40
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Delay breaking the runway block so that it will not respawn too quickly.",
                "Wait for the acid to be rising to break the tunnel block, and then go through the tunnel on the next cycle."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "After destroying a single bomb block, Samus can spin jump into its spot to quickly escape the acid.",
                "To avoid the acid completely, morph quickly at the right height and place a bomb."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 99
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Maridia",
            "room": "West Ocean",
            "node": "Bottom Left Underwater Item",
            "coords": [
              33,
              32
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Left Underwater Item",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Left Underwater Item",
              "short_room": "WestOcean",
              "from_node_id": 11,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                37
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Left Underwater Item",
              "short_room": "WestOcean",
              "from_node_id": 11,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                37
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 11,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "West Ocean Platforming",
              "short_strat_name": "WestOceanPlatforming",
              "strat_notes": [
                "It may be best to have shorter, later jumps to prevent bonking the ceiling or hitting the Ripper."
              ]
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "Aqueduct",
            "node": "Top Right Right Item",
            "coords": [
              44,
              59
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                54
              ],
              "strat_name": "Slow Kill",
              "short_strat_name": "SlowKill"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Right Left Item",
              "short_room": "Aqueduct",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                59
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 25
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Right Right Item",
              "short_room": "Aqueduct",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Right Right Item",
              "short_room": "Aqueduct",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                59
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Right Right Item",
              "short_room": "Aqueduct",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                59
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Door",
              "short_room": "Aqueduct",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with Assist",
              "short_strat_name": "CrossRoomJumpWithAssist",
              "strat_notes": [
                "Requires a runway of at least 1 tile in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Gravity and Walljump",
              "short_strat_name": "GravityAndWalljump"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Bootless",
              "short_strat_name": "SuitlessBootless",
              "strat_notes": [
                "This can be done by turning off Gravity and HiJump to jump over both spike pits."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Tourian",
            "room": "Pseudo Plasma Spark Room",
            "node": "Hidden Item",
            "coords": [
              26,
              17
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "relevant_flags": [
                "f_DefeatedKraid",
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 54
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Leave With Platform Below",
              "short_strat_name": "LeaveWithPlatformBelow"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Water Level Junction",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump - Standing Jump",
              "short_strat_name": "CrossRoomJumpStandingJump",
              "strat_notes": [
                "Standing on the platform in the room below, jump up and press right against the door frame through the transition."
              ]
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Choot Farm",
              "short_strat_name": "ChootFarm",
              "energy_used": 0,
              "reserves_used": 0
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Water Level Junction",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Hidden Item",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Wait for the fish to swim left where they can safely be killed."
              ]
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Hidden Item",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                19
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Hidden Item",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                19
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "West Ocean Platforming",
              "short_strat_name": "WestOceanPlatforming",
              "strat_notes": [
                "It may be best to have shorter, later jumps to prevent bonking the ceiling or hitting the Ripper."
              ]
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ETank",
          "location": {
            "area": "Brinstar",
            "room": "Aqueduct",
            "node": "Top Right Left Item",
            "coords": [
              44,
              59
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                54
              ],
              "strat_name": "Slow Kill",
              "short_strat_name": "SlowKill"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Right Left Item",
              "short_room": "Aqueduct",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                59
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 25
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Right Left Item",
              "short_room": "Aqueduct",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                59
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Right Left Item",
              "short_room": "Aqueduct",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                59
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Right Right Item",
              "short_room": "Aqueduct",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Door",
              "short_room": "Aqueduct",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with Assist",
              "short_strat_name": "CrossRoomJumpWithAssist",
              "strat_notes": [
                "Requires a runway of at least 1 tile in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Gravity and Walljump",
              "short_strat_name": "GravityAndWalljump"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Bootless",
              "short_strat_name": "SuitlessBootless",
              "strat_notes": [
                "This can be done by turning off Gravity and HiJump to jump over both spike pits."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Super",
          "location": {
            "area": "Wrecked Ship",
            "room": "Assembly Line",
            "node": "Item",
            "coords": [
              59,
              27
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 10,
              "obstacles_bitmask": 3,
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door Spawn At Junction",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Sidehopper Hit on Entry",
              "short_strat_name": "SidehopperHitOnEntry",
              "energy_used": 30
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Avoid Another Hit",
              "short_strat_name": "AvoidAnotherHit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                31
              ],
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom4"
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Top Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Top Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                28
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Wrecked Ship",
              "room": "Sponge Bath",
              "node": "Left Door",
              "short_room": "SpongeBath",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Sponge Bath",
              "node": "Right Door",
              "short_room": "SpongeBath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                28
              ],
              "strat_name": "Exterior Speedjump",
              "short_strat_name": "ExteriorSpeedjump",
              "strat_notes": [
                "Requires at least 3 tiles to work, but some longer lengths don't work."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Sponge Bath",
              "node": "Right Door",
              "short_room": "SpongeBath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Sponge Bath",
              "node": "Right Door",
              "short_room": "SpongeBath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 3",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom3",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 3",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 3",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom3",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                27
              ],
              "strat_name": "SpeedBooster",
              "short_strat_name": "SpeedBooster",
              "strat_notes": [
                "Run into the pirates with speedbooster to save health over shinesparking.",
                "A speedy jump can reach the top platform."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 3",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 3",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Assembly Line",
              "node": "Left Door",
              "short_room": "AssemblyLine",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Assembly Line",
              "node": "Left Door",
              "short_room": "AssemblyLine",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Assembly Line",
              "node": "Item",
              "short_room": "AssemblyLine",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Assembly Line",
              "node": "Item",
              "short_room": "AssemblyLine",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "The item doesn't spawn until Phantoon is defeated."
              ],
              "relevant_flags": [
                "f_DefeatedPhantoon",
                "f_AllItemsSpawn"
              ]
            }
          ],
          "return_route": [
            {
              "area": "Wrecked Ship",
              "room": "Assembly Line",
              "node": "Item",
              "short_room": "AssemblyLine",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                27
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 3
            },
            {
              "area": "Wrecked Ship",
              "room": "Assembly Line",
              "node": "Left Door",
              "short_room": "AssemblyLine",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Assembly Line",
              "node": "Left Door",
              "short_room": "AssemblyLine",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Assembly Line",
              "node": "Left Door",
              "short_room": "AssemblyLine",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 3",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom3",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 3",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 3",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                27
              ],
              "strat_name": "Fight Pirates Slowly",
              "short_strat_name": "FightPiratesSlowly",
              "strat_notes": [
                "Run from or Roll under the pirate lasers.",
                "The Pirates will also not shoot if they come on screen while Samus is crouched."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 3",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom3",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                53,
                28
              ],
              "strat_name": "Pirates Already Dead",
              "short_strat_name": "PiratesAlreadyDead",
              "energy_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 3",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                53,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 3",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Sponge Bath",
              "node": "Right Door",
              "short_room": "SpongeBath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Sponge Bath",
              "node": "Right Door",
              "short_room": "SpongeBath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Sponge Bath",
              "node": "Left Door",
              "short_room": "SpongeBath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Sponge Bath",
              "node": "Left Door",
              "short_room": "SpongeBath",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Sponge Bath",
              "node": "Left Door",
              "short_room": "SpongeBath",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Top Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Top Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 6,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 60
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                32
              ],
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom4"
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Take the Damage",
              "short_strat_name": "TakeTheDamage",
              "strat_notes": [
                "Wait for the left hopper to move right so it does not follow Samus as IFrames run out.",
                "A damage boost using the top hopper also moves through the room fast enough to be safe."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Upper Norfair Farming Room Gate Glitch With Farming",
              "short_strat_name": "UpperNorfairFarmingRoomGateGlitchWithFarming",
              "strat_notes": [
                "Farm before, during, and after the gate glitch in order to open the gate without wasting ammo or Energy."
              ],
              "missiles_used": 1
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "Warehouse Kihunter Room",
            "node": "Hidden Item",
            "coords": [
              22,
              60
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Item",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 7,
              "strat_name": "Power Bomb the Block",
              "short_strat_name": "PowerBombTheBlock",
              "strat_notes": [
                "The Kihunters can be killed by retreating to the morph tunnel if needed.",
                "Placing the Power Bomb far to the left will also destroy the shot blocks going down."
              ],
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Hidden Item",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 7,
              "coords": [
                24,
                60
              ],
              "strat_name": "Blocks Already Broken",
              "short_strat_name": "BlocksAlreadyBroken"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Hidden Item",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 7,
              "coords": [
                24,
                60
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Hidden Item",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 7,
              "coords": [
                24,
                60
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 7,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Reaching 4 means obstacle B is open."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 15,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 15,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Puyo Farm",
              "short_strat_name": "PuyoFarm"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door Spawn At Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Bottom Platform Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling into the room while holding right is safe at low horizontal speed.",
                "Pirates can be shot with any weapon to prevent them from firing."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Center Floating Platforms Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump over or kill the final pirate in front of the door."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Underwater Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_TourianOpen"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Top of Elevator Ride",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Ride Elevator Down Spawn At Junction",
              "short_room": "MainHall",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Elevator Platform",
              "short_room": "MainHall",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Super",
          "location": {
            "area": "Maridia",
            "room": "Etecoon Super Room",
            "node": "Item",
            "coords": [
              47,
              33
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 10,
              "obstacles_bitmask": 3,
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Etecoon Super Room",
              "node": "Right Door",
              "short_room": "EtecoonSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Etecoon Super Room",
              "node": "Right Door",
              "short_room": "EtecoonSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Etecoon Super Room",
              "node": "Item",
              "short_room": "EtecoonSuperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Etecoon Super Room",
              "node": "Item",
              "short_room": "EtecoonSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                33
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Etecoon Super Room",
              "node": "Item",
              "short_room": "EtecoonSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                33
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "Etecoon Super Room",
              "node": "Right Door",
              "short_room": "EtecoonSuperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Etecoon Super Room",
              "node": "Right Door",
              "short_room": "EtecoonSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                33
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Etecoon Super Room",
              "node": "Right Door",
              "short_room": "EtecoonSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Upper Norfair Farming Room Gate Glitch With Farming",
              "short_strat_name": "UpperNorfairFarmingRoomGateGlitchWithFarming",
              "strat_notes": [
                "Farm before, during, and after the gate glitch in order to open the gate without wasting ammo or Energy."
              ],
              "missiles_used": 1
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "PowerBomb",
          "location": {
            "area": "Wrecked Ship",
            "room": "Alpha Power Bomb Room",
            "node": "Hidden Left Item",
            "coords": [
              47,
              30
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 10,
              "obstacles_bitmask": 3,
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door Spawn At Junction",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Sidehopper Hit on Entry",
              "short_strat_name": "SidehopperHitOnEntry",
              "energy_used": 30
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Avoid Another Hit",
              "short_strat_name": "AvoidAnotherHit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                31
              ],
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom4"
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Left Door",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Left Door",
              "short_room": "BusinessCenter",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Left Door",
              "short_room": "BusinessCenter",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Right Door",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                30
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Right Door",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                30
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Chozo Item",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                30
              ],
              "strat_name": "Take Damage",
              "short_strat_name": "TakeDamage",
              "energy_used": 2
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Hidden Left Item",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                47,
                30
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Hidden Left Item",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                47,
                30
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Hidden Left Item",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                47,
                30
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 2
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Chozo Item",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                48,
                30
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Right Door",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                49,
                30
              ],
              "strat_name": "Take Damage",
              "short_strat_name": "TakeDamage"
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Right Door",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                49,
                30
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Alpha Power Bomb Room",
              "node": "Right Door",
              "short_room": "AlphaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                30
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Left Door",
              "short_room": "BusinessCenter",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Left Door",
              "short_room": "BusinessCenter",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 3,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 60
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                32
              ],
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom4"
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Take the Damage",
              "short_strat_name": "TakeTheDamage",
              "strat_notes": [
                "Wait for the left hopper to move right so it does not follow Samus as IFrames run out.",
                "A damage boost using the top hopper also moves through the room fast enough to be safe."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Upper Norfair Farming Room Gate Glitch With Farming",
              "short_strat_name": "UpperNorfairFarmingRoomGateGlitchWithFarming",
              "strat_notes": [
                "Farm before, during, and after the gate glitch in order to open the gate without wasting ammo or Energy."
              ],
              "missiles_used": 1
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Maridia",
            "room": "West Ocean",
            "node": "Top Hidden Item (Above Trippers)",
            "coords": [
              33,
              32
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "With a bit of a run, this requires no other movement tech or items."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained",
              "energy_used": 398
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "relevant_flags": [
                "f_DefeatedKraid",
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Shinespark, Come in Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 370,
              "reserves_used": 54
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0,
              "reserves_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "When taking too much acid damage, it is always possible to return to the left and farm."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Break the tunnel block with a Bomb and then return to safety.",
                "Break the runway block on the next cycle.",
                "SpringBall helps avoid acid damage.",
                "Bombing Samus up through the runway with a second Bomb can help, or it can trap Samus in the acid if liquid physics take effect."
              ],
              "energy_used": 74
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "While that one walljump near the end is a bit precise, it does not require a delayed walljump."
              ]
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Zeela and Reo Farm",
              "short_strat_name": "ZeelaAndReoFarm",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Bottom Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Bottom Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                33
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Bottom Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Upper Right Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Upper Right Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Top Junction",
              "short_room": "WestOcean",
              "from_node_id": 3,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Top Hidden Item (Above Trippers)",
              "short_room": "WestOcean",
              "from_node_id": 12,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                32
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Top Hidden Item (Above Trippers)",
              "short_room": "WestOcean",
              "from_node_id": 9,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                32
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Top Hidden Item (Above Trippers)",
              "short_room": "WestOcean",
              "from_node_id": 9,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                32
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Top Junction",
              "short_room": "WestOcean",
              "from_node_id": 9,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Middle Right Door (By Zeb Farm)",
              "short_room": "WestOcean",
              "from_node_id": 12,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Middle Right Door (By Zeb Farm)",
              "short_room": "WestOcean",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                34
              ],
              "strat_name": "Zeb Farm",
              "short_strat_name": "ZebFarm"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Top Junction",
              "short_room": "WestOcean",
              "from_node_id": 6,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "The shot blocks can be destroyed without using bombs"
              ],
              "energy_used": 174
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Upper Right Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 12,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Upper Right Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                33
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Upper Right Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Bottom Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Bottom Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                27
              ],
              "strat_name": "Spark from Floor",
              "short_strat_name": "SparkFromFloor",
              "strat_notes": [
                "Diagonal spark left to save health."
              ]
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "To break the bomb blocks with speedbooster without falling down, stand under the lower ceiling at the right and hold run before pressing forward.",
                "If it doesn't work, back up a little and try again."
              ],
              "energy_used": 64
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 40
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Delay breaking the runway block so that it will not respawn too quickly.",
                "Wait for the acid to be rising to break the tunnel block, and then go through the tunnel on the next cycle."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "After destroying a single bomb block, Samus can spin jump into its spot to quickly escape the acid.",
                "To avoid the acid completely, morph quickly at the right height and place a bomb."
              ]
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 99
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Grapple",
          "location": {
            "area": "Brinstar",
            "room": "Varia Suit Room",
            "node": "Item",
            "coords": [
              40,
              61
            ]
          },
          "difficulty": "Basic",
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                54
              ],
              "strat_name": "Slow Kill",
              "short_strat_name": "SlowKill"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Bottom Right Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Bottom Right Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Top Right Doorway",
              "short_room": "SeaweedRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Top Right Doorway",
              "short_room": "SeaweedRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Top Right Doorway",
              "short_room": "SeaweedRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Green Brinstar Beetom Room",
              "node": "Left Door",
              "short_room": "GreenBrinstarBeetomRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Green Brinstar Beetom Room",
              "node": "Left Door",
              "short_room": "GreenBrinstarBeetomRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Green Brinstar Beetom Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarBeetomRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                39,
                61
              ],
              "strat_name": "Bomb the Beetoms",
              "short_strat_name": "BombTheBeetoms",
              "strat_notes": [
                "You typically need to place two bombs to kill them. Place the second shortly after the first and it will kill the Beetom on your way down.",
                "The remaining Beetoms can be safely killed from the ledge."
              ],
              "energy_used": 5
            },
            {
              "area": "Brinstar",
              "room": "Green Brinstar Beetom Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarBeetomRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                39,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Green Brinstar Beetom Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarBeetomRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Varia Suit Room",
              "node": "Left Door",
              "short_room": "VariaSuitRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Varia Suit Room",
              "node": "Left Door",
              "short_room": "VariaSuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Varia Suit Room",
              "node": "Item",
              "short_room": "VariaSuitRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Varia Suit Room",
              "node": "Item",
              "short_room": "VariaSuitRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                61
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Varia Suit Room",
              "node": "Item",
              "short_room": "VariaSuitRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                61
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 5
            },
            {
              "area": "Brinstar",
              "room": "Varia Suit Room",
              "node": "Left Door",
              "short_room": "VariaSuitRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Varia Suit Room",
              "node": "Left Door",
              "short_room": "VariaSuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Varia Suit Room",
              "node": "Left Door",
              "short_room": "VariaSuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Green Brinstar Beetom Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarBeetomRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Green Brinstar Beetom Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarBeetomRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Green Brinstar Beetom Room",
              "node": "Left Door",
              "short_room": "GreenBrinstarBeetomRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                39,
                61
              ],
              "strat_name": "Bomb the Beetoms",
              "short_strat_name": "BombTheBeetoms",
              "strat_notes": [
                "You typically need to place two bombs to kill them. Place the second shortly after the first and it will kill the Beetom on your way down.",
                "The remaining Beetoms can be safely killed from the ledge."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Green Brinstar Beetom Room",
              "node": "Left Door",
              "short_room": "GreenBrinstarBeetomRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                39,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Green Brinstar Beetom Room",
              "node": "Left Door",
              "short_room": "GreenBrinstarBeetomRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Top Right Doorway",
              "short_room": "SeaweedRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Top Right Doorway",
              "short_room": "SeaweedRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Bottom Right Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Bottom Right Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Seaweed Room",
              "node": "Bottom Right Door",
              "short_room": "SeaweedRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with Assist",
              "short_strat_name": "CrossRoomJumpWithAssist",
              "strat_notes": [
                "Requires a runway of at least 1 tile in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Gravity and Walljump",
              "short_strat_name": "GravityAndWalljump"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Bootless",
              "short_strat_name": "SuitlessBootless",
              "strat_notes": [
                "This can be done by turning off Gravity and HiJump to jump over both spike pits."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "Crumble Shaft",
            "node": "Hidden Item",
            "coords": [
              37,
              55
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                54
              ],
              "strat_name": "Slow Kill",
              "short_strat_name": "SlowKill"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with Assist",
              "short_strat_name": "CrossRoomJumpWithAssist",
              "strat_notes": [
                "Requires a runway of at least 1 tile in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Gravity and Walljump",
              "short_strat_name": "GravityAndWalljump"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Hidden Item",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Hidden Item",
              "short_room": "CrumbleShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Hidden Item",
              "short_room": "CrumbleShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Bootless",
              "short_strat_name": "SuitlessBootless",
              "strat_notes": [
                "This can be done by turning off Gravity and HiJump to jump over both spike pits."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ETank",
          "location": {
            "area": "Norfair",
            "room": "Crocomire Escape",
            "node": "Item",
            "coords": [
              18,
              51
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Crocomire Escape",
              "node": "Right Door",
              "short_room": "CrocomireEscape",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Crocomire Escape",
              "node": "Right Door",
              "short_room": "CrocomireEscape",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Crocomire Escape",
              "node": "Item",
              "short_room": "CrocomireEscape",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                18,
                51
              ],
              "strat_name": "Croc Escape Jump IBJ",
              "short_strat_name": "CrocEscapeJumpIBJ"
            },
            {
              "area": "Norfair",
              "room": "Crocomire Escape",
              "node": "Item",
              "short_room": "CrocomireEscape",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                18,
                51
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Crocomire Escape",
              "node": "Item",
              "short_room": "CrocomireEscape",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                18,
                51
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Crocomire Escape",
              "node": "Right Door",
              "short_room": "CrocomireEscape",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                52
              ],
              "strat_name": "Morph",
              "short_strat_name": "Morph"
            },
            {
              "area": "Norfair",
              "room": "Crocomire Escape",
              "node": "Right Door",
              "short_room": "CrocomireEscape",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Crocomire Escape",
              "node": "Right Door",
              "short_room": "CrocomireEscape",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Super",
          "location": {
            "area": "Norfair",
            "room": "The Moat",
            "node": "Item",
            "coords": [
              4,
              53
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Middle Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Kill Choot and Reclimb",
              "short_strat_name": "KillChootAndReclimb",
              "strat_notes": [
                "To avoid damage, the Choot can be killed and then Samus can climb back up again."
              ]
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Morph Maze",
              "short_strat_name": "MorphMaze"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Kill the Enemies",
              "short_strat_name": "KillTheEnemies"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Item",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                53
              ],
              "strat_name": "Moat Reverse Jump, Run Through Door",
              "short_strat_name": "MoatReverseJumpRunThroughDoor",
              "strat_notes": [
                "Execution of this strat is non-trivial, and failing will lead to falling into the pit.",
                "Depending on item loadout, that could be a softlock."
              ]
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Item",
              "short_room": "TheMoat",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                53
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Kill the Enemies",
              "short_strat_name": "KillTheEnemies"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Morph Maze",
              "short_strat_name": "MorphMaze"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "XRayScope",
          "location": {
            "area": "Crateria",
            "room": "The Precious Room",
            "node": "Top Right Hidden Item",
            "coords": [
              43,
              55
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Lower Alcoons (Left of Spike Pits)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Jump Over",
              "short_strat_name": "JumpOver"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Right Hidden Item",
              "short_room": "ThePreciousRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Right Hidden Item",
              "short_room": "ThePreciousRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                55
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Right Hidden Item",
              "short_room": "ThePreciousRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                55
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "The Precious Room",
              "node": "Top Left Door",
              "short_room": "ThePreciousRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Bottom Horizontal Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Lower Alcoons (Left of Spike Pits)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Jump Over",
              "short_strat_name": "JumpOver"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Lower Alcoons (Left of Spike Pits)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Alcoon Farm",
              "short_strat_name": "AlcoonFarm"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "HiJump",
          "location": {
            "area": "Brinstar",
            "room": "Brinstar Reserve Tank Room",
            "node": "Chozo Item",
            "coords": [
              39,
              55
            ]
          },
          "difficulty": "Basic",
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                54
              ],
              "strat_name": "Slow Kill",
              "short_strat_name": "SlowKill"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with Assist",
              "short_strat_name": "CrossRoomJumpWithAssist",
              "strat_notes": [
                "Requires a runway of at least 1 tile in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Gravity and Walljump",
              "short_strat_name": "GravityAndWalljump"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Crumble Shaft HiJumpless Climb",
              "short_strat_name": "CrumbleShaftHiJumplessClimb",
              "strat_notes": [
                "Walljump up the right, then walljump off the top-middle crumble platform then off the top-right one."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Chozo Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Chozo Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Chozo Item",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Brinstar Reserve Tank Room",
              "node": "Left Door",
              "short_room": "BrinstarReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Right Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crateria Tube",
              "node": "Left Doorway",
              "short_room": "CrateriaTube",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Top Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crumble Shaft",
              "node": "Bottom Right Door",
              "short_room": "CrumbleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Bootless",
              "short_strat_name": "SuitlessBootless",
              "strat_notes": [
                "This can be done by turning off Gravity and HiJump to jump over both spike pits."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ETank",
          "location": {
            "area": "Maridia",
            "room": "Mickey Mouse Room",
            "node": "Item",
            "coords": [
              35,
              38
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 90
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                40
              ],
              "strat_name": "IBJ",
              "short_strat_name": "IBJ",
              "strat_notes": [
                "Once high enough, it may be necessary to kill the fish and open the door."
              ]
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Bottom Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Bottom Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Main Junction",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Main Junction",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                38
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                38
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Top Right Door",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                38
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Top Right Door",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                38
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Junction Below Bomb Blocks",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Power Bomb",
              "short_strat_name": "PowerBomb",
              "strat_notes": [
                "Place the power bomb while passing through the shot block gap (or before) to save some time."
              ],
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Item",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                37,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Item",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                37,
                39
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Item",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                37,
                39
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Junction Below Bomb Blocks",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Item",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "coords": [
                37,
                39
              ],
              "strat_name": "Bomb a Block for Later",
              "short_strat_name": "BombABlockForLater"
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Junction Below Bomb Blocks",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Top Right Door",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                38,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Top Right Door",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                38,
                38
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mickey Mouse Room",
              "node": "Top Right Door",
              "short_room": "MickeyMouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                38
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                38
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Left Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                38
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Main Junction",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Right Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Right Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                38
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Post Crocomire Farming Room",
              "node": "Top Right Door",
              "short_room": "PostCrocomireFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                38
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Top Left Door",
              "short_room": "ConstructionZone",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Top Left Door",
              "short_room": "ConstructionZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Top Junction",
              "short_room": "ConstructionZone",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Right Door",
              "short_room": "ConstructionZone",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Right Door",
              "short_room": "ConstructionZone",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Construction Zone",
              "node": "Right Door",
              "short_room": "ConstructionZone",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                38
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Left Morph Passage Doorway",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                38
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Left Morph Passage Doorway",
              "short_room": "MtEverest",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                38
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Top Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Toilet Bowl",
              "node": "Bottom Doorway",
              "short_room": "ToiletBowl",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Top Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Below Top Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Junction Above Bomb Blocks",
              "short_room": "Oasis",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "X-Ray Scope Room",
            "node": "Item",
            "coords": [
              20,
              61
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Left Horizontal Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Right Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon Hallway",
              "node": "Bottom Left Door",
              "short_room": "BotwoonHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                51
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Top Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Gamet Farm Junction",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "AcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Top Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Item",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Super Room",
              "node": "Bottom Left Door",
              "short_room": "SporeSpawnSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Top Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 6,
              "strat_name": "Bomb the Block",
              "short_strat_name": "BombTheBlock",
              "strat_notes": [
                "The Kihunters can be killed by retreating to the morph tunnel if needed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Left Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Left Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Left Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "X-Ray Scope Room",
              "node": "Right Door",
              "short_room": "XRayScopeRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "X-Ray Scope Room",
              "node": "Right Door",
              "short_room": "XRayScopeRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "X-Ray Scope Room",
              "node": "Item",
              "short_room": "XRayScopeRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "X-Ray Scope Room",
              "node": "Item",
              "short_room": "XRayScopeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                61
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "X-Ray Scope Room",
              "node": "Item",
              "short_room": "XRayScopeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                61
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "X-Ray Scope Room",
              "node": "Right Door",
              "short_room": "XRayScopeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "If using Power Bombs, 1 is used to break the blocks and another is used to escape."
              ]
            },
            {
              "area": "Brinstar",
              "room": "X-Ray Scope Room",
              "node": "Right Door",
              "short_room": "XRayScopeRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "X-Ray Scope Room",
              "node": "Right Door",
              "short_room": "XRayScopeRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Left Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Left Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Post Crocomire Shaft",
              "node": "Top Door",
              "short_room": "PostCrocomireShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Left Vertical Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Kihunter Junction",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 4,
              "strat_name": "Quick Kihunter Kill",
              "short_strat_name": "QuickKihunterKill"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 12,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 12,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Kihunter Room",
              "node": "Bottom Right Door",
              "short_room": "WarehouseKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Left Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Tourian Eye Door Room",
              "node": "Right Door",
              "short_room": "TourianEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Bottom Left Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                61
              ],
              "strat_name": "Puyo Farm",
              "short_strat_name": "PuyoFarm"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Kassiuz Room",
              "node": "Top Right Door",
              "short_room": "KassiuzRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Left Door Spawn At Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Bottom Platform Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling into the room while holding right is safe at low horizontal speed.",
                "Pirates can be shot with any weapon to prevent them from firing."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Center Floating Platforms Junction",
              "short_room": "Amphitheatre",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump over or kill the final pirate in front of the door."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Amphitheatre",
              "node": "Right Door",
              "short_room": "Amphitheatre",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Left Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Fireflea Room",
              "node": "Top Right Door",
              "short_room": "LowerNorfairFirefleaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Left Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hall Tunnel",
              "node": "Right Door",
              "short_room": "WestSandHallTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Left Door",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Underwater Statues Event",
              "short_room": "StatuesRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_TourianOpen"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Statues Room",
              "node": "Elevator",
              "short_room": "StatuesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Top of Elevator Ride",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Ride Elevator Down Spawn At Junction",
              "short_room": "MainHall",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Elevator Platform",
              "short_room": "MainHall",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "Big Pink",
            "node": "Top Item (Above Hopper Pit)",
            "coords": [
              38,
              62
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Mockball",
              "short_strat_name": "Mockball",
              "strat_notes": [
                "Upon room entry, jump and mockball on top of the first pillar."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                54
              ],
              "strat_name": "Slow Kill",
              "short_strat_name": "SlowKill"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Top Item (Above Hopper Pit)",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Top Item (Above Hopper Pit)",
              "short_room": "BigPink",
              "from_node_id": 10,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Top Item (Above Hopper Pit)",
              "short_room": "BigPink",
              "from_node_id": 10,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 10,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with Assist",
              "short_strat_name": "CrossRoomJumpWithAssist",
              "strat_notes": [
                "Requires a runway of at least 1 tile in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Gravity and Walljump",
              "short_strat_name": "GravityAndWalljump"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Bootless",
              "short_strat_name": "SuitlessBootless",
              "strat_notes": [
                "This can be done by turning off Gravity and HiJump to jump over both spike pits."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "IBJ",
              "short_strat_name": "IBJ"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "relevant_flags": [
                "f_ZebesAwake"
              ]
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 150
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "strat_notes": [
                "Most RNG patterns group the top 2 KiHunters allowing for 0 or 1 hits but sometimes 2 hits are required."
              ],
              "energy_used": 100
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        }
      ]
    },
    {
      "step": 7,
      "start_state": {
        "max_energy": 1099,
        "max_reserves": 200,
        "max_missiles": 105,
        "max_supers": 45,
        "max_power_bombs": 20,
        "items": [
          "ETank",
          "Missile",
          "Super",
          "PowerBomb",
          "Bombs",
          "Charge",
          "Ice",
          "HiJump",
          "SpeedBooster",
          "Spazer",
          "SpringBall",
          "Varia",
          "Gravity",
          "XRayScope",
          "Grapple",
          "SpaceJump",
          "ScrewAttack",
          "Morph",
          "ReserveTank"
        ],
        "flags": [
          "f_DefeatedKraid",
          "f_DefeatedSporeSpawn",
          "f_KilledMetroidRoom2",
          "f_KilledMetroidRoom4",
          "f_MaridiaTubeBroken",
          "f_ShaktoolDoneDigging",
          "f_TourianOpen",
          "f_ZebesAwake",
          "f_AllItemsSpawn",
          "f_AcidChozoWithoutSpaceJump",
          "f_ClearedBabyKraidRoom"
        ]
      },
      "flags": [
        {
          "flag": "f_UsedAcidChozoStatue",
          "location": {
            "area": "Crateria",
            "room": "Acid Statue Room",
            "node": "Acid Chozo Statue",
            "coords": [
              55,
              51
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Frozen Ripper Platforms",
              "short_strat_name": "FrozenRipperPlatforms"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "strat_notes": [
                "Enter on the either side of the doorway to make it to the top."
              ],
              "energy_used": 40
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Sand",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "Junction Above Grapple Block",
              "short_room": "PantsRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "The swarm of Menus will attack Samus at the top of the room. Tank them or kill them with Screw or Pseudo Screw."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 13,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 13,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 2
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 9,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 9,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 14,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 10,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Junction Above Bottom Blocks",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Item",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Central Junction",
              "short_room": "CrocomireSRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 6,
              "strat_name": "Charge",
              "short_strat_name": "Charge"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 6,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Central Junction",
              "short_room": "CrocomireSRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 6,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 6,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Acid Chozo Statue",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Acid Chozo Statue",
              "short_room": "AcidStatueRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 3,
              "relevant_flags": [
                "f_AcidChozoWithoutSpaceJump"
              ]
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Acid Chozo Statue",
              "short_room": "AcidStatueRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Junction Above Acid Plug, Without Acid",
              "short_room": "AcidStatueRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Junction Right of Morph Tunnel",
              "short_room": "AcidStatueRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Right Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Right Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Right Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Landing Site",
              "node": "Top Left Door",
              "short_room": "LandingSite",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Landing Site",
              "node": "Top Left Door",
              "short_room": "LandingSite",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Landing Site",
              "node": "Junction (Left Ledge Below Bomb Blocks)",
              "short_room": "LandingSite",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Landing Site",
              "node": "Ship",
              "short_room": "LandingSite",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Landing Site",
              "node": "Bottom Right Door",
              "short_room": "LandingSite",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                67,
                56
              ],
              "strat_name": "Over the Top",
              "short_strat_name": "OverTheTop"
            },
            {
              "area": "Crateria",
              "room": "Landing Site",
              "node": "Bottom Right Door",
              "short_room": "LandingSite",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                67,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Landing Site",
              "node": "Bottom Right Door",
              "short_room": "LandingSite",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                67,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Volcano Room",
              "node": "Top Left Door",
              "short_room": "VolcanoRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                68,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Volcano Room",
              "node": "Top Left Door",
              "short_room": "VolcanoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                68,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Volcano Room",
              "node": "Bottom Left Door",
              "short_room": "VolcanoRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Volcano Room",
              "node": "Bottom Left Door",
              "short_room": "VolcanoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                58
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Right Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                58
              ],
              "strat_name": "Run Through",
              "short_strat_name": "RunThrough"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Sand Pit",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                61,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Sand Pit",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                58
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Sand Entrance",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Sand Entrance",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                59
              ],
              "strat_name": "Kill the Owtch",
              "short_strat_name": "KillTheOwtch",
              "strat_notes": [
                "The Owtch can be killed with a Power Bomb or blue speed, or while it is moving leftward with a Super, Charge, or Plasma."
              ]
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                59
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "energy_used": 112,
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                57
              ],
              "strat_name": "Croc Speedway Reverse Spark Through Door",
              "short_strat_name": "CrocSpeedwayReverseSparkThroughDoor",
              "strat_notes": [
                "Spark left through the speed blocks through Croc Speedway.",
                "Then run to the right and back to get speed to go through the rest.",
                "The shinespark expects to kill the crumble bridge pirate, to be safe."
              ]
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_ClearedPitRoom",
          "location": {
            "area": "Crateria",
            "room": "Pit Room",
            "node": "Left Door",
            "coords": [
              62,
              49
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Frozen Ripper Platforms",
              "short_strat_name": "FrozenRipperPlatforms"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "strat_notes": [
                "Enter on the either side of the doorway to make it to the top."
              ],
              "energy_used": 40
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Sand",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "Junction Above Grapple Block",
              "short_room": "PantsRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "The swarm of Menus will attack Samus at the top of the room. Tank them or kill them with Screw or Pseudo Screw."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 13,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 13,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 2
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 9,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 9,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 14,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 10,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Junction Above Bottom Blocks",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                61,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                61,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Entering this room with Morph and any missile capacity (0 current missiles is fine) spawns the enemies in this room and makes both doors gray and unlockable by killing the enemies.",
                "Once the enemies actually spawn, they can be killed with just Power Beam.",
                "Killing the enemies, which makes the doors start flashing is what causes the flag to be set."
              ]
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door Spawn At Junction",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Junction Above Bottom Blocks",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Fall into Room",
              "short_strat_name": "FallIntoRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Leave With Runway (Blocks Intact)",
              "short_strat_name": "LeaveWithRunwayBlocksIntact"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 3,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Cross-Room Speedy Spring Ball Jump",
              "short_strat_name": "CrossRoomSpeedySpringBallJump",
              "strat_notes": [
                "With a runway of at least 12 tiles in the adjacent room, Samus should always be able to jump high enough if she jumps just before hitting the right wall."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 13,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Green Brinstar Main Shaft Ice Clip",
              "short_strat_name": "GreenBrinstarMainShaftIceClip",
              "strat_notes": [
                "Freeze the wall crawler at a precise location in order to jump through the Power Bomb Blocks.",
                "The pixel window is larger and higher with Morph and an X-Ray Stand Up."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_ClearedPlasmaRoom",
          "location": {
            "area": "Brinstar",
            "room": "Plasma Room",
            "node": "Top Left Door",
            "coords": [
              35,
              68
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Shinespark, Come In Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 24
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Top Item (Above Hopper Pit)",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 10,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Right Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Right Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Far Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Far Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Junction",
              "short_room": "SingleChamber",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Screw",
              "short_strat_name": "Screw"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Junction",
              "short_room": "SingleChamber",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Alcoon and Multiviola Farm",
              "short_strat_name": "AlcoonAndMultiviolaFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Middle Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Middle Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                67
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Bottom Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Bottom Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Right Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Right Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Top Left Door",
              "short_room": "PlasmaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Top Left Door",
              "short_room": "PlasmaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                35,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Item",
              "short_room": "PlasmaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                36,
                70
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Item",
              "short_room": "PlasmaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                70
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Item",
              "short_room": "PlasmaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                70
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Central Junction with all Standing Pirates Killed",
              "short_room": "PlasmaRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Simple Weapons",
              "short_strat_name": "SimpleWeapons"
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Top Left Door",
              "short_room": "PlasmaRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Top Left Door",
              "short_room": "PlasmaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "To avoid redundant requirements, obstacle must be destroyed by going to 2->3->1."
              ]
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Top Left Door",
              "short_room": "PlasmaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                68
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "supers_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Top Left Door",
              "short_room": "PlasmaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                68
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Right Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                68
              ],
              "strat_name": "Jump Through the Door Air Ball",
              "short_strat_name": "JumpThroughTheDoorAirBall"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Bottom Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Bottom Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Middle Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Left Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Left Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Metal Pirates Junction",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Metal Pirates Junction",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Charge Spazer Kill",
              "short_strat_name": "ChargeSpazerKill"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Bottom Middle Door (Blocked by Crumble Blocks)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Botom Middle Door Spawn At Junction",
              "short_room": "BigPink",
              "from_node_id": 5,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_ClearedMetalPiratesRoom",
          "location": {
            "area": "Brinstar",
            "room": "Metal Pirates Room",
            "node": "Left Door",
            "coords": [
              37,
              66
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Shinespark, Come In Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 24
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Top Item (Above Hopper Pit)",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 10,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Right Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Right Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Far Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Far Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Junction",
              "short_room": "SingleChamber",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Screw",
              "short_strat_name": "Screw"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Junction",
              "short_room": "SingleChamber",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Alcoon and Multiviola Farm",
              "short_strat_name": "AlcoonAndMultiviolaFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Left Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Left Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Metal Pirates Junction",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Metal Pirates Junction",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Charge Spazer Kill",
              "short_strat_name": "ChargeSpazerKill"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                39,
                66
              ],
              "strat_name": "Dead Pirates",
              "short_strat_name": "DeadPirates"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Bottom Middle Door (Blocked by Crumble Blocks)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Botom Middle Door Spawn At Junction",
              "short_room": "BigPink",
              "from_node_id": 5,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_DefeatedBombTorizo",
          "location": {
            "area": "Crateria",
            "room": "Bomb Torizo Room",
            "node": "Bomb Torizo",
            "coords": [
              70,
              35
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Frozen Ripper Platforms",
              "short_strat_name": "FrozenRipperPlatforms"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "strat_notes": [
                "Enter on the either side of the doorway to make it to the top."
              ],
              "energy_used": 40
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Sand",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "Junction Above Grapple Block",
              "short_room": "PantsRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "The swarm of Menus will attack Samus at the top of the room. Tank them or kill them with Screw or Pseudo Screw."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Junction (Right Pit)",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Morph",
              "short_strat_name": "Morph",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Zeb Farm",
              "short_strat_name": "ZebFarm",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Right Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                65,
                35
              ],
              "strat_name": "Speed Through",
              "short_strat_name": "SpeedThrough"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Right Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                65,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Right Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Left Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Left Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Above Lava Junction",
              "short_room": "LavaDiveRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Lava, Center Namihe",
              "short_room": "LavaDiveRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Reverse Lava Dive Entry",
              "short_strat_name": "ReverseLavaDiveEntry"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Right Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                69,
                35
              ],
              "strat_name": "Reverse Lava Dive (Gravity)",
              "short_strat_name": "ReverseLavaDiveGravity",
              "strat_notes": [
                "Samus will be slowed by lava if SpeedBooster is equipped, even with Gravity."
              ]
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Right Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                69,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Right Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                69,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Left Door",
              "short_room": "BombTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                70,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Left Door",
              "short_room": "BombTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                70,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Bomb Torizo",
              "short_room": "BombTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Bomb Torizo",
              "short_room": "BombTorizoRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Bomb Torizo",
              "short_room": "BombTorizoRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Left Door",
              "short_room": "BombTorizoRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                70,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Left Door",
              "short_room": "BombTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                70,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Left Door",
              "short_room": "BombTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                70,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Right Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                69,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Right Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                69,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Above Lava Junction",
              "short_room": "LavaDiveRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Samus will be slowed by lava if SpeedBooster is equipped, even with Gravity."
              ]
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Left Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Left Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Right Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Right Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Top Left Item",
              "short_room": "EarlySupersRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                35
              ],
              "strat_name": "Zeb Farm",
              "short_strat_name": "ZebFarm"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Junction (Right Pit)",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Morph",
              "short_strat_name": "Morph"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_DefeatedBotwoon",
          "location": {
            "area": "Norfair",
            "room": "Botwoon's Room",
            "node": "Botwoon Phase 2",
            "coords": [
              26,
              50
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Bottom Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Bottom Right Door",
              "short_room": "Climb",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Bottom Right Door",
              "short_room": "Climb",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Botwoon's Room",
              "node": "Left Door",
              "short_room": "BotwoonSRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Botwoon's Room",
              "node": "Left Door",
              "short_room": "BotwoonSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                26,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Botwoon's Room",
              "node": "Botwoon Phase 1",
              "short_room": "BotwoonSRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon's Room",
              "node": "Botwoon Phase 2",
              "short_room": "BotwoonSRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Gravity",
              "short_strat_name": "Gravity",
              "energy_used": 24,
              "supers_used": 9
            },
            {
              "area": "Norfair",
              "room": "Botwoon's Room",
              "node": "Botwoon Phase 2",
              "short_room": "BotwoonSRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Botwoon's Room",
              "node": "Botwoon Phase 2",
              "short_room": "BotwoonSRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Botwoon's Room",
              "node": "Left Door",
              "short_room": "BotwoonSRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                26,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Botwoon's Room",
              "node": "Left Door",
              "short_room": "BotwoonSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                26,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Botwoon's Room",
              "node": "Left Door",
              "short_room": "BotwoonSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Bottom Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Bottom Right Door",
              "short_room": "Climb",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_DefeatedCrocomire",
          "location": {
            "area": "Crateria",
            "room": "Crocomire's Room",
            "node": "Crocomire",
            "coords": [
              57,
              51
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Frozen Ripper Platforms",
              "short_strat_name": "FrozenRipperPlatforms"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "strat_notes": [
                "Enter on the either side of the doorway to make it to the top."
              ],
              "energy_used": 40
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Sand",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "Junction Above Grapple Block",
              "short_room": "PantsRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "The swarm of Menus will attack Samus at the top of the room. Tank them or kill them with Screw or Pseudo Screw."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 13,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 13,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 2
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 9,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 9,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 14,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 10,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Junction Above Bottom Blocks",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Item",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Central Junction",
              "short_room": "CrocomireSRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 6,
              "strat_name": "Charge",
              "short_strat_name": "Charge"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 6,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Junction Behind Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 6,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Item",
              "short_room": "CrocomireSRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 6,
              "coords": [
                64,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Item",
              "short_room": "CrocomireSRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                64,
                51
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Item",
              "short_room": "CrocomireSRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                64,
                51
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Junction Behind Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 4,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 4,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 4,
              "strat_name": "Charge",
              "short_strat_name": "Charge"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 4,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Central Junction",
              "short_room": "CrocomireSRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 4,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                60,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                60,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Item",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Junction Above Bottom Blocks",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Screw",
              "short_strat_name": "Screw"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                61,
                48
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Leave With Runway (Blocks Intact)",
              "short_strat_name": "LeaveWithRunwayBlocksIntact"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 3,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Cross-Room Speedy Spring Ball Jump",
              "short_strat_name": "CrossRoomSpeedySpringBallJump",
              "strat_notes": [
                "With a runway of at least 12 tiles in the adjacent room, Samus should always be able to jump high enough if she jumps just before hitting the right wall."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 13,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Green Brinstar Main Shaft Ice Clip",
              "short_strat_name": "GreenBrinstarMainShaftIceClip",
              "strat_notes": [
                "Freeze the wall crawler at a precise location in order to jump through the Power Bomb Blocks.",
                "The pixel window is larger and higher with Morph and an X-Ray Stand Up."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_DefeatedGoldenTorizo",
          "location": {
            "area": "Norfair",
            "room": "Golden Torizo's Room",
            "node": "Golden Torizo",
            "coords": [
              3,
              51
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Middle Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                7,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "coords": [
                7,
                52
              ],
              "strat_name": "Bomb the Blocks",
              "short_strat_name": "BombTheBlocks"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                5,
                52
              ],
              "strat_name": "Blocks Already Broken",
              "short_strat_name": "BlocksAlreadyBroken",
              "strat_notes": [
                "Kill the ground hoppers by shooting through the morph tunnel, then roll through to the left door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                5,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Right Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Right Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                4,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Golden Torizo",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 3,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Hidden Right Item",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                4,
                51
              ],
              "strat_name": "Space Screw",
              "short_strat_name": "SpaceScrew"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Hidden Right Item",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                4,
                51
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Hidden Right Item",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                4,
                51
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Golden Torizo",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Golden Torizo",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 5,
              "strat_name": "Supers",
              "short_strat_name": "Supers",
              "energy_used": 200,
              "supers_used": 30
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Golden Torizo",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 5,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 20,
              "power_bombs_used": 1
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Right Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                4,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Right Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 5,
              "coords": [
                4,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Right Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door Spawn At Junction",
              "short_room": "MorphBallRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                52
              ],
              "strat_name": "Sidehopper Hit on Entry",
              "short_strat_name": "SidehopperHitOnEntry"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 4,
              "coords": [
                5,
                52
              ],
              "strat_name": "Quick Sidehopper Kill",
              "short_strat_name": "QuickSidehopperKill",
              "strat_notes": [
                "For the Power Bomb and Screw Attack kills, this strat assumes you don't know you're entering the room beforehand.",
                "If you know, it's possible to Power Bomb kill the first two Sidehoppers damage-free by morphing before entering.",
                "For Screw, just entering with a spin jump would work."
              ],
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 5,
              "coords": [
                7,
                52
              ],
              "strat_name": "Bomb the Blocks",
              "short_strat_name": "BombTheBlocks"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 7,
              "coords": [
                9,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_DefeatedPhantoon",
          "location": {
            "area": "Crateria",
            "room": "Phantoon's Room",
            "node": "Phantoon",
            "coords": [
              61,
              41
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Frozen Ripper Platforms",
              "short_strat_name": "FrozenRipperPlatforms"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "strat_notes": [
                "Enter on the either side of the doorway to make it to the top."
              ],
              "energy_used": 40
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Sand",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "Junction Above Grapple Block",
              "short_room": "PantsRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "The swarm of Menus will attack Samus at the top of the room. Tank them or kill them with Screw or Pseudo Screw."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Phantoon's Room",
              "node": "Left Door",
              "short_room": "PhantoonSRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Phantoon's Room",
              "node": "Left Door",
              "short_room": "PhantoonSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                61,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Phantoon's Room",
              "node": "Phantoon",
              "short_room": "PhantoonSRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Phantoon's Room",
              "node": "Phantoon",
              "short_room": "PhantoonSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Phantoon's Room",
              "node": "Phantoon",
              "short_room": "PhantoonSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Phantoon's Room",
              "node": "Left Door",
              "short_room": "PhantoonSRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                61,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Phantoon's Room",
              "node": "Left Door",
              "short_room": "PhantoonSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                61,
                41
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Phantoon's Room",
              "node": "Left Door",
              "short_room": "PhantoonSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                41
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 3,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_DefeatedDraygon",
          "location": {
            "area": "Brinstar",
            "room": "Draygon's Room",
            "node": "Draygon",
            "coords": [
              39,
              57
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Shinespark, Come In Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 24
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with HiJump (Lenient)",
              "short_strat_name": "CrossRoomJumpWithHiJumpLenient",
              "strat_notes": [
                "This assumes a runway of at least 2 tiles in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Right Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Right Doorway",
              "short_room": "CrabHole",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Left Door",
              "short_room": "DraygonSRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Right Door",
              "short_room": "DraygonSRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                40,
                57
              ],
              "strat_name": "Cross Room Jump (Lenient)",
              "short_strat_name": "CrossRoomJumpLenient",
              "strat_notes": [
                "Requires a runway of at least 3 tiles (with no open end) in the adjacent room."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Draygon",
              "short_room": "DraygonSRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Draygon",
              "short_room": "DraygonSRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Gravity Draygon",
              "short_strat_name": "GravityDraygon"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Draygon",
              "short_room": "DraygonSRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Left Door",
              "short_room": "DraygonSRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 5,
              "coords": [
                39,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Left Door",
              "short_room": "DraygonSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 5,
              "coords": [
                39,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Left Door",
              "short_room": "DraygonSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Right Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Right Doorway",
              "short_room": "CrabHole",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless",
              "short_strat_name": "Suitless"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_DefeatedRidley",
          "location": {
            "area": "Norfair",
            "room": "Ridley's Room",
            "node": "Ridley",
            "coords": [
              2,
              51
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Middle Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Morph Maze",
              "short_strat_name": "MorphMaze"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Kill the Enemies",
              "short_strat_name": "KillTheEnemies"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Left Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "This avoids collecting the item."
              ]
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Left Door",
              "short_room": "TheMoat",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                53
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Right Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Left Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                53
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Left Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Left Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Bottom Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Bottom Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Top Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Top Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Left Door",
              "short_room": "RidleySRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Left Door",
              "short_room": "RidleySRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                2,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Ridley",
              "short_room": "RidleySRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Ridley",
              "short_room": "RidleySRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Heat Proof Ridley",
              "short_strat_name": "HeatProofRidley",
              "energy_used": 91,
              "supers_used": 38
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Ridley",
              "short_room": "RidleySRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 5,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Left Door",
              "short_room": "RidleySRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 5,
              "coords": [
                2,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Left Door",
              "short_room": "RidleySRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 5,
              "coords": [
                2,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Left Door",
              "short_room": "RidleySRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Top Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Top Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Bottom Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                53
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Left Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Right Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                53
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Right Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                53
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Left Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Moat SpringBall Bounce, Run Through the Door",
              "short_strat_name": "MoatSpringBallBounceRunThroughTheDoor",
              "strat_notes": [
                "Run, jump, lateral midair morph on the way down, then bounce off the pedestal to get to the other side."
              ]
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Kill the Enemies",
              "short_strat_name": "KillTheEnemies"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Morph Maze",
              "short_strat_name": "MorphMaze"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_KilledMetroidRoom1",
          "location": {
            "area": "Brinstar",
            "room": "Metroid Room 1",
            "node": "Left Door",
            "coords": [
              42,
              68
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Shinespark, Come In Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 24
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Middle Item",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 11,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Junction (Get Past Metroids, Left to Right)",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Ammo Kill",
              "short_strat_name": "AmmoKill",
              "missiles_used": 20
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Right Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                47,
                68
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Junction (Get Past Metroids, Right to Left)",
              "short_room": "MetroidRoom1",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                68
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Middle Item",
              "short_room": "BigPink",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 11,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_KilledMetroidRoom3",
          "location": {
            "area": "Tourian",
            "room": "Metroid Room 3",
            "node": "Right Door",
            "coords": [
              10,
              26
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm",
              "supers_used": 0
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                28
              ],
              "strat_name": "Speed Through",
              "short_strat_name": "SpeedThrough"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Middle Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                16,
                28
              ],
              "strat_name": "Power Bomb the Blocks",
              "short_strat_name": "PowerBombTheBlocks",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Junction Below Power Bomb Blocks",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 7,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 15,
              "coords": [
                13,
                29
              ],
              "strat_name": "Enemy Kill",
              "short_strat_name": "EnemyKill"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 15,
              "coords": [
                13,
                29
              ],
              "strat_name": "Sova, Mella, and Sm. Dessgeega Farm",
              "short_strat_name": "SovaMellaAndSmDessgeegaFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Bottom Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                29
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Right Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Space Jump (Come in Running)",
              "short_strat_name": "SpaceJumpComeInRunning"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Lower Norfair Farming Room",
              "node": "Left Door",
              "short_room": "LowerNorfairFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                29
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Right Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                29
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Junction Above Bomb Block",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Top Left Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                7,
                27
              ],
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Top Left Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                7,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Three Musketeers' Room",
              "node": "Top Left Door",
              "short_room": "ThreeMusketeersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Right Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Right Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Item",
              "short_room": "GravitySuitRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gravity Suit Room",
              "node": "Left Door",
              "short_room": "GravitySuitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Bottom Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Left Door",
              "short_room": "BelowSpazer",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Top Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Top Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Below Spazer",
              "node": "Top Right Door",
              "short_room": "BelowSpazer",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Left Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Left Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                6,
                26
              ],
              "strat_name": "Come In With Shaktool Done Digging",
              "short_strat_name": "ComeInWithShaktoolDoneDigging",
              "relevant_flags": [
                "f_ShaktoolDoneDigging"
              ]
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Right Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                9,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Right Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                9,
                26
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Right Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                9,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Shaktool Room",
              "node": "Right Door",
              "short_room": "ShaktoolRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Left Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Left Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Right Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                15,
                26
              ],
              "strat_name": "Ammo Kill",
              "short_strat_name": "AmmoKill",
              "missiles_used": 15
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Right Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                15,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Right Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                15,
                26
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Right Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                15,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Metroid Room 3",
              "node": "Right Door",
              "short_room": "MetroidRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Top Left Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Top Left Door Spawn At Junction (Above Crumble Blocks)",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Junction Below Top Crumble Blocks",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Ice Beam Gate Room",
              "node": "Right Door",
              "short_room": "IceBeamGateRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Left Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Geemer and Waver Farm",
              "short_strat_name": "GeemerAndWaverFarm"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Item",
              "short_room": "TerminatorRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Terminator Room",
              "node": "Right Door",
              "short_room": "TerminatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_UsedBowlingStatue",
          "location": {
            "area": "Maridia",
            "room": "Bowling Alley",
            "node": "Bowling Chozo Statue",
            "coords": [
              41,
              42
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Left Morph Passage Doorway",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 90
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 15
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0,
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door Spawn At Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling to the right of the floating platform is faster."
              ]
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Kago Farm",
              "short_strat_name": "KagoFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Item",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                44
              ],
              "strat_name": "HiJump Speed Jump",
              "short_strat_name": "HiJumpSpeedJump"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Walljump",
              "short_strat_name": "Walljump"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Top Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Top Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Top Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Middle Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Middle Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bowling Chozo Statue",
              "short_room": "BowlingAlley",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bowling Chozo Statue",
              "short_room": "BowlingAlley",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bowling Chozo Statue",
              "short_room": "BowlingAlley",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                42,
                44
              ],
              "strat_name": "Bowling!",
              "short_strat_name": "Bowling",
              "relevant_flags": [
                "f_DefeatedPhantoon"
              ]
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Double Chamber Walljump Climb Using the Kamer",
              "short_strat_name": "DoubleChamberWalljumpClimbUsingTheKamer",
              "strat_notes": [
                "Wall jump up the left wall and then on the moving platform (Kamer) while avoiding the Fune's fireball.",
                "The Kamers will temporarily move down if Samus is below them, so it is best to walk under the first Kamer before climbing the wall.",
                "It is possible to freeze or kill the Fune with a Super or Power Bomb to make things easier."
              ]
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Viola Farm",
              "short_strat_name": "ViolaFarm"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "HiJump",
              "short_strat_name": "HiJump",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Platform Junction Near Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Middle Junction Near Top Left Pirate",
              "short_room": "FishTank",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Spawn At Junction Near Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Frozen Crab with HiJump",
              "short_strat_name": "SuitlessFrozenCrabWithHiJump",
              "strat_notes": [
                "In the upward channel one right of the door, jump as high as possible to lure a fast crab moving down the tallest mountain. A crouch jump or breaking spin can be helpful.",
                "Damage down the crab while watching it loop around, then ride the crab up the left side.",
                "Freeze the crab at the top of the highest peak, stand on it to jump to the left.",
                "If you lose the fast crab, it is always possible to get it back by climbing the peak to the right. The crab there can be lured with HiJump alone."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_KilledZebetites1",
          "location": {
            "area": "Brinstar",
            "room": "Mother Brain Room",
            "node": "Before First Zebetite",
            "coords": [
              48,
              68
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Junction Below Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 4
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Right of Tunnel)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Zebbo Farms)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Kill the Beetoms",
              "short_strat_name": "KillTheBeetoms",
              "strat_notes": [
                "Killing one Beetom is all that is needed to get to the farm."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 7,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                56,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                56,
                68
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Zebbo Farms)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Kill the Beetoms",
              "short_strat_name": "KillTheBeetoms",
              "strat_notes": [
                "Killing one Beetom is all that is needed to get to the farm."
              ],
              "energy_used": 5
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Right of Tunnel)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                53,
                67
              ],
              "strat_name": "Etecoon E-Tank Beetom Clip",
              "short_strat_name": "EtecoonETankBeetomClip",
              "strat_notes": [
                "Jump and freeze the Beetom at a precise location in order to jump through the crumble blocks.",
                "The pixel window is larger and higher with Morph and an X-Ray Stand Up.",
                "Two Beetom hits are assumed, but with failed attempts it could take more, possibly requiring leaving the Beetom and going back to the right to farm."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "energy_used": 83
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Shinespark Into Room",
              "short_strat_name": "ShinesparkIntoRoom",
              "strat_notes": [
                "Spark through the top of the door to avoid bonking."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Top Junction",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "It is possible to kill the Sidehoppers damageless by jumping into the bottom left corner then quickly spin jumping again."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 13,
              "obstacles_bitmask": 32,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 32,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_DefeatedMotherBrain",
          "location": {
            "area": "Brinstar",
            "room": "Mother Brain Room",
            "node": "Mother Brain (Phases 2 and 3)",
            "coords": [
              48,
              68
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Junction Below Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Mother Brain Ice Zebetite Skip",
              "short_strat_name": "MotherBrainIceZebetiteSkip",
              "strat_notes": [
                "Glitch through the Mother Brain Zebetites by using a frozen Rinka and i-frames.",
                "Freeze the Rinka at its spawn location, then spinjump or Down-Back onto it after acquiring i-frames to clip inside of the Zebetite, then jump through.",
                "Note that Zebetites cause i-frames but deal no damage.",
                "Ice+Wave can freeze the Rinka from above.  Ice+Plasma must freeze the Rinka from below while crouched."
              ],
              "energy_used": 15
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain (Phases 2 and 3)",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Combined Ammo",
              "short_strat_name": "CombinedAmmo",
              "missiles_used": 14,
              "supers_used": 4
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain (Phases 2 and 3)",
              "short_room": "MotherBrainRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 353,
              "supers_used": 39
            }
          ],
          "return_route": []
        },
        {
          "flag": "f_KilledZebetites2",
          "location": {
            "area": "Brinstar",
            "room": "Mother Brain Room",
            "node": "Between First and Second Zebetite",
            "coords": [
              48,
              68
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Junction Below Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between First and Second Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_KilledZebetites1"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between First and Second Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 10,
              "supers_used": 4
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between First and Second Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_KilledZebetites1"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Right of Tunnel)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Zebbo Farms)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Kill the Beetoms",
              "short_strat_name": "KillTheBeetoms",
              "strat_notes": [
                "Killing one Beetom is all that is needed to get to the farm."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 7,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                56,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                56,
                68
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Zebbo Farms)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Kill the Beetoms",
              "short_strat_name": "KillTheBeetoms",
              "strat_notes": [
                "Killing one Beetom is all that is needed to get to the farm."
              ],
              "energy_used": 15,
              "missiles_used": 14,
              "supers_used": 4
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Right of Tunnel)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Mother Brain Ice Zebetite Skip",
              "short_strat_name": "MotherBrainIceZebetiteSkip",
              "strat_notes": [
                "Glitch through the Mother Brain Zebetites by using a frozen Rinka and i-frames.",
                "Freeze the Rinka at its spawn location, then spinjump or Down-Back onto it after acquiring i-frames to clip inside of the Zebetite, then jump through.",
                "Note that Zebetites cause i-frames but deal no damage.",
                "Ice+Wave can freeze the Rinka from above.  Ice+Plasma must freeze the Rinka from below while crouched."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain (Phases 2 and 3)",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Combined Ammo",
              "short_strat_name": "CombinedAmmo",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "missiles_used": 0,
              "supers_used": 0,
              "relevant_flags": [
                "f_DefeatedMotherBrain"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Right Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Right Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Junction (Get Past Metroids, Right to Left)",
              "short_room": "MetroidRoom1",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom1"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                68
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Middle Item",
              "short_room": "BigPink",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 11,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_MotherBrainGlassBroken",
          "location": {
            "area": "Brinstar",
            "room": "Mother Brain Room",
            "node": "Mother Brain",
            "coords": [
              48,
              68
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Junction Below Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Mother Brain Ice Zebetite Skip",
              "short_strat_name": "MotherBrainIceZebetiteSkip",
              "strat_notes": [
                "Glitch through the Mother Brain Zebetites by using a frozen Rinka and i-frames.",
                "Freeze the Rinka at its spawn location, then spinjump or Down-Back onto it after acquiring i-frames to clip inside of the Zebetite, then jump through.",
                "Note that Zebetites cause i-frames but deal no damage.",
                "Ice+Wave can freeze the Rinka from above.  Ice+Plasma must freeze the Rinka from below while crouched."
              ],
              "energy_used": 15
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "missiles_used": 18
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "missiles_used": 14,
              "supers_used": 4
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain (Phases 2 and 3)",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Combined Ammo",
              "short_strat_name": "CombinedAmmo"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "missiles_used": 0,
              "supers_used": 0,
              "relevant_flags": [
                "f_DefeatedMotherBrain"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Right Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Right Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Junction (Get Past Metroids, Right to Left)",
              "short_room": "MetroidRoom1",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom1"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                68
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Middle Item",
              "short_room": "BigPink",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 11,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_KilledZebetites3",
          "location": {
            "area": "Brinstar",
            "room": "Mother Brain Room",
            "node": "Between Second and Third Zebetite",
            "coords": [
              48,
              68
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Junction Below Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between First and Second Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_KilledZebetites1"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between Second and Third Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 5,
              "relevant_flags": [
                "f_KilledZebetites2"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between Second and Third Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 15,
              "supers_used": 4
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between Second and Third Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 5
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between First and Second Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_KilledZebetites2"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0,
              "relevant_flags": [
                "f_KilledZebetites1"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Right of Tunnel)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Zebbo Farms)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Kill the Beetoms",
              "short_strat_name": "KillTheBeetoms",
              "strat_notes": [
                "Killing one Beetom is all that is needed to get to the farm."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 7,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                56,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                56,
                68
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Zebbo Farms)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Kill the Beetoms",
              "short_strat_name": "KillTheBeetoms",
              "strat_notes": [
                "Killing one Beetom is all that is needed to get to the farm."
              ],
              "energy_used": 15,
              "supers_used": 5
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Right of Tunnel)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Mother Brain Ice Zebetite Skip",
              "short_strat_name": "MotherBrainIceZebetiteSkip",
              "strat_notes": [
                "Glitch through the Mother Brain Zebetites by using a frozen Rinka and i-frames.",
                "Freeze the Rinka at its spawn location, then spinjump or Down-Back onto it after acquiring i-frames to clip inside of the Zebetite, then jump through.",
                "Note that Zebetites cause i-frames but deal no damage.",
                "Ice+Wave can freeze the Rinka from above.  Ice+Plasma must freeze the Rinka from below while crouched."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain (Phases 2 and 3)",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Glass Already Broken - Super Kill",
              "short_strat_name": "GlassAlreadyBrokenSuperKill",
              "energy_used": 0,
              "relevant_flags": [
                "f_MotherBrainGlassBroken"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 0,
              "relevant_flags": [
                "f_DefeatedMotherBrain"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Right Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Right Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Junction (Get Past Metroids, Right to Left)",
              "short_room": "MetroidRoom1",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom1"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                68
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Middle Item",
              "short_room": "BigPink",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 11,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "flag": "f_KilledZebetites4",
          "location": {
            "area": "Brinstar",
            "room": "Mother Brain Room",
            "node": "Between Third and Fourth Zebetite",
            "coords": [
              48,
              68
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Junction Below Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between First and Second Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_KilledZebetites1"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between Second and Third Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 5,
              "relevant_flags": [
                "f_KilledZebetites2"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between Third and Fourth Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_KilledZebetites3"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between Third and Fourth Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 15,
              "supers_used": 4
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between Third and Fourth Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 5
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between Second and Third Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_KilledZebetites3"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Between First and Second Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_KilledZebetites2"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0,
              "relevant_flags": [
                "f_KilledZebetites1"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Right of Tunnel)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Zebbo Farms)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Kill the Beetoms",
              "short_strat_name": "KillTheBeetoms",
              "strat_notes": [
                "Killing one Beetom is all that is needed to get to the farm."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 7,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                56,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                56,
                68
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Zebbo Farms)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Kill the Beetoms",
              "short_strat_name": "KillTheBeetoms",
              "strat_notes": [
                "Killing one Beetom is all that is needed to get to the farm."
              ],
              "energy_used": 15,
              "supers_used": 5
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Right of Tunnel)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Mother Brain Ice Zebetite Skip",
              "short_strat_name": "MotherBrainIceZebetiteSkip",
              "strat_notes": [
                "Glitch through the Mother Brain Zebetites by using a frozen Rinka and i-frames.",
                "Freeze the Rinka at its spawn location, then spinjump or Down-Back onto it after acquiring i-frames to clip inside of the Zebetite, then jump through.",
                "Note that Zebetites cause i-frames but deal no damage.",
                "Ice+Wave can freeze the Rinka from above.  Ice+Plasma must freeze the Rinka from below while crouched."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain (Phases 2 and 3)",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Glass Already Broken - Super Kill",
              "short_strat_name": "GlassAlreadyBrokenSuperKill",
              "energy_used": 0,
              "relevant_flags": [
                "f_MotherBrainGlassBroken"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 0,
              "relevant_flags": [
                "f_DefeatedMotherBrain"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Right Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Right Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Junction (Get Past Metroids, Right to Left)",
              "short_room": "MetroidRoom1",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom1"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                68
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Middle Item",
              "short_room": "BigPink",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 11,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        }
      ],
      "doors": [
        {
          "door_type": "red",
          "location": {
            "area": "Brinstar",
            "room": "Pink Brinstar Power Bomb Room",
            "node": "Bottom Right Door",
            "coords": [
              30,
              64
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Shinespark, Come In Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 24
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Elevator Platform",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Left Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                64
              ],
              "strat_name": "SpaceJump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "Use a two tile wide platform to get a good amount of running speed to avoid the room hazards."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Left Door",
              "short_room": "MainHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Left Door",
              "short_room": "MainHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Top Right Door",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Top Right Door",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Top Left Junction",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Safe Weapon Sidehopper Kill",
              "short_strat_name": "SafeWeaponSidehopperKill",
              "strat_notes": [
                "All beam weapons that can take out a Sidehopper in 5 hits or less can reliably take out the Sidehoppers damage-free."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Item",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "coords": [
                30,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Bottom Right Door",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                31,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Bottom Right Door",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                31,
                65
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Bottom Right Door",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                65
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 2
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Left Door",
              "short_room": "SingleChamber",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Left Door",
              "short_room": "SingleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Junction",
              "short_room": "SingleChamber",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Left Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Left Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Metal Pirates Junction",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Metal Pirates Junction",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Charge Spazer Kill",
              "short_strat_name": "ChargeSpazerKill"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Bottom Middle Door (Blocked by Crumble Blocks)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Botom Middle Door Spawn At Junction",
              "short_room": "BigPink",
              "from_node_id": 5,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Brinstar",
            "room": "Etecoon Energy Tank Room",
            "node": "Top Right Door",
            "coords": [
              52,
              67
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Shinespark, Come In Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 24
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Junction Below Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway",
              "supers_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                67
              ],
              "strat_name": "Running Space Jump",
              "short_strat_name": "RunningSpaceJump"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Top Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Top Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Top Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                67
              ],
              "strat_name": "Zeela Farm",
              "short_strat_name": "ZeelaFarm",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Top Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                67
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                67
              ],
              "strat_name": "Running Space Jump",
              "short_strat_name": "RunningSpaceJump"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Right of Tunnel)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Zebbo Farms)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Kill the Beetoms",
              "short_strat_name": "KillTheBeetoms",
              "strat_notes": [
                "Killing one Beetom is all that is needed to get to the farm."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 7,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                56,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                56,
                68
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Zebbo Farms)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Kill the Beetoms",
              "short_strat_name": "KillTheBeetoms",
              "strat_notes": [
                "Killing one Beetom is all that is needed to get to the farm."
              ],
              "energy_used": 5,
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Right of Tunnel)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                53,
                67
              ],
              "strat_name": "Etecoon E-Tank Beetom Clip",
              "short_strat_name": "EtecoonETankBeetomClip",
              "strat_notes": [
                "Jump and freeze the Beetom at a precise location in order to jump through the crumble blocks.",
                "The pixel window is larger and higher with Morph and an X-Ray Stand Up.",
                "Two Beetom hits are assumed, but with failed attempts it could take more, possibly requiring leaving the Beetom and going back to the right to farm."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "energy_used": 83
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Shinespark Into Room",
              "short_strat_name": "ShinesparkIntoRoom",
              "strat_notes": [
                "Spark through the top of the door to avoid bonking."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Top Junction",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "It is possible to kill the Sidehoppers damageless by jumping into the bottom left corner then quickly spin jumping again."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 13,
              "obstacles_bitmask": 32,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 32,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Norfair",
            "room": "Caterpillar Room",
            "node": "Top Right Door (Through Morph Tunnel)",
            "coords": [
              13,
              37
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Junction Below Top Pirate",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Bottom Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                40
              ],
              "strat_name": "ScrewFall",
              "short_strat_name": "ScrewFall",
              "strat_notes": [
                "Fall to the bottom of the room with Screw Attack while weaving around the platforms."
              ]
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Bottom Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Bottom Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Right Door (Through Morph Tunnel)",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Right Door (Through Morph Tunnel)",
              "short_room": "CaterpillarRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Brinstar",
            "room": "Single Chamber",
            "node": "Left Shaft - Bottom Right Door",
            "coords": [
              32,
              65
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Shinespark, Come In Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 24
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Top Item (Above Hopper Pit)",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 10,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Right Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Right Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Far Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Far Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Junction",
              "short_room": "SingleChamber",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Screw",
              "short_strat_name": "Screw"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Junction",
              "short_room": "SingleChamber",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Alcoon and Multiviola Farm",
              "short_strat_name": "AlcoonAndMultiviolaFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Middle Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Middle Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                67
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Bottom Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Bottom Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Bottom Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Bottom Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Middle Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Left Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Left Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Metal Pirates Junction",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Metal Pirates Junction",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Charge Spazer Kill",
              "short_strat_name": "ChargeSpazerKill"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Bottom Middle Door (Blocked by Crumble Blocks)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Botom Middle Door Spawn At Junction",
              "short_room": "BigPink",
              "from_node_id": 5,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Crateria",
            "room": "Crocomire Speedway",
            "node": "Top Right Door",
            "coords": [
              46,
              57
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Shinespark, Come In Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 24
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Junction",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 2
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Right Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                65,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Right Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                65,
                58
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                58
              ],
              "strat_name": "Shinecharge",
              "short_strat_name": "Shinecharge"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Junction",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                59
              ],
              "strat_name": "Kill the Owtch",
              "short_strat_name": "KillTheOwtch",
              "strat_notes": [
                "The Owtch can be killed with a Power Bomb or blue speed, or while it is moving leftward with a Super, Charge, or Plasma."
              ]
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                59
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "energy_used": 112,
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                57
              ],
              "strat_name": "Croc Speedway Reverse Spark Through Door",
              "short_strat_name": "CrocSpeedwayReverseSparkThroughDoor",
              "strat_notes": [
                "Spark left through the speed blocks through Croc Speedway.",
                "Then run to the right and back to get speed to go through the rest.",
                "The shinespark expects to kill the crumble bridge pirate, to be safe."
              ]
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Maridia",
            "room": "Double Chamber",
            "node": "Right Door",
            "coords": [
              36,
              44
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Powamp Farm",
              "short_strat_name": "PowampFarm",
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 10,
              "obstacles_bitmask": 3,
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 90
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 16
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0,
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door Spawn At Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling to the right of the floating platform is faster."
              ]
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Kago Farm",
              "short_strat_name": "KagoFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Item",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                44
              ],
              "strat_name": "HiJump Speed Jump",
              "short_strat_name": "HiJumpSpeedJump"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Walljump",
              "short_strat_name": "Walljump"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Zeb Farm",
              "short_strat_name": "ZebFarm"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Double Chamber Walljump Climb Using the Kamer",
              "short_strat_name": "DoubleChamberWalljumpClimbUsingTheKamer",
              "strat_notes": [
                "Wall jump up the left wall and then on the moving platform (Kamer) while avoiding the Fune's fireball.",
                "The Kamers will temporarily move down if Samus is below them, so it is best to walk under the first Kamer before climbing the wall.",
                "It is possible to freeze or kill the Fune with a Super or Power Bomb to make things easier."
              ]
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Viola Farm",
              "short_strat_name": "ViolaFarm"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "HiJump",
              "short_strat_name": "HiJump",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 3
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 2
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Platform Junction Near Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Middle Junction Near Top Left Pirate",
              "short_room": "FishTank",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Spawn At Junction Near Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Frozen Crab with HiJump",
              "short_strat_name": "SuitlessFrozenCrabWithHiJump",
              "strat_notes": [
                "In the upward channel one right of the door, jump as high as possible to lure a fast crab moving down the tallest mountain. A crouch jump or breaking spin can be helpful.",
                "Damage down the crab while watching it loop around, then ride the crab up the left side.",
                "Freeze the crab at the top of the highest peak, stand on it to jump to the left.",
                "If you lose the fast crab, it is always possible to get it back by climbing the peak to the right. The crab there can be lured with HiJump alone."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Tourian",
            "room": "Plowerhouse Room",
            "node": "Right Door",
            "coords": [
              27,
              23
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 2
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Farm Junction Free of Holtzes",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Quick Kill",
              "short_strat_name": "QuickKill"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Farm Junction Free of Holtzes",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "supers_used": 0
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Farm then Leave",
              "short_strat_name": "FarmThenLeave",
              "strat_notes": [
                "Leaving from the farm node assumes killing all the Holtzes and farming to full before exiting.",
                "Gaining Energy from the farm requires some sort of heat reduction."
              ]
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 1
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Farm Junction Free of Holtzes",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Power Beam Kill",
              "short_strat_name": "PowerBeamKill"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Farm Junction Free of Holtzes",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Farm then Leave",
              "short_strat_name": "FarmThenLeave",
              "strat_notes": [
                "Leaving from the farm node assumes killing all the Holtzes and farming to full before exiting.",
                "Gaining Energy from the farm requires some sort of heat reduction."
              ],
              "supers_used": 2
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 1
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Brinstar",
            "room": "East Sand Hall",
            "node": "Right Door",
            "coords": [
              46,
              67
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Shinespark, Come In Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 24
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Left Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                61
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Left Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Aqueduct Quicksand Room",
              "node": "Top Sand Entrance",
              "short_room": "WestAqueductQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Aqueduct Quicksand Room",
              "node": "Top Sand Entrance",
              "short_room": "WestAqueductQuicksandRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Aqueduct Quicksand Room",
              "node": "Bottom Sand Exit",
              "short_room": "WestAqueductQuicksandRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Aqueduct Quicksand Room",
              "node": "Bottom Sand Exit",
              "short_room": "WestAqueductQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Left Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Left Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Left Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Left Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Aqueduct Quicksand Room",
              "node": "Top Sand Entrance",
              "short_room": "EastAqueductQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Aqueduct Quicksand Room",
              "node": "Top Sand Entrance",
              "short_room": "EastAqueductQuicksandRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Aqueduct Quicksand Room",
              "node": "Bottom Sand Exit",
              "short_room": "EastAqueductQuicksandRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Aqueduct Quicksand Room",
              "node": "Bottom Sand Exit",
              "short_room": "EastAqueductQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Top Sand Entrance",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Top Sand Entrance",
              "short_room": "ButterflyRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Junction Below Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Right of Tunnel)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Zebbo Farms)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Kill the Beetoms",
              "short_strat_name": "KillTheBeetoms",
              "strat_notes": [
                "Killing one Beetom is all that is needed to get to the farm."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 7,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                56,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                56,
                68
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Zebbo Farms)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "strat_name": "Kill the Beetoms",
              "short_strat_name": "KillTheBeetoms",
              "strat_notes": [
                "Killing one Beetom is all that is needed to get to the farm."
              ],
              "energy_used": 5,
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Junction (Right of Tunnel)",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                53,
                67
              ],
              "strat_name": "Etecoon E-Tank Beetom Clip",
              "short_strat_name": "EtecoonETankBeetomClip",
              "strat_notes": [
                "Jump and freeze the Beetom at a precise location in order to jump through the crumble blocks.",
                "The pixel window is larger and higher with Morph and an X-Ray Stand Up.",
                "Two Beetom hits are assumed, but with failed attempts it could take more, possibly requiring leaving the Beetom and going back to the right to farm."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "energy_used": 83
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Shinespark Into Room",
              "short_strat_name": "ShinesparkIntoRoom",
              "strat_notes": [
                "Spark through the top of the door to avoid bonking."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Top Junction",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "It is possible to kill the Sidehoppers damageless by jumping into the bottom left corner then quickly spin jumping again."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 13,
              "obstacles_bitmask": 32,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 32,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Maridia",
            "room": "Kraid Eye Door Room",
            "node": "Bottom Right Door",
            "coords": [
              40,
              43
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Powamp Farm",
              "short_strat_name": "PowampFarm",
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 10,
              "obstacles_bitmask": 3,
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 90
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 16
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0,
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door Spawn At Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling to the right of the floating platform is faster."
              ]
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Kago Farm",
              "short_strat_name": "KagoFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Item",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                44
              ],
              "strat_name": "HiJump Speed Jump",
              "short_strat_name": "HiJumpSpeedJump"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Walljump",
              "short_strat_name": "Walljump"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Zeb Farm",
              "short_strat_name": "ZebFarm",
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 2
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Zeb Farm",
              "short_strat_name": "ZebFarm"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Double Chamber Walljump Climb Using the Kamer",
              "short_strat_name": "DoubleChamberWalljumpClimbUsingTheKamer",
              "strat_notes": [
                "Wall jump up the left wall and then on the moving platform (Kamer) while avoiding the Fune's fireball.",
                "The Kamers will temporarily move down if Samus is below them, so it is best to walk under the first Kamer before climbing the wall.",
                "It is possible to freeze or kill the Fune with a Super or Power Bomb to make things easier."
              ]
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Viola Farm",
              "short_strat_name": "ViolaFarm"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "HiJump",
              "short_strat_name": "HiJump",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 3
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 2
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Platform Junction Near Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Middle Junction Near Top Left Pirate",
              "short_room": "FishTank",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Spawn At Junction Near Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Frozen Crab with HiJump",
              "short_strat_name": "SuitlessFrozenCrabWithHiJump",
              "strat_notes": [
                "In the upward channel one right of the door, jump as high as possible to lure a fast crab moving down the tallest mountain. A crouch jump or breaking spin can be helpful.",
                "Damage down the crab while watching it loop around, then ride the crab up the left side.",
                "Freeze the crab at the top of the highest peak, stand on it to jump to the left.",
                "If you lose the fast crab, it is always possible to get it back by climbing the peak to the right. The crab there can be lured with HiJump alone."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "red",
          "location": {
            "area": "Crateria",
            "room": "Lower Mushrooms",
            "node": "Right Door",
            "coords": [
              61,
              43
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Frozen Ripper Platforms",
              "short_strat_name": "FrozenRipperPlatforms"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "strat_notes": [
                "Enter on the either side of the doorway to make it to the top."
              ],
              "energy_used": 40
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Sand",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "Junction Above Grapple Block",
              "short_room": "PantsRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "The swarm of Menus will attack Samus at the top of the room. Tank them or kill them with Screw or Pseudo Screw."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Left Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Left Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Right Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Right Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Right Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Spring Ball Room",
              "node": "Left Door",
              "short_room": "SpringBallRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Spring Ball Room",
              "node": "Left Door",
              "short_room": "SpringBallRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Spring Ball Room",
              "node": "Left Door",
              "short_room": "SpringBallRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Spring Ball Room",
              "node": "Left Door",
              "short_room": "SpringBallRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Right Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Right Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Left Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Left Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                43
              ],
              "strat_name": "Kago Farm",
              "short_strat_name": "KagoFarm"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Left Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                43
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway",
              "energy_used": 168
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Come in Shinecharging, Leave Shinecharged",
              "short_strat_name": "ComeInShinechargingLeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Shinespark (Come in With Spark)",
              "short_strat_name": "ShinesparkComeInWithSpark"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Norfair",
            "room": "Crab Tunnel",
            "node": "Right Door",
            "coords": [
              20,
              50
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Bottom Left Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                24,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Bottom Left Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                24,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Bottom Left Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Crab Tunnel",
              "node": "Right Door",
              "short_room": "CrabTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Crab Tunnel",
              "node": "Right Door",
              "short_room": "CrabTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Crab Tunnel",
              "node": "Right Door",
              "short_room": "CrabTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Crab Tunnel",
              "node": "Right Door",
              "short_room": "CrabTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 2
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Bottom Left Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Bottom Left Door Spawn At Junction",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Bottom Left Door",
              "short_room": "Climb",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                24,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Wrecked Ship",
            "room": "Business Center",
            "node": "Middle Right Door",
            "coords": [
              50,
              25
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Over Ocean Spark, Through the Door",
              "short_strat_name": "OverOceanSparkThroughTheDoor",
              "strat_notes": [
                "Open the right door before sparking to spark out of it."
              ],
              "energy_used": 106
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 218
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0,
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door Spawn At Junction",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Sidehopper Hit on Entry",
              "short_strat_name": "SidehopperHitOnEntry",
              "energy_used": 30
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Avoid Another Hit",
              "short_strat_name": "AvoidAnotherHit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                31
              ],
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom4"
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Middle Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Middle Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Middle Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Wrecked Ship",
              "room": "Brinstar Pre-Map Room",
              "node": "Left Door",
              "short_room": "BrinstarPreMapRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                30
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Brinstar Pre-Map Room",
              "node": "Left Door",
              "short_room": "BrinstarPreMapRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                30
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Brinstar Pre-Map Room",
              "node": "Right Door",
              "short_room": "BrinstarPreMapRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                53,
                30
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Brinstar Pre-Map Room",
              "node": "Right Door",
              "short_room": "BrinstarPreMapRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                53,
                30
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Brinstar Pre-Map Room",
              "node": "Right Door",
              "short_room": "BrinstarPreMapRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                30
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "East Ocean",
              "node": "Left Door",
              "short_room": "EastOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                30
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "East Ocean",
              "node": "Left Door",
              "short_room": "EastOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                30
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "East Ocean",
              "node": "Left Door",
              "short_room": "EastOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                30
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "East Ocean",
              "node": "Left Door",
              "short_room": "EastOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                30
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Brinstar Pre-Map Room",
              "node": "Right Door",
              "short_room": "BrinstarPreMapRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                30
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Brinstar Pre-Map Room",
              "node": "Right Door",
              "short_room": "BrinstarPreMapRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                30
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Brinstar Pre-Map Room",
              "node": "Right Door",
              "short_room": "BrinstarPreMapRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                30
              ],
              "strat_name": "Zeela & Sidehopper Farm",
              "short_strat_name": "ZeelaSidehopperFarm",
              "supers_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Brinstar Pre-Map Room",
              "node": "Left Door",
              "short_room": "BrinstarPreMapRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                30
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Brinstar Pre-Map Room",
              "node": "Left Door",
              "short_room": "BrinstarPreMapRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                30
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Brinstar Pre-Map Room",
              "node": "Left Door",
              "short_room": "BrinstarPreMapRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                30
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Middle Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Middle Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                30
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                32
              ],
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom4"
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Screw Attack",
              "short_strat_name": "ScrewAttack",
              "strat_notes": [
                "Wait for the top hopper to move right, then jump through the left hopper.",
                "The left hopper may be harder to dodge if the camera is scrolled to the left."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Upper Norfair Farming Room Gate Glitch With Farming",
              "short_strat_name": "UpperNorfairFarmingRoomGateGlitchWithFarming",
              "strat_notes": [
                "Farm before, during, and after the gate glitch in order to open the gate without wasting ammo or Energy."
              ],
              "missiles_used": 1,
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Crateria",
            "room": "Beta Power Bomb Room",
            "node": "Right Door",
            "coords": [
              58,
              41
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Frozen Ripper Platforms",
              "short_strat_name": "FrozenRipperPlatforms"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "strat_notes": [
                "Enter on the either side of the doorway to make it to the top."
              ],
              "energy_used": 40
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Sand",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "Junction Above Grapple Block",
              "short_room": "PantsRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "The swarm of Menus will attack Samus at the top of the room. Tank them or kill them with Screw or Pseudo Screw."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Beta Power Bomb Room",
              "node": "Right Door",
              "short_room": "BetaPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Beta Power Bomb Room",
              "node": "Right Door",
              "short_room": "BetaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Beta Power Bomb Room",
              "node": "Right Door",
              "short_room": "BetaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                41
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Beta Power Bomb Room",
              "node": "Right Door",
              "short_room": "BetaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                41
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 2
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Norfair",
            "room": "Tourian First Room",
            "node": "Right Door",
            "coords": [
              19,
              47
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Middle Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Top Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                50
              ],
              "strat_name": "Enter Shinecharged and Shinespark",
              "short_strat_name": "EnterShinechargedAndShinespark",
              "energy_used": 39
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Kill King Cac by scrolling the camera before Grappling across."
              ]
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Cacatac and Waver Farm",
              "short_strat_name": "CacatacAndWaverFarm",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Left Door",
              "short_room": "FastRipperRoom",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Left Door",
              "short_room": "FastRipperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Junction Left of Green Gate",
              "short_room": "FastRipperRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Attack",
              "short_strat_name": "ScrewAttack"
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Right Door",
              "short_room": "FastRipperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                18,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Right Door",
              "short_room": "FastRipperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                18,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Right Door",
              "short_room": "FastRipperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                18,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Left Door",
              "short_room": "TourianFirstRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Left Door",
              "short_room": "TourianFirstRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Right Door",
              "short_room": "TourianFirstRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Right Door",
              "short_room": "TourianFirstRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Right Door",
              "short_room": "TourianFirstRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 2
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Crab Tunnel",
              "node": "Left Door",
              "short_room": "CrabTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 2
            },
            {
              "area": "Norfair",
              "room": "Crab Tunnel",
              "node": "Left Door",
              "short_room": "CrabTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Crab Tunnel",
              "node": "Right Door",
              "short_room": "CrabTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                23,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Crab Tunnel",
              "node": "Right Door",
              "short_room": "CrabTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                50
              ],
              "strat_name": "Leave With Spring Ball Bounce (Open Gate)",
              "short_strat_name": "LeaveWithSpringBallBounceOpenGate",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Bottom Left Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "strat_name": "Come In With Blue Spring Ball Bounce",
              "short_strat_name": "ComeInWithBlueSpringBallBounce"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Norfair",
            "room": "Bat Room",
            "node": "Right Door",
            "coords": [
              11,
              40
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Bat Room",
              "node": "Right Door",
              "short_room": "BatRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Room",
              "node": "Right Door",
              "short_room": "BatRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Room",
              "node": "Left Door",
              "short_room": "BatRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Room",
              "node": "Left Door",
              "short_room": "BatRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Room",
              "node": "Left Door",
              "short_room": "BatRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Middle Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Middle Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Kill the Pirates",
              "short_strat_name": "KillThePirates"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Pirates Shaft",
              "node": "Bottom Right Door",
              "short_room": "GreenPiratesShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Left Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Left Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Item",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Slow Geruta Kill",
              "short_strat_name": "SlowGerutaKill"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Bubbles Missile Room",
              "node": "Right Door",
              "short_room": "GreenBubblesMissileRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Maridia",
            "room": "Grapple Tutorial Room 3",
            "node": "Right Door",
            "coords": [
              36,
              42
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Powamp Farm",
              "short_strat_name": "PowampFarm",
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Right Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 10,
              "obstacles_bitmask": 3,
              "strat_name": "Gravity Jump",
              "short_strat_name": "GravityJump"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 10,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Spawn At Junction Near Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Middle Junction Near Top Left Pirate",
              "short_room": "FishTank",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Platform Junction Near Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Platform Junction Near Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock)",
              "short_strat_name": "BaseUnlock",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Platform Junction Near Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Return from Unlock)",
              "short_strat_name": "BaseReturnFromUnlock"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Middle Junction Near Top Left Pirate",
              "short_room": "FishTank",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Spawn At Junction Near Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Powamp Farm",
              "short_strat_name": "PowampFarm"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "CanFly",
              "short_strat_name": "CanFly",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Wrecked Ship",
            "room": "Forgotten Highway Kago Room",
            "node": "Bottom Door",
            "coords": [
              59,
              21
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Over Ocean Spark, Through the Door",
              "short_strat_name": "OverOceanSparkThroughTheDoor",
              "strat_notes": [
                "Open the right door before sparking to spark out of it."
              ],
              "energy_used": 106
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 218
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0,
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door Spawn At Junction",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Sidehopper Hit on Entry",
              "short_strat_name": "SidehopperHitOnEntry",
              "energy_used": 30
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Avoid Another Hit",
              "short_strat_name": "AvoidAnotherHit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                31
              ],
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom4"
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                24
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                24
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 2",
              "node": "Top Door",
              "short_room": "TourianEscapeRoom2",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                25
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 1
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 2",
              "node": "Top Door",
              "short_room": "TourianEscapeRoom2",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                25
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 2",
              "node": "Top Door",
              "short_room": "TourianEscapeRoom2",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                25
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 2",
              "node": "Top Door",
              "short_room": "TourianEscapeRoom2",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                25
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                24
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                24
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                32
              ],
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom4"
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Screw Attack",
              "short_strat_name": "ScrewAttack",
              "strat_notes": [
                "Wait for the top hopper to move right, then jump through the left hopper.",
                "The left hopper may be harder to dodge if the camera is scrolled to the left."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Upper Norfair Farming Room Gate Glitch With Farming",
              "short_strat_name": "UpperNorfairFarmingRoomGateGlitchWithFarming",
              "strat_notes": [
                "Farm before, during, and after the gate glitch in order to open the gate without wasting ammo or Energy."
              ],
              "missiles_used": 1,
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Tourian",
            "room": "Main Street",
            "node": "Bottom Right Door",
            "coords": [
              11,
              11
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Shinespark Out Left, HiJump",
              "short_strat_name": "ShinesparkOutLeftHiJump",
              "strat_notes": [
                "Finish shinecharging on the raised plateau, then climb up and spark out the left door."
              ],
              "energy_used": 2
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Enter in Shinespark",
              "short_strat_name": "EnterInShinespark",
              "energy_used": 97
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0,
              "supers_used": 0
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Left Door",
              "short_room": "KraidRechargeStation",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                17
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Left Door",
              "short_room": "KraidRechargeStation",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                17
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Energy Refill",
              "short_room": "KraidRechargeStation",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Missile Refill",
              "short_room": "KraidRechargeStation",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Missile Refill",
              "short_room": "KraidRechargeStation",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Energy Refill",
              "short_room": "KraidRechargeStation",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Left Door",
              "short_room": "KraidRechargeStation",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                17
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Left Door",
              "short_room": "KraidRechargeStation",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                17
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Left Door",
              "short_room": "KraidRechargeStation",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                17
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed",
              "strat_notes": [
                "Building runspeed can speed up the room a noticable amount."
              ]
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Choot Farm",
              "short_strat_name": "ChootFarm"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Water Level Junction",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Crateria",
            "room": "Boyon Gate Hall",
            "node": "Top Right Door",
            "coords": [
              38,
              53
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Middle Left Door (Behind Power Bomb Blocks)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                51
              ],
              "strat_name": "Geega and Beetom Farm",
              "short_strat_name": "GeegaAndBeetomFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Middle Left Door (Behind Power Bomb Blocks)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Middle Left Door (Behind Power Bomb Blocks)",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Middle Left Door (Behind Power Bomb Blocks)",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "West Sand Hall",
              "node": "Right Door",
              "short_room": "WestSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "West Sand Hall",
              "node": "Right Door",
              "short_room": "WestSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "West Sand Hall",
              "node": "Below Sand Entrance",
              "short_room": "WestSandHall",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "West Sand Hall",
              "node": "Left Pillar Junction",
              "short_room": "WestSandHall",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "West Sand Hall",
              "node": "Left Door",
              "short_room": "WestSandHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "West Sand Hall",
              "node": "Left Door",
              "short_room": "WestSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "West Sand Hall",
              "node": "Left Door",
              "short_room": "WestSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Top Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Top Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Top Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                53
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "missiles_used": 15,
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Gate Glitch",
              "short_strat_name": "GateGlitch"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "missiles_used": 0
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Brinstar",
            "room": "Single Chamber",
            "node": "Left Shaft - Top Right Door",
            "coords": [
              32,
              65
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Shinespark, Come In Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 24
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Top Item (Above Hopper Pit)",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 10,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Right Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Right Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Far Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Far Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Junction",
              "short_room": "SingleChamber",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Screw",
              "short_strat_name": "Screw"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Junction",
              "short_room": "SingleChamber",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Alcoon and Multiviola Farm",
              "short_strat_name": "AlcoonAndMultiviolaFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Left Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Left Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Metal Pirates Junction",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Metal Pirates Junction",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Charge Spazer Kill",
              "short_strat_name": "ChargeSpazerKill"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Bottom Middle Door (Blocked by Crumble Blocks)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Botom Middle Door Spawn At Junction",
              "short_room": "BigPink",
              "from_node_id": 5,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Crateria",
            "room": "Glass Tunnel",
            "node": "Bottom Right Door",
            "coords": [
              45,
              55
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Shinespark, Come In Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 24
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Junction",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                59
              ],
              "strat_name": "Kill the Owtch",
              "short_strat_name": "KillTheOwtch",
              "strat_notes": [
                "The Owtch can be killed with a Power Bomb or blue speed, or while it is moving leftward with a Super, Charge, or Plasma."
              ]
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                59
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                57
              ],
              "strat_name": "Croc Speedway Reverse Spark Through Door",
              "short_strat_name": "CrocSpeedwayReverseSparkThroughDoor",
              "strat_notes": [
                "Spark left through the speed blocks through Croc Speedway.",
                "Then run to the right and back to get speed to go through the rest.",
                "The shinespark expects to kill the crumble bridge pirate, to be safe."
              ],
              "energy_used": 94
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Tourian",
            "room": "Wrecked Ship Main Shaft",
            "node": "Top Right Door",
            "coords": [
              22,
              20
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 2
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Farm Junction Free of Holtzes",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Quick Kill",
              "short_strat_name": "QuickKill"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Farm Junction Free of Holtzes",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "supers_used": 0
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Farm then Leave",
              "short_strat_name": "FarmThenLeave",
              "strat_notes": [
                "Leaving from the farm node assumes killing all the Holtzes and farming to full before exiting.",
                "Gaining Energy from the farm requires some sort of heat reduction."
              ]
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Maridia",
            "room": "Attic",
            "node": "Bottom Door",
            "coords": [
              39,
              35
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Powamp Farm",
              "short_strat_name": "PowampFarm",
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "CanFly",
              "short_strat_name": "CanFly"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Top Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                35
              ],
              "strat_name": "Wall Jump",
              "short_strat_name": "WallJump"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Top Right Door",
              "short_room": "WestOcean",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Top Right Door",
              "short_room": "WestOcean",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Attic",
              "node": "Left Door",
              "short_room": "Attic",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Attic",
              "node": "Left Door",
              "short_room": "Attic",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Attic",
              "node": "Bottom Door",
              "short_room": "Attic",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                35
              ],
              "strat_name": "Power On",
              "short_strat_name": "PowerOn"
            },
            {
              "area": "Maridia",
              "room": "Attic",
              "node": "Bottom Door",
              "short_room": "Attic",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Attic",
              "node": "Bottom Door",
              "short_room": "Attic",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Lower Hills Junction",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Powamp Farm",
              "short_strat_name": "PowampFarm"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 7,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "CanFly",
              "short_strat_name": "CanFly",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Crateria",
            "room": "Screw Attack Room",
            "node": "Top Right Door",
            "coords": [
              61,
              48
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Frozen Ripper Platforms",
              "short_strat_name": "FrozenRipperPlatforms"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "strat_notes": [
                "Enter on the either side of the doorway to make it to the top."
              ],
              "energy_used": 40
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Sand",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "Junction Above Grapple Block",
              "short_room": "PantsRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "The swarm of Menus will attack Samus at the top of the room. Tank them or kill them with Screw or Pseudo Screw."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 13,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 13,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 2
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 9,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 9,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 14,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 10,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 2
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 3,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 13,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Green Brinstar Main Shaft Ice Clip",
              "short_strat_name": "GreenBrinstarMainShaftIceClip",
              "strat_notes": [
                "Freeze the wall crawler at a precise location in order to jump through the Power Bomb Blocks.",
                "The pixel window is larger and higher with Morph and an X-Ray Stand Up."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "green",
          "location": {
            "area": "Norfair",
            "room": "Ice Beam Tutorial Room",
            "node": "Right Door",
            "coords": [
              24,
              37
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "supers_used": 0
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 3,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Crateria",
            "room": "Green Brinstar Main Shaft",
            "node": "Below Power Bomb Blocks - Top Right Door",
            "coords": [
              60,
              37
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Frozen Ripper Platforms",
              "short_strat_name": "FrozenRipperPlatforms"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "strat_notes": [
                "Enter on the either side of the doorway to make it to the top."
              ],
              "energy_used": 40
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Sand",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "Junction Above Grapple Block",
              "short_room": "PantsRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "The swarm of Menus will attack Samus at the top of the room. Tank them or kill them with Screw or Pseudo Screw."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 13,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 13,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 1,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Top Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 2
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 7,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 9,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 9,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 13,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Green Brinstar Main Shaft Ice Clip",
              "short_strat_name": "GreenBrinstarMainShaftIceClip",
              "strat_notes": [
                "Freeze the wall crawler at a precise location in order to jump through the Power Bomb Blocks.",
                "The pixel window is larger and higher with Morph and an X-Ray Stand Up."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Brinstar",
            "room": "Red Fish Room",
            "node": "Bottom Door",
            "coords": [
              57,
              66
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Shinespark, Come In Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 24
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Junction Below Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway",
              "supers_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                67
              ],
              "strat_name": "Running Space Jump",
              "short_strat_name": "RunningSpaceJump"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Top Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Top Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Top Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                67
              ],
              "strat_name": "Zeela Farm",
              "short_strat_name": "ZeelaFarm",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Bottom Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Right Vertical Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Right Vertical Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Right Vertical Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Bottom Door",
              "short_room": "RedFishRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Bottom Door",
              "short_room": "RedFishRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Top Left Door",
              "short_room": "RedFishRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                66
              ],
              "strat_name": "Gravity IBJ",
              "short_strat_name": "GravityIBJ"
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Top Left Door",
              "short_room": "RedFishRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                66
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm"
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Bottom Right Ledge",
              "short_room": "RedFishRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 2
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Bottom Door",
              "short_room": "RedFishRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Bottom Door",
              "short_room": "RedFishRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                67
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Right Vertical Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Right Vertical Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Bottom Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Top Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Top Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                67
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                67
              ],
              "strat_name": "Running Space Jump",
              "short_strat_name": "RunningSpaceJump"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "energy_used": 83
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Shinespark Into Room",
              "short_strat_name": "ShinesparkIntoRoom",
              "strat_notes": [
                "Spark through the top of the door to avoid bonking."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Top Junction",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "It is possible to kill the Sidehoppers damageless by jumping into the bottom left corner then quickly spin jumping again."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 13,
              "obstacles_bitmask": 32,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 32,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Crateria",
            "room": "Ice Beam Snake Room",
            "node": "Bottom Right Door",
            "coords": [
              57,
              55
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Shinespark, Come In Shinecharged",
              "short_strat_name": "ShinesparkComeInShinecharged",
              "energy_used": 24
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Farm Junction Left of Gate",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Junction",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 2
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Right Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                65,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Right Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                65,
                58
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                58
              ],
              "strat_name": "Shinecharge",
              "short_strat_name": "Shinecharge"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                58
              ],
              "strat_name": "Cacatac Farm",
              "short_strat_name": "CacatacFarm",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top of the Shaft Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top of the Shaft Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Bottom Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Bottom Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Junction Below Morph Tunnel",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Middle Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                56
              ],
              "strat_name": "Kill Sovas",
              "short_strat_name": "KillSovas"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Middle Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Middle Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Landing Site",
              "node": "Bottom Left Door",
              "short_room": "LandingSite",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Landing Site",
              "node": "Bottom Left Door",
              "short_room": "LandingSite",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Landing Site",
              "node": "Ship",
              "short_room": "LandingSite",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Landing Site",
              "node": "Bottom Right Door",
              "short_room": "LandingSite",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                67,
                56
              ],
              "strat_name": "Through the Blocks",
              "short_strat_name": "ThroughTheBlocks"
            },
            {
              "area": "Crateria",
              "room": "Landing Site",
              "node": "Bottom Right Door",
              "short_room": "LandingSite",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                67,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Landing Site",
              "node": "Bottom Right Door",
              "short_room": "LandingSite",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                67,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Volcano Room",
              "node": "Top Left Door",
              "short_room": "VolcanoRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                68,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Volcano Room",
              "node": "Top Left Door",
              "short_room": "VolcanoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                68,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Volcano Room",
              "node": "Bottom Left Door",
              "short_room": "VolcanoRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Volcano Room",
              "node": "Bottom Left Door",
              "short_room": "VolcanoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                58
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Right Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                58
              ],
              "strat_name": "Run Through",
              "short_strat_name": "RunThrough"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Sand Pit",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                61,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Sand Pit",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                58
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Sand Entrance",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Sand Entrance",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                59
              ],
              "strat_name": "Kill the Owtch",
              "short_strat_name": "KillTheOwtch",
              "strat_notes": [
                "The Owtch can be killed with a Power Bomb or blue speed, or while it is moving leftward with a Super, Charge, or Plasma."
              ]
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                59
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "energy_used": 112,
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                57
              ],
              "strat_name": "Croc Speedway Reverse Spark Through Door",
              "short_strat_name": "CrocSpeedwayReverseSparkThroughDoor",
              "strat_notes": [
                "Spark left through the speed blocks through Croc Speedway.",
                "Then run to the right and back to get speed to go through the rest.",
                "The shinespark expects to kill the crumble bridge pirate, to be safe."
              ]
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Tourian",
            "room": "Grapple Tutorial Room 2",
            "node": "Right Door",
            "coords": [
              39,
              16
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 2
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Farm Junction Free of Holtzes",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Quick Kill",
              "short_strat_name": "QuickKill"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Farm Junction Free of Holtzes",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm",
              "supers_used": 0
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Farm then Leave",
              "short_strat_name": "FarmThenLeave",
              "strat_notes": [
                "Leaving from the farm node assumes killing all the Holtzes and farming to full before exiting.",
                "Gaining Energy from the farm requires some sort of heat reduction."
              ]
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Top of Shaft Without Acid Triggered",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "The pirates are free to kill, although they take some time."
              ]
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Bottom of Shaft",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                21
              ],
              "strat_name": "Leave with Runway, Race the Acid",
              "short_strat_name": "LeaveWithRunwayRaceTheAcid"
            },
            {
              "area": "Tourian",
              "room": "Pillar Room",
              "node": "Left Door",
              "short_room": "PillarRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pillar Room",
              "node": "Right Door",
              "short_room": "PillarRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                21
              ],
              "strat_name": "Space Screw (Come in Running)",
              "short_strat_name": "SpaceScrewComeInRunning"
            },
            {
              "area": "Tourian",
              "room": "Pillar Room",
              "node": "Right Door",
              "short_room": "PillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Bottom Left Door",
              "short_room": "Wasteland",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Bottom Left Door",
              "short_room": "Wasteland",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Below Shot Block",
              "short_room": "Wasteland",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Right of Power Bomb Blocks",
              "short_room": "Wasteland",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 11,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "Wasteland",
              "from_node_id": 4,
              "to_node_id": 7,
              "obstacles_bitmask": 11,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Below Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 11,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "energy_used": 7
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 11,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 11,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Bottom Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Bottom Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm",
              "energy_used": 0,
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Maridia Missile Refill Room",
              "node": "Left Door",
              "short_room": "MaridiaMissileRefillRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                16
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Maridia Missile Refill Room",
              "node": "Left Door",
              "short_room": "MaridiaMissileRefillRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                16
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Maridia Missile Refill Room",
              "node": "Missile Refill",
              "short_room": "MaridiaMissileRefillRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Maridia Missile Refill Room",
              "node": "Missile Refill",
              "short_room": "MaridiaMissileRefillRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill",
              "supers_used": 0
            },
            {
              "area": "Tourian",
              "room": "Maridia Missile Refill Room",
              "node": "Left Door",
              "short_room": "MaridiaMissileRefillRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                16
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Maridia Missile Refill Room",
              "node": "Left Door",
              "short_room": "MaridiaMissileRefillRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                16
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Maridia Missile Refill Room",
              "node": "Left Door",
              "short_room": "MaridiaMissileRefillRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                16
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Left Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                16
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Left Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                16
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Left Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                16
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 1
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Grapple Tutorial Room 2",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom2",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                16
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Grapple Tutorial Room 2",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                16
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Grapple Tutorial Room 2",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                16
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Grapple Tutorial Room 2",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                16
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Left Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                16
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Left Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                16
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Maridia Missile Refill Room",
              "node": "Left Door",
              "short_room": "MaridiaMissileRefillRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                16
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Maridia Missile Refill Room",
              "node": "Left Door",
              "short_room": "MaridiaMissileRefillRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                16
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Maridia Missile Refill Room",
              "node": "Missile Refill",
              "short_room": "MaridiaMissileRefillRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Maridia Missile Refill Room",
              "node": "Missile Refill",
              "short_room": "MaridiaMissileRefillRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Tourian",
              "room": "Maridia Missile Refill Room",
              "node": "Left Door",
              "short_room": "MaridiaMissileRefillRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                16
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Tourian",
              "room": "Maridia Missile Refill Room",
              "node": "Left Door",
              "short_room": "MaridiaMissileRefillRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                16
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Maridia Missile Refill Room",
              "node": "Left Door",
              "short_room": "MaridiaMissileRefillRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                16
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Bottom Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump and aim down to lower the camera to see where the crabs are.",
                "Alternatively use a Power Bomb to kill them or risk tanking a hit."
              ],
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Bottom Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                18
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Below Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "Wasteland",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Morph Bombs",
              "short_strat_name": "MorphBombs"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Right of Power Bomb Blocks",
              "short_room": "Wasteland",
              "from_node_id": 7,
              "to_node_id": 4,
              "obstacles_bitmask": 8,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Left of Power Bomb Blocks",
              "short_room": "Wasteland",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 14,
              "strat_name": "Screw Attack",
              "short_strat_name": "ScrewAttack"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Below Shot Block",
              "short_room": "Wasteland",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 15,
              "strat_name": "HitBox enemy (Power Bomb)",
              "short_strat_name": "HitBoxEnemyPowerBomb"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Bottom Left Door",
              "short_room": "Wasteland",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 15,
              "coords": [
                37,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Bottom Left Door",
              "short_room": "Wasteland",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 15,
              "coords": [
                37,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Bottom Left Door",
              "short_room": "Wasteland",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pillar Room",
              "node": "Right Door",
              "short_room": "PillarRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pillar Room",
              "node": "Right Door",
              "short_room": "PillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pillar Room",
              "node": "Left Door",
              "short_room": "PillarRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                21
              ],
              "strat_name": "Space Screw",
              "short_strat_name": "SpaceScrew",
              "strat_notes": [
                "Break the half pillar near the entrance, then run back to use the longer runway that this opens up."
              ]
            },
            {
              "area": "Tourian",
              "room": "Pillar Room",
              "node": "Left Door",
              "short_room": "PillarRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Bottom of Shaft",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                23
              ],
              "strat_name": "Protected Shaft Climb With Screw Attack",
              "short_strat_name": "ProtectedShaftClimbWithScrewAttack",
              "strat_notes": [
                "Use Screw Attack to avoid Space Pirate attacks while climbing the central shaft.",
                "The Screw Attack effect is not active when Samus is preparing to Walljump."
              ]
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Farm Junction Free of Holtzes",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Power Beam Kill",
              "short_strat_name": "PowerBeamKill"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Farm Junction Free of Holtzes",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Farm then Leave",
              "short_strat_name": "FarmThenLeave",
              "strat_notes": [
                "Leaving from the farm node assumes killing all the Holtzes and farming to full before exiting.",
                "Gaining Energy from the farm requires some sort of heat reduction."
              ],
              "supers_used": 2
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 1
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "door_type": "yellow",
          "location": {
            "area": "Tourian",
            "room": "Watering Hole",
            "node": "Right Door",
            "coords": [
              5,
              20
            ]
          },
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Shinespark Out Left, HiJump",
              "short_strat_name": "ShinesparkOutLeftHiJump",
              "strat_notes": [
                "Finish shinecharging on the raised plateau, then climb up and spark out the left door."
              ],
              "energy_used": 2
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Enter in Shinespark",
              "short_strat_name": "EnterInShinespark",
              "energy_used": 97
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0,
              "supers_used": 0
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "supers_used": 1
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Top Door",
              "short_room": "CrabMaze",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Top Door",
              "short_room": "CrabMaze",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                19
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Crab Maze Middle Junction",
              "short_room": "CrabMaze",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Zeb Farm",
              "short_strat_name": "ZebFarm",
              "supers_used": 0
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "power_bombs_used": 2
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Crab Maze Middle Junction",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Top Door",
              "short_room": "CrabMaze",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Top Door",
              "short_room": "CrabMaze",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                19
              ],
              "strat_name": "Leave With Door Frame Below",
              "short_strat_name": "LeaveWithDoorFrameBelow"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Cross Room Jump - Space Jump",
              "short_strat_name": "CrossRoomJumpSpaceJump",
              "strat_notes": [
                "Spin jump against the left side of the door frame, then use Space Jump to jump straight up through the door.",
                "Stay to the right of the fish as you go up."
              ]
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Left Door",
              "short_room": "KraidRechargeStation",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                17
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Left Door",
              "short_room": "KraidRechargeStation",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                17
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Energy Refill",
              "short_room": "KraidRechargeStation",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Missile Refill",
              "short_room": "KraidRechargeStation",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Missile Refill",
              "short_room": "KraidRechargeStation",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Energy Refill",
              "short_room": "KraidRechargeStation",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Left Door",
              "short_room": "KraidRechargeStation",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                17
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Left Door",
              "short_room": "KraidRechargeStation",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                17
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Kraid Recharge Station",
              "node": "Left Door",
              "short_room": "KraidRechargeStation",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                17
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed",
              "strat_notes": [
                "Building runspeed can speed up the room a noticable amount."
              ]
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Choot Farm",
              "short_strat_name": "ChootFarm"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Water Level Junction",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        }
      ],
      "items": [
        {
          "item": "Missile",
          "location": {
            "area": "Crateria",
            "room": "Early Supers Room",
            "node": "Lower Item",
            "coords": [
              63,
              34
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Frozen Ripper Platforms",
              "short_strat_name": "FrozenRipperPlatforms"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "strat_notes": [
                "Enter on the either side of the doorway to make it to the top."
              ],
              "energy_used": 40
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Sand",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "Junction Above Grapple Block",
              "short_room": "PantsRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "The swarm of Menus will attack Samus at the top of the room. Tank them or kill them with Screw or Pseudo Screw."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Junction (Right Pit)",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Morph",
              "short_strat_name": "Morph",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Zeb Farm",
              "short_strat_name": "ZebFarm",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Lower Item",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                64,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "This has no requirements, but getting back out does."
              ]
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Lower Item",
              "short_room": "EarlySupersRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                64,
                35
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Lower Item",
              "short_room": "EarlySupersRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                64,
                35
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                35
              ],
              "strat_name": "Zeb Farm",
              "short_strat_name": "ZebFarm"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Junction (Right Pit)",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Morph",
              "short_strat_name": "Morph"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "PowerBomb",
          "location": {
            "area": "Tourian",
            "room": "Watering Hole",
            "node": "Left Item",
            "coords": [
              5,
              20
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Shinespark Out Left, HiJump",
              "short_strat_name": "ShinesparkOutLeftHiJump",
              "strat_notes": [
                "Finish shinecharging on the raised plateau, then climb up and spark out the left door."
              ],
              "energy_used": 2
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Enter in Shinespark",
              "short_strat_name": "EnterInShinespark",
              "energy_used": 97
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Top Door",
              "short_room": "CrabMaze",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Top Door",
              "short_room": "CrabMaze",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                19
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Crab Maze Middle Junction",
              "short_room": "CrabMaze",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Junction Between Items",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Left Item",
              "short_room": "WateringHole",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                22
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Left Item",
              "short_room": "WateringHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                22
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Left Item",
              "short_room": "WateringHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                22
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Junction Between Items",
              "short_room": "WateringHole",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Crab Maze Middle Junction",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Top Door",
              "short_room": "CrabMaze",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Top Door",
              "short_room": "CrabMaze",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                19
              ],
              "strat_name": "Leave With Platform Below",
              "short_strat_name": "LeaveWithPlatformBelow"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Cross Room Jump - Spin Jump",
              "short_strat_name": "CrossRoomJumpSpinJump",
              "strat_notes": [
                "Spin jump to the left through the transition.",
                "Bonking the left side of the door frame works but is not required.",
                "Hold left through the transition to avoid the fish and land on the platform to the left.",
                "Then reach the platform above either using a crouch-jump down-grab or by freezing the fish."
              ]
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed",
              "strat_notes": [
                "Building runspeed can speed up the room a noticable amount."
              ]
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Water Level Junction",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "Lower Norfair Escape Power Bomb Room",
            "node": "Item",
            "coords": [
              58,
              60
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Junction",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Escape Power Bomb Room",
              "node": "Top Door",
              "short_room": "LowerNorfairEscapePowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Escape Power Bomb Room",
              "node": "Top Door",
              "short_room": "LowerNorfairEscapePowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Escape Power Bomb Room",
              "node": "Item",
              "short_room": "LowerNorfairEscapePowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Escape Power Bomb Room",
              "node": "Item",
              "short_room": "LowerNorfairEscapePowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                60
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Lower Norfair Escape Power Bomb Room",
              "node": "Item",
              "short_room": "LowerNorfairEscapePowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                60
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Escape Power Bomb Room",
              "node": "Top Door",
              "short_room": "LowerNorfairEscapePowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Escape Power Bomb Room",
              "node": "Top Door",
              "short_room": "LowerNorfairEscapePowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Lower Norfair Escape Power Bomb Room",
              "node": "Top Door",
              "short_room": "LowerNorfairEscapePowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Junction",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                59
              ],
              "strat_name": "Kill the Owtch",
              "short_strat_name": "KillTheOwtch",
              "strat_notes": [
                "The Owtch can be killed with a Power Bomb or blue speed, or while it is moving leftward with a Super, Charge, or Plasma."
              ]
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                59
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "energy_used": 112
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                57
              ],
              "strat_name": "Croc Speedway Reverse Spark Through Door",
              "short_strat_name": "CrocSpeedwayReverseSparkThroughDoor",
              "strat_notes": [
                "Spark left through the speed blocks through Croc Speedway.",
                "Then run to the right and back to get speed to go through the rest.",
                "The shinespark expects to kill the crumble bridge pirate, to be safe."
              ]
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Crateria",
            "room": "Beta Power Bomb Room",
            "node": "Item",
            "coords": [
              58,
              41
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Frozen Ripper Platforms",
              "short_strat_name": "FrozenRipperPlatforms"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "strat_notes": [
                "Enter on the either side of the doorway to make it to the top."
              ],
              "energy_used": 40
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Sand",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "Junction Above Grapple Block",
              "short_room": "PantsRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "The swarm of Menus will attack Samus at the top of the room. Tank them or kill them with Screw or Pseudo Screw."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Beta Power Bomb Room",
              "node": "Right Door",
              "short_room": "BetaPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Beta Power Bomb Room",
              "node": "Right Door",
              "short_room": "BetaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Beta Power Bomb Room",
              "node": "Top Left Junction",
              "short_room": "BetaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Morph Power Beam Sidehopper Kill",
              "short_strat_name": "MorphPowerBeamSidehopperKill",
              "strat_notes": [
                "The Sidehoppers can't hit a morphed Samus, so they can be picked off damage-free."
              ]
            },
            {
              "area": "Crateria",
              "room": "Beta Power Bomb Room",
              "node": "Item",
              "short_room": "BetaPowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                58,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Crateria",
              "room": "Beta Power Bomb Room",
              "node": "Item",
              "short_room": "BetaPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                58,
                42
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Beta Power Bomb Room",
              "node": "Item",
              "short_room": "BetaPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                58,
                42
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Beta Power Bomb Room",
              "node": "Top Left Junction",
              "short_room": "BetaPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Beta Power Bomb Room",
              "node": "Right Door",
              "short_room": "BetaPowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                59,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Beta Power Bomb Room",
              "node": "Right Door",
              "short_room": "BetaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                59,
                41
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Beta Power Bomb Room",
              "node": "Right Door",
              "short_room": "BetaPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                41
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Crateria",
            "room": "Bomb Torizo Room",
            "node": "Item",
            "coords": [
              70,
              35
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Frozen Ripper Platforms",
              "short_strat_name": "FrozenRipperPlatforms"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "strat_notes": [
                "Enter on the either side of the doorway to make it to the top."
              ],
              "energy_used": 40
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Sand",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "Junction Above Grapple Block",
              "short_room": "PantsRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "The swarm of Menus will attack Samus at the top of the room. Tank them or kill them with Screw or Pseudo Screw."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Junction (Right Pit)",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Morph",
              "short_strat_name": "Morph",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Zeb Farm",
              "short_strat_name": "ZebFarm",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Right Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                65,
                35
              ],
              "strat_name": "Speed Through",
              "short_strat_name": "SpeedThrough"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Right Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                65,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Right Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Left Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Left Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Above Lava Junction",
              "short_room": "LavaDiveRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Lava, Center Namihe",
              "short_room": "LavaDiveRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Reverse Lava Dive Entry",
              "short_strat_name": "ReverseLavaDiveEntry"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Right Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                69,
                35
              ],
              "strat_name": "Reverse Lava Dive (Gravity)",
              "short_strat_name": "ReverseLavaDiveGravity",
              "strat_notes": [
                "Samus will be slowed by lava if SpeedBooster is equipped, even with Gravity."
              ]
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Right Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                69,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Right Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                69,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Left Door",
              "short_room": "BombTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                70,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Left Door",
              "short_room": "BombTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                70,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Bomb Torizo",
              "short_room": "BombTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Item",
              "short_room": "BombTorizoRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                70,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Item",
              "short_room": "BombTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                70,
                35
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Item",
              "short_room": "BombTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                70,
                35
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Bomb Torizo",
              "short_room": "BombTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Left Door",
              "short_room": "BombTorizoRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                70,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Left Door",
              "short_room": "BombTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                70,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Bomb Torizo Room",
              "node": "Left Door",
              "short_room": "BombTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                70,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Right Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                69,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Right Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                69,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Above Lava Junction",
              "short_room": "LavaDiveRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Samus will be slowed by lava if SpeedBooster is equipped, even with Gravity."
              ]
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Left Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lava Dive Room",
              "node": "Left Door",
              "short_room": "LavaDiveRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Right Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Right Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Top Left Item",
              "short_room": "EarlySupersRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                35
              ],
              "strat_name": "Zeb Farm",
              "short_strat_name": "ZebFarm"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Junction (Right Pit)",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Morph",
              "short_strat_name": "Morph"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "Pink Brinstar Power Bomb Room",
            "node": "Item",
            "coords": [
              30,
              64
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Top Middle Door (Main Entrance)",
              "short_room": "BigPink",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Right Door",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Elevator Platform",
              "short_room": "MainHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Left Door",
              "short_room": "MainHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                64
              ],
              "strat_name": "SpaceJump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "Use a two tile wide platform to get a good amount of running speed to avoid the room hazards."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Left Door",
              "short_room": "MainHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                64
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Main Hall",
              "node": "Left Door",
              "short_room": "MainHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                64
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Top Right Door",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Top Right Door",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Top Left Junction",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage while Running Through",
              "short_strat_name": "TankTheDamageWhileRunningThrough",
              "strat_notes": [
                "2 hits are expected to be taken.",
                "The first can be either from a Sidehopper or from a spike.",
                "Second hit will be from a Sidehopper.",
                "It is possible to avoid the first hit by opening the door and standing in the doorway while killing the first hopper."
              ],
              "energy_used": 20
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Item",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                30,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Item",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                30,
                65
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Item",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                30,
                65
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Bottom Right Door",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                31,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Bottom Right Door",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                31,
                65
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Power Bomb Room",
              "node": "Bottom Right Door",
              "short_room": "PinkBrinstarPowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                65
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Left Door",
              "short_room": "SingleChamber",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Left Door",
              "short_room": "SingleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Junction",
              "short_room": "SingleChamber",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Left Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Left Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                39,
                66
              ],
              "strat_name": "Hitbox Through Pirates",
              "short_strat_name": "HitboxThroughPirates"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_ClearedMetalPiratesRoom"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Bottom Middle Door (Blocked by Crumble Blocks)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Botom Middle Door Spawn At Junction",
              "short_room": "BigPink",
              "from_node_id": 5,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Tourian",
            "room": "Wasteland",
            "node": "Item",
            "coords": [
              36,
              19
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Farm Junction Free of Holtzes",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Quick Kill",
              "short_strat_name": "QuickKill"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Farm then Leave",
              "short_strat_name": "FarmThenLeave",
              "strat_notes": [
                "Leaving from the farm node assumes killing all the Holtzes and farming to full before exiting.",
                "Gaining Energy from the farm requires some sort of heat reduction."
              ]
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Top of Shaft Without Acid Triggered",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "The pirates are free to kill, although they take some time."
              ]
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Bottom of Shaft",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                21
              ],
              "strat_name": "Leave with Runway, Race the Acid",
              "short_strat_name": "LeaveWithRunwayRaceTheAcid"
            },
            {
              "area": "Tourian",
              "room": "Pillar Room",
              "node": "Left Door",
              "short_room": "PillarRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pillar Room",
              "node": "Right Door",
              "short_room": "PillarRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                21
              ],
              "strat_name": "Space Screw (Come in Running)",
              "short_strat_name": "SpaceScrewComeInRunning"
            },
            {
              "area": "Tourian",
              "room": "Pillar Room",
              "node": "Right Door",
              "short_room": "PillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Bottom Left Door",
              "short_room": "Wasteland",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Bottom Left Door",
              "short_room": "Wasteland",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Below Shot Block",
              "short_room": "Wasteland",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Right of Power Bomb Blocks",
              "short_room": "Wasteland",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 11,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "Wasteland",
              "from_node_id": 4,
              "to_node_id": 7,
              "obstacles_bitmask": 11,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Below Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 11,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "energy_used": 7
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 11,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 11,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Bottom Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Bottom Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm",
              "energy_used": 0,
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Bottom Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump and aim down to lower the camera to see where the crabs are.",
                "Alternatively use a Power Bomb to kill them or risk tanking a hit."
              ]
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Bottom Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                18
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Below Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "Wasteland",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Morph Bombs",
              "short_strat_name": "MorphBombs"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Right of Power Bomb Blocks",
              "short_room": "Wasteland",
              "from_node_id": 7,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Tank the Damage",
              "short_strat_name": "TankTheDamage",
              "energy_used": 40
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Left of Power Bomb Blocks",
              "short_room": "Wasteland",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 80
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Item",
              "short_room": "Wasteland",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                36,
                19
              ],
              "strat_name": "Screw",
              "short_strat_name": "Screw"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Item",
              "short_room": "Wasteland",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                36,
                19
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Item",
              "short_room": "Wasteland",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                36,
                19
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 7
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Left of Power Bomb Blocks",
              "short_room": "Wasteland",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Right of Power Bomb Blocks",
              "short_room": "Wasteland",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 14,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "Wasteland",
              "from_node_id": 4,
              "to_node_id": 7,
              "obstacles_bitmask": 14,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Below Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 14,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 14,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 14,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Bottom Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Bottom Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Right Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                16
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Bottom Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump and aim down to lower the camera to see where the crabs are.",
                "Alternatively use a Power Bomb to kill them or risk tanking a hit."
              ],
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Crateria Kihunter Room",
              "node": "Bottom Door",
              "short_room": "CrateriaKihunterRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                18
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                19
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Below Top Right Door",
              "short_room": "Wasteland",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "Wasteland",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Morph Bombs",
              "short_strat_name": "MorphBombs"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Right of Power Bomb Blocks",
              "short_room": "Wasteland",
              "from_node_id": 7,
              "to_node_id": 4,
              "obstacles_bitmask": 8,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Left of Power Bomb Blocks",
              "short_room": "Wasteland",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 12,
              "strat_name": "Kill Dessgeega (Slow)",
              "short_strat_name": "KillDessgeegaSlow"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Junction Below Shot Block",
              "short_room": "Wasteland",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 15,
              "strat_name": "HitBox enemy (Power Bomb)",
              "short_strat_name": "HitBoxEnemyPowerBomb"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Bottom Left Door",
              "short_room": "Wasteland",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 15,
              "coords": [
                37,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Bottom Left Door",
              "short_room": "Wasteland",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 15,
              "coords": [
                37,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wasteland",
              "node": "Bottom Left Door",
              "short_room": "Wasteland",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pillar Room",
              "node": "Right Door",
              "short_room": "PillarRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pillar Room",
              "node": "Right Door",
              "short_room": "PillarRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pillar Room",
              "node": "Left Door",
              "short_room": "PillarRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                21
              ],
              "strat_name": "Space Screw",
              "short_strat_name": "SpaceScrew",
              "strat_notes": [
                "Break the half pillar near the entrance, then run back to use the longer runway that this opens up."
              ]
            },
            {
              "area": "Tourian",
              "room": "Pillar Room",
              "node": "Left Door",
              "short_room": "PillarRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Bottom of Shaft",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                23
              ],
              "strat_name": "Protected Shaft Climb With Screw Attack",
              "short_strat_name": "ProtectedShaftClimbWithScrewAttack",
              "strat_notes": [
                "Use Screw Attack to avoid Space Pirate attacks while climbing the central shaft.",
                "The Screw Attack effect is not active when Samus is preparing to Walljump."
              ]
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Tourian Escape Room 4",
              "node": "Left Door",
              "short_room": "TourianEscapeRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Right Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Farm Junction Free of Holtzes",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Power Beam Kill",
              "short_strat_name": "PowerBeamKill"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Farm then Leave",
              "short_strat_name": "FarmThenLeave",
              "strat_notes": [
                "Leaving from the farm node assumes killing all the Holtzes and farming to full before exiting.",
                "Gaining Energy from the farm requires some sort of heat reduction."
              ]
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Plowerhouse Room",
              "node": "Left Door",
              "short_room": "PlowerhouseRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                23
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Super",
          "location": {
            "area": "Maridia",
            "room": "Norfair Reserve Tank Room",
            "node": "Hidden Platform Item",
            "coords": [
              34,
              45
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Left Morph Passage Doorway",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 90
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 15
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0,
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door Spawn At Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling to the right of the floating platform is faster."
              ]
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Kago Farm",
              "short_strat_name": "KagoFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Right Door",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Right Door",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Hidden Platform Item",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Hidden Platform Item",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                45
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Hidden Platform Item",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                45
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Right Door",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                45
              ],
              "strat_name": "Lava Proof",
              "short_strat_name": "LavaProof"
            },
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Right Door",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                45
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Right Door",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                45
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Double Chamber Walljump Climb Using the Kamer",
              "short_strat_name": "DoubleChamberWalljumpClimbUsingTheKamer",
              "strat_notes": [
                "Wall jump up the left wall and then on the moving platform (Kamer) while avoiding the Fune's fireball.",
                "The Kamers will temporarily move down if Samus is below them, so it is best to walk under the first Kamer before climbing the wall.",
                "It is possible to freeze or kill the Fune with a Super or Power Bomb to make things easier."
              ]
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Viola Farm",
              "short_strat_name": "ViolaFarm"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "HiJump",
              "short_strat_name": "HiJump",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Platform Junction Near Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Middle Junction Near Top Left Pirate",
              "short_room": "FishTank",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Spawn At Junction Near Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Frozen Crab with HiJump",
              "short_strat_name": "SuitlessFrozenCrabWithHiJump",
              "strat_notes": [
                "In the upward channel one right of the door, jump as high as possible to lure a fast crab moving down the tallest mountain. A crouch jump or breaking spin can be helpful.",
                "Damage down the crab while watching it loop around, then ride the crab up the left side.",
                "Freeze the crab at the top of the highest peak, stand on it to jump to the left.",
                "If you lose the fast crab, it is always possible to get it back by climbing the peak to the right. The crab there can be lured with HiJump alone."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "Ice Beam Room",
            "node": "Item",
            "coords": [
              41,
              57
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump with HiJump (Lenient)",
              "short_strat_name": "CrossRoomJumpWithHiJumpLenient",
              "strat_notes": [
                "This assumes a runway of at least 2 tiles in the adjacent room, although it is easier with more."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Right Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Right Doorway",
              "short_room": "CrabHole",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Left Door",
              "short_room": "DraygonSRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Right Door",
              "short_room": "DraygonSRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                40,
                57
              ],
              "strat_name": "Cross Room Jump (Lenient)",
              "short_strat_name": "CrossRoomJumpLenient",
              "strat_notes": [
                "Requires a runway of at least 3 tiles (with no open end) in the adjacent room."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Right Door",
              "short_room": "DraygonSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                40,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Right Door",
              "short_room": "DraygonSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedDraygon"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Ice Beam Room",
              "node": "Left Door",
              "short_room": "IceBeamRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Ice Beam Room",
              "node": "Left Door",
              "short_room": "IceBeamRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Ice Beam Room",
              "node": "Item",
              "short_room": "IceBeamRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Ice Beam Room",
              "node": "Item",
              "short_room": "IceBeamRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                57
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Ice Beam Room",
              "node": "Item",
              "short_room": "IceBeamRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                57
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Ice Beam Room",
              "node": "Left Door",
              "short_room": "IceBeamRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Ice Beam Room",
              "node": "Left Door",
              "short_room": "IceBeamRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Ice Beam Room",
              "node": "Left Door",
              "short_room": "IceBeamRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Right Door",
              "short_room": "DraygonSRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Right Door",
              "short_room": "DraygonSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                40,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Draygon",
              "short_room": "DraygonSRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Left Door",
              "short_room": "DraygonSRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                39,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Left Door",
              "short_room": "DraygonSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                39,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Draygon's Room",
              "node": "Left Door",
              "short_room": "DraygonSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedDraygon"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Right Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Right Doorway",
              "short_room": "CrabHole",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Top Left Doorway",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                58
              ],
              "strat_name": "Sciser Farm",
              "short_strat_name": "SciserFarm"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Left Door",
              "short_room": "CrabHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Crab Hole",
              "node": "Bottom Right Door",
              "short_room": "CrabHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Left Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Junction Left of Morph Tunnel",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Doesn't require anything, but getting out does."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "East Cactus Alley Junction (Right of Morph Tunnel)",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Bottom Middle Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless",
              "short_strat_name": "Suitless"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": " Top Right Ledge Junction",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Cactus Alley Room",
              "node": "Right Door",
              "short_room": "EastCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                60
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Middle Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                60
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Norfair",
            "room": "Golden Torizo's Room",
            "node": "Top Left Item",
            "coords": [
              3,
              51
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Middle Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Morph Maze",
              "short_strat_name": "MorphMaze"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Kill the Enemies",
              "short_strat_name": "KillTheEnemies"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Left Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "This avoids collecting the item."
              ]
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Left Door",
              "short_room": "TheMoat",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                53
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Right Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Left Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                53
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Left Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Left Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Bottom Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Bottom Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Top Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Top Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Left Door",
              "short_room": "RidleySRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Left Door",
              "short_room": "RidleySRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                2,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Ridley",
              "short_room": "RidleySRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Right Door",
              "short_room": "RidleySRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                2,
                51
              ],
              "strat_name": "Wall Jump",
              "short_strat_name": "WallJump"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Right Door",
              "short_room": "RidleySRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                2,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Right Door",
              "short_room": "RidleySRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedRidley"
              ]
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Left Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Left Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Top Left Item",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                51
              ],
              "strat_name": "GT Bomb Boost to Left Item",
              "short_strat_name": "GTBombBoostToLeftItem",
              "strat_notes": [
                "Uses a single bomb blast to just barely get propelled over the crumble pit."
              ]
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Top Left Item",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                51
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Top Left Item",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                51
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Left Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                51
              ],
              "strat_name": "GT Bomb Boost from Left Item",
              "short_strat_name": "GTBombBoostFromLeftItem",
              "strat_notes": [
                "Use a single bomb blast to just barely get propelled over the crumble pit."
              ]
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Left Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Left Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Right Door",
              "short_room": "RidleySRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Right Door Spawn At Junction",
              "short_room": "RidleySRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Ridley",
              "short_room": "RidleySRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Left Door",
              "short_room": "RidleySRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                2,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Left Door",
              "short_room": "RidleySRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                2,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Left Door",
              "short_room": "RidleySRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedRidley"
              ]
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Top Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Top Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Bottom Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                53
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Left Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Right Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                53
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Right Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                53
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Left Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Moat SpringBall Bounce, Run Through the Door",
              "short_strat_name": "MoatSpringBallBounceRunThroughTheDoor",
              "strat_notes": [
                "Run, jump, lateral midair morph on the way down, then bounce off the pedestal to get to the other side."
              ]
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Kill the Enemies",
              "short_strat_name": "KillTheEnemies"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Morph Maze",
              "short_strat_name": "MorphMaze"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "East Sand Hole",
            "node": "Top Left Item",
            "coords": [
              46,
              65
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Left Item",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Left Item",
              "short_room": "EastSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Left Item",
              "short_room": "EastSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 25
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Junction Below Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Top Junction",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "It is possible to kill the Sidehoppers damageless by jumping into the bottom left corner then quickly spin jumping again."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 13,
              "obstacles_bitmask": 32,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 32,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Norfair",
            "room": "Golden Torizo's Room",
            "node": "Hidden Right Item",
            "coords": [
              3,
              51
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Middle Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Main Junction",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Morph Maze",
              "short_strat_name": "MorphMaze"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Door",
              "short_room": "BubbleMountain",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Right Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Kill the Enemies",
              "short_strat_name": "KillTheEnemies"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Thread The Needle Room",
              "node": "Left Door",
              "short_room": "ThreadTheNeedleRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Right Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Left Door",
              "short_room": "TheMoat",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "This avoids collecting the item."
              ]
            },
            {
              "area": "Norfair",
              "room": "The Moat",
              "node": "Left Door",
              "short_room": "TheMoat",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                53
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Right Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Left Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                53
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Left Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Acid Room",
              "node": "Left Door",
              "short_room": "IceBeamAcidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Bottom Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Bottom Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Top Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Purple Shaft",
              "node": "Top Right Door",
              "short_room": "PurpleShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                1,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Left Door",
              "short_room": "RidleySRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Left Door",
              "short_room": "RidleySRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                2,
                52
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Ridley",
              "short_room": "RidleySRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Right Door",
              "short_room": "RidleySRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                2,
                51
              ],
              "strat_name": "Wall Jump",
              "short_strat_name": "WallJump"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Right Door",
              "short_room": "RidleySRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                2,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ridley's Room",
              "node": "Right Door",
              "short_room": "RidleySRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                2,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedRidley"
              ]
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Left Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Left Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                3,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Golden Torizo Arena Junction (Fight Not Started)",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Hidden Right Item",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                51
              ],
              "strat_name": "SpaceJump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "Avoid touching the ground below GT.  Try not to touch GT without ScrewAttack active."
              ]
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Hidden Right Item",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                51
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Hidden Right Item",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                51
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 20,
              "power_bombs_used": 1
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Golden Torizo Arena Junction (Fight Not Started)",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Right Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Right Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                52
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Golden Torizo's Room",
              "node": "Right Door",
              "short_room": "GoldenTorizoSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                4,
                52
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedGoldenTorizo"
              ]
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door Spawn At Junction",
              "short_room": "MorphBallRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                52
              ],
              "strat_name": "Sidehopper Hit on Entry",
              "short_strat_name": "SidehopperHitOnEntry"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 4,
              "coords": [
                5,
                52
              ],
              "strat_name": "Quick Sidehopper Kill",
              "short_strat_name": "QuickSidehopperKill",
              "strat_notes": [
                "For the Power Bomb and Screw Attack kills, this strat assumes you don't know you're entering the room beforehand.",
                "If you know, it's possible to Power Bomb kill the first two Sidehoppers damage-free by morphing before entering.",
                "For Screw, just entering with a spin jump would work."
              ],
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Left Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 5,
              "coords": [
                7,
                52
              ],
              "strat_name": "Bomb the Blocks",
              "short_strat_name": "BombTheBlocks"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Item",
              "short_room": "MorphBallRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 7,
              "coords": [
                9,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 0
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Ride Elevator Up Spawn At Junction",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Maridia",
            "room": "Bowling Alley",
            "node": "Top Right Item",
            "coords": [
              41,
              42
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Left Morph Passage Doorway",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 90
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 15
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0,
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door Spawn At Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling to the right of the floating platform is faster."
              ]
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Kago Farm",
              "short_strat_name": "KagoFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Item",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                44
              ],
              "strat_name": "HiJump Speed Jump",
              "short_strat_name": "HiJumpSpeedJump"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Walljump",
              "short_strat_name": "Walljump"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Chozo Item",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                44
              ],
              "strat_name": "Bomb the blocks",
              "short_strat_name": "BombTheBlocks",
              "strat_notes": [
                "If using PBs, place it far enough right to reach the shot blocks."
              ]
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Top Right Item",
              "short_room": "BowlingAlley",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                42
              ],
              "strat_name": "Broken Chozo Statue",
              "short_strat_name": "BrokenChozoStatue",
              "energy_used": 32,
              "power_bombs_used": 1,
              "relevant_flags": [
                "f_DefeatedPhantoon"
              ]
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Top Right Item",
              "short_room": "BowlingAlley",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "The item doesn't spawn until Phantoon is defeated."
              ],
              "relevant_flags": [
                "f_DefeatedPhantoon",
                "f_AllItemsSpawn"
              ]
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Top Right Item",
              "short_room": "BowlingAlley",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                42
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Chozo Item",
              "short_room": "BowlingAlley",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "The bomb block respawns. It must be broken on the way back too."
              ]
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Double Chamber Walljump Climb Using the Kamer",
              "short_strat_name": "DoubleChamberWalljumpClimbUsingTheKamer",
              "strat_notes": [
                "Wall jump up the left wall and then on the moving platform (Kamer) while avoiding the Fune's fireball.",
                "The Kamers will temporarily move down if Samus is below them, so it is best to walk under the first Kamer before climbing the wall.",
                "It is possible to freeze or kill the Fune with a Super or Power Bomb to make things easier."
              ]
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Viola Farm",
              "short_strat_name": "ViolaFarm"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "HiJump",
              "short_strat_name": "HiJump",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Platform Junction Near Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Middle Junction Near Top Left Pirate",
              "short_room": "FishTank",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Spawn At Junction Near Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Frozen Crab with HiJump",
              "short_strat_name": "SuitlessFrozenCrabWithHiJump",
              "strat_notes": [
                "In the upward channel one right of the door, jump as high as possible to lure a fast crab moving down the tallest mountain. A crouch jump or breaking spin can be helpful.",
                "Damage down the crab while watching it loop around, then ride the crab up the left side.",
                "Freeze the crab at the top of the highest peak, stand on it to jump to the left.",
                "If you lose the fast crab, it is always possible to get it back by climbing the peak to the right. The crab there can be lured with HiJump alone."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ETank",
          "location": {
            "area": "Maridia",
            "room": "Grapple Beam Room",
            "node": "Item",
            "coords": [
              34,
              41
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Left Morph Passage Doorway",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 90
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 15
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0,
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door Spawn At Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling to the right of the floating platform is faster."
              ]
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Beam Room",
              "node": "Bottom Right Door",
              "short_room": "GrappleBeamRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Beam Room",
              "node": "Bottom Right Door",
              "short_room": "GrappleBeamRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Beam Room",
              "node": "Item",
              "short_room": "GrappleBeamRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Beam Room",
              "node": "Item",
              "short_room": "GrappleBeamRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                43
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Grapple Beam Room",
              "node": "Item",
              "short_room": "GrappleBeamRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                43
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "Grapple Beam Room",
              "node": "Bottom Right Door",
              "short_room": "GrappleBeamRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Beam Room",
              "node": "Bottom Right Door",
              "short_room": "GrappleBeamRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Grapple Beam Room",
              "node": "Bottom Right Door",
              "short_room": "GrappleBeamRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Platform Junction Near Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Middle Junction Near Top Left Pirate",
              "short_room": "FishTank",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Spawn At Junction Near Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Frozen Crab with HiJump",
              "short_strat_name": "SuitlessFrozenCrabWithHiJump",
              "strat_notes": [
                "In the upward channel one right of the door, jump as high as possible to lure a fast crab moving down the tallest mountain. A crouch jump or breaking spin can be helpful.",
                "Damage down the crab while watching it loop around, then ride the crab up the left side.",
                "Freeze the crab at the top of the highest peak, stand on it to jump to the left.",
                "If you lose the fast crab, it is always possible to get it back by climbing the peak to the right. The crab there can be lured with HiJump alone."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Crateria",
            "room": "Hopper Energy Tank Room",
            "node": "Item",
            "coords": [
              65,
              49
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Junction",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top of the Shaft Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top of the Shaft Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Bottom Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Bottom Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Top Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Top Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Bottom Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Bottom Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Right Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Junction Right of Morph Tunnel",
              "short_room": "AcidStatueRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Junction Above Acid Plug, Without Acid",
              "short_room": "AcidStatueRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "relevant_flags": [
                "f_UsedAcidChozoStatue"
              ]
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Central Junction",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedCrocomire"
              ]
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                51
              ],
              "strat_name": "Leave Shinecharged with HiJump",
              "short_strat_name": "LeaveShinechargedWithHiJump",
              "relevant_flags": [
                "f_DefeatedCrocomire",
                "f_DefeatedCrocomire"
              ]
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 3
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Item",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Junction Above Bottom Blocks",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Screw",
              "short_strat_name": "Screw"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                61,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                61,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Right Door",
              "short_room": "PitRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Right Door",
              "short_room": "PitRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                49
              ],
              "strat_name": "Space Pirate Farm",
              "short_strat_name": "SpacePirateFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Right Door",
              "short_room": "PitRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Right Door",
              "short_room": "PitRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Hopper Energy Tank Room",
              "node": "Left Door",
              "short_room": "HopperEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Hopper Energy Tank Room",
              "node": "Left Door",
              "short_room": "HopperEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Hopper Energy Tank Room",
              "node": "Item",
              "short_room": "HopperEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Hopper Energy Tank Room",
              "node": "Item",
              "short_room": "HopperEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                49
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Hopper Energy Tank Room",
              "node": "Item",
              "short_room": "HopperEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                49
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Hopper Energy Tank Room",
              "node": "Left Door",
              "short_room": "HopperEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Hopper Energy Tank Room",
              "node": "Left Door",
              "short_room": "HopperEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Hopper Energy Tank Room",
              "node": "Left Door",
              "short_room": "HopperEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Right Door",
              "short_room": "PitRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Right Door",
              "short_room": "PitRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door Spawn At Junction",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Junction Above Bottom Blocks",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Fall into Room",
              "short_strat_name": "FallIntoRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Leave With Runway (Blocks Intact)",
              "short_strat_name": "LeaveWithRunwayBlocksIntact"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 3,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Cross-Room Speedy Spring Ball Jump",
              "short_strat_name": "CrossRoomSpeedySpringBallJump",
              "strat_notes": [
                "With a runway of at least 12 tiles in the adjacent room, Samus should always be able to jump high enough if she jumps just before hitting the right wall."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 13,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Green Brinstar Main Shaft Ice Clip",
              "short_strat_name": "GreenBrinstarMainShaftIceClip",
              "strat_notes": [
                "Freeze the wall crawler at a precise location in order to jump through the Power Bomb Blocks.",
                "The pixel window is larger and higher with Morph and an X-Ray Stand Up."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "Etecoon Energy Tank Room",
            "node": "Top Item",
            "coords": [
              52,
              67
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Junction Below Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "energy_used": 83
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Shinespark Into Room",
              "short_strat_name": "ShinesparkIntoRoom",
              "strat_notes": [
                "Spark through the top of the door to avoid bonking."
              ]
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Top Junction",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "It is possible to kill the Sidehoppers damageless by jumping into the bottom left corner then quickly spin jumping again."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 13,
              "obstacles_bitmask": 32,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 32,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Maridia",
            "room": "Double Chamber",
            "node": "Item",
            "coords": [
              36,
              44
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Left Morph Passage Doorway",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 90
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 15
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0,
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door Spawn At Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling to the right of the floating platform is faster."
              ]
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Kago Farm",
              "short_strat_name": "KagoFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Item",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                44
              ],
              "strat_name": "HiJump Speed Jump",
              "short_strat_name": "HiJumpSpeedJump"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Item",
              "short_room": "DoubleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                44
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Item",
              "short_room": "DoubleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                44
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Double Chamber Walljump Climb Using the Kamer",
              "short_strat_name": "DoubleChamberWalljumpClimbUsingTheKamer",
              "strat_notes": [
                "Wall jump up the left wall and then on the moving platform (Kamer) while avoiding the Fune's fireball.",
                "The Kamers will temporarily move down if Samus is below them, so it is best to walk under the first Kamer before climbing the wall.",
                "It is possible to freeze or kill the Fune with a Super or Power Bomb to make things easier."
              ]
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Viola Farm",
              "short_strat_name": "ViolaFarm"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "HiJump",
              "short_strat_name": "HiJump",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Platform Junction Near Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Middle Junction Near Top Left Pirate",
              "short_room": "FishTank",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Spawn At Junction Near Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Frozen Crab with HiJump",
              "short_strat_name": "SuitlessFrozenCrabWithHiJump",
              "strat_notes": [
                "In the upward channel one right of the door, jump as high as possible to lure a fast crab moving down the tallest mountain. A crouch jump or breaking spin can be helpful.",
                "Damage down the crab while watching it loop around, then ride the crab up the left side.",
                "Freeze the crab at the top of the highest peak, stand on it to jump to the left.",
                "If you lose the fast crab, it is always possible to get it back by climbing the peak to the right. The crab there can be lured with HiJump alone."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Tourian",
            "room": "Blue Brinstar Energy Tank Room",
            "node": "Hidden Ceiling Item",
            "coords": [
              14,
              11
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Shinespark Out Left, HiJump",
              "short_strat_name": "ShinesparkOutLeftHiJump",
              "strat_notes": [
                "Finish shinecharging on the raised plateau, then climb up and spark out the left door."
              ],
              "energy_used": 2
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Enter in Shinespark",
              "short_strat_name": "EnterInShinespark",
              "energy_used": 97
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Junction Below Speed Blocks",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 9,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Right Item",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                16,
                13
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Passage Doorway",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                13
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Passage Doorway",
              "short_room": "MainStreet",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                13
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Passage Doorway",
              "short_room": "MainStreet",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                13
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Passage Doorway",
              "short_room": "MainStreet",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                13
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Hidden Ceiling Item",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                13
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Hidden Ceiling Item",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                13
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Hidden Ceiling Item",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                13
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Right Item",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                13
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Base strat when entering the room from below."
              ]
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Junction Below Speed Blocks",
              "short_room": "MainStreet",
              "from_node_id": 4,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 9,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed",
              "strat_notes": [
                "Building runspeed can speed up the room a noticable amount."
              ]
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Water Level Junction",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "PowerBomb",
          "location": {
            "area": "Tourian",
            "room": "Main Street",
            "node": "Morph Tunnel Item",
            "coords": [
              11,
              11
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Shinespark Out Left, HiJump",
              "short_strat_name": "ShinesparkOutLeftHiJump",
              "strat_notes": [
                "Finish shinecharging on the raised plateau, then climb up and spark out the left door."
              ],
              "energy_used": 2
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Enter in Shinespark",
              "short_strat_name": "EnterInShinespark",
              "energy_used": 97
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Junction Below Speed Blocks",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 9,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Right Item",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                16,
                13
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Passage Doorway",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                13
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Passage Doorway",
              "short_room": "MainStreet",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                13
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Tunnel Item",
              "short_room": "MainStreet",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                13
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "The crab will not come through the whole tunnel. Retreat to the right to avoid taking a hit."
              ]
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Tunnel Item",
              "short_room": "MainStreet",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                13
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Tunnel Item",
              "short_room": "MainStreet",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                13
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Passage Doorway",
              "short_room": "MainStreet",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                13
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Passage Doorway",
              "short_room": "MainStreet",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                13
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Passage Doorway",
              "short_room": "MainStreet",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                13
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Right Item",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                13
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Base strat when entering the room from below."
              ]
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Junction Below Speed Blocks",
              "short_room": "MainStreet",
              "from_node_id": 4,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 9,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed",
              "strat_notes": [
                "Building runspeed can speed up the room a noticable amount."
              ]
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Water Level Junction",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Plasma",
          "location": {
            "area": "Maridia",
            "room": "Bowling Alley",
            "node": "Bottom Chozo Item",
            "coords": [
              41,
              42
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Left Morph Passage Doorway",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 90
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 15
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0,
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door Spawn At Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling to the right of the floating platform is faster."
              ]
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Kago Farm",
              "short_strat_name": "KagoFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Item",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                44
              ],
              "strat_name": "HiJump Speed Jump",
              "short_strat_name": "HiJumpSpeedJump"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Walljump",
              "short_strat_name": "Walljump"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Chozo Item",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                44
              ],
              "strat_name": "Bomb the blocks",
              "short_strat_name": "BombTheBlocks",
              "strat_notes": [
                "If using PBs, place it far enough right to reach the shot blocks."
              ]
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Chozo Item",
              "short_room": "BowlingAlley",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "The item doesn't spawn until Phantoon is defeated."
              ],
              "relevant_flags": [
                "f_DefeatedPhantoon",
                "f_AllItemsSpawn"
              ]
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Chozo Item",
              "short_room": "BowlingAlley",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                44
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "The bomb block respawns. It must be broken on the way back too."
              ]
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Bowling Alley",
              "node": "Bottom Left Door",
              "short_room": "BowlingAlley",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Bottom Right Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kraid Eye Door Room",
              "node": "Left Door",
              "short_room": "KraidEyeDoorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Right Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Double Chamber Walljump Climb Using the Kamer",
              "short_strat_name": "DoubleChamberWalljumpClimbUsingTheKamer",
              "strat_notes": [
                "Wall jump up the left wall and then on the moving platform (Kamer) while avoiding the Fune's fireball.",
                "The Kamers will temporarily move down if Samus is below them, so it is best to walk under the first Kamer before climbing the wall.",
                "It is possible to freeze or kill the Fune with a Super or Power Bomb to make things easier."
              ]
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Viola Farm",
              "short_strat_name": "ViolaFarm"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "HiJump",
              "short_strat_name": "HiJump",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Platform Junction Near Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Middle Junction Near Top Left Pirate",
              "short_room": "FishTank",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Spawn At Junction Near Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Frozen Crab with HiJump",
              "short_strat_name": "SuitlessFrozenCrabWithHiJump",
              "strat_notes": [
                "In the upward channel one right of the door, jump as high as possible to lure a fast crab moving down the tallest mountain. A crouch jump or breaking spin can be helpful.",
                "Damage down the crab while watching it loop around, then ride the crab up the left side.",
                "Freeze the crab at the top of the highest peak, stand on it to jump to the left.",
                "If you lose the fast crab, it is always possible to get it back by climbing the peak to the right. The crab there can be lured with HiJump alone."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "PowerBomb",
          "location": {
            "area": "Crateria",
            "room": "Spring Ball Room",
            "node": "Item",
            "coords": [
              65,
              43
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Frozen Ripper Platforms",
              "short_strat_name": "FrozenRipperPlatforms"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "strat_notes": [
                "Enter on the either side of the doorway to make it to the top."
              ],
              "energy_used": 40
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Sand",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "Junction Above Grapple Block",
              "short_room": "PantsRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "The swarm of Menus will attack Samus at the top of the room. Tank them or kill them with Screw or Pseudo Screw."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Left Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Left Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Right Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Right Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Right Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Spring Ball Room",
              "node": "Left Door",
              "short_room": "SpringBallRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Spring Ball Room",
              "node": "Left Door",
              "short_room": "SpringBallRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Spring Ball Room",
              "node": "Item",
              "short_room": "SpringBallRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Spring Ball Room",
              "node": "Item",
              "short_room": "SpringBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                44
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Spring Ball Room",
              "node": "Item",
              "short_room": "SpringBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                66,
                44
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Spring Ball Room",
              "node": "Left Door",
              "short_room": "SpringBallRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "It may be necessary to turn off Gravity Suit in order have more time to jump and morph underwater."
              ]
            },
            {
              "area": "Crateria",
              "room": "Spring Ball Room",
              "node": "Left Door",
              "short_room": "SpringBallRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Spring Ball Room",
              "node": "Left Door",
              "short_room": "SpringBallRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                65,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Right Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Right Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Left Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Left Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                43
              ],
              "strat_name": "Kago Farm",
              "short_strat_name": "KagoFarm"
            },
            {
              "area": "Crateria",
              "room": "Lower Mushrooms",
              "node": "Left Door",
              "short_room": "LowerMushrooms",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                43
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway",
              "energy_used": 168
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Right Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Come in Shinecharging, Leave Shinecharged",
              "short_strat_name": "ComeInShinechargingLeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Shinespark (Come in With Spark)",
              "short_strat_name": "ShinesparkComeInWithSpark"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "East Sand Hole",
            "node": "Right Item",
            "coords": [
              46,
              65
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Right Item",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Right Item",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Right Item",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 25
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Junction Below Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Left Door",
              "short_room": "EastSandHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Right Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Top Junction",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "It is possible to kill the Sidehoppers damageless by jumping into the bottom left corner then quickly spin jumping again."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 13,
              "obstacles_bitmask": 32,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 32,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Wave",
          "location": {
            "area": "Brinstar",
            "room": "Plasma Room",
            "node": "Item",
            "coords": [
              35,
              68
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Top Item (Above Hopper Pit)",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 10,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Middle Doorway (Behind the Power Bomb Blocks)",
              "short_room": "BigPink",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                65
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Right Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Right Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Final Missile Bombway",
              "node": "Left Door",
              "short_room": "FinalMissileBombway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                65
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Far Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Far Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Junction",
              "short_room": "SingleChamber",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Screw",
              "short_strat_name": "Screw"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Junction",
              "short_room": "SingleChamber",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Alcoon and Multiviola Farm",
              "short_strat_name": "AlcoonAndMultiviolaFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Middle Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Middle Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                67
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Bottom Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Bottom Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Right Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Right Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Top Left Door",
              "short_room": "PlasmaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Top Left Door",
              "short_room": "PlasmaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                35,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Item",
              "short_room": "PlasmaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                36,
                70
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Item",
              "short_room": "PlasmaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                70
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Item",
              "short_room": "PlasmaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                70
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Top Left Door",
              "short_room": "PlasmaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Plasma Room",
              "node": "Top Left Door",
              "short_room": "PlasmaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                68
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway",
              "relevant_flags": [
                "f_ClearedPlasmaRoom"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Right Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                68
              ],
              "strat_name": "Jump Through the Door",
              "short_strat_name": "JumpThroughTheDoor"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Blue Brinstar Boulder Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarBoulderRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Bottom Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Bottom Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Middle Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Single Chamber",
              "node": "Left Shaft - Top Right Door",
              "short_room": "SingleChamber",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Left Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Left Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship Entrance",
              "node": "Right Door",
              "short_room": "WreckedShipEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Left Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                37,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                39,
                66
              ],
              "strat_name": "Hitbox Through Pirates",
              "short_strat_name": "HitboxThroughPirates"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Metal Pirates Room",
              "node": "Right Door",
              "short_room": "MetalPiratesRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_ClearedMetalPiratesRoom"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Bottom Middle Door (Blocked by Crumble Blocks)",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Left Side - Botom Middle Door Spawn At Junction",
              "short_room": "BigPink",
              "from_node_id": 5,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Crateria",
            "room": "Screw Attack Room",
            "node": "Item",
            "coords": [
              61,
              48
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Junction",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top of the Shaft Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top of the Shaft Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Bottom Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Bottom Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Top Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Top Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Bottom Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Bottom Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Right Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Junction Right of Morph Tunnel",
              "short_room": "AcidStatueRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Junction Above Acid Plug, Without Acid",
              "short_room": "AcidStatueRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "relevant_flags": [
                "f_UsedAcidChozoStatue"
              ]
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Central Junction",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedCrocomire"
              ]
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedCrocomire"
              ]
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Item",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Item",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Item",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Junction Above Bottom Blocks",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Screw",
              "short_strat_name": "Screw"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                61,
                48
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Leave With Runway (Blocks Intact)",
              "short_strat_name": "LeaveWithRunwayBlocksIntact"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 3,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Cross-Room Speedy Spring Ball Jump",
              "short_strat_name": "CrossRoomSpeedySpringBallJump",
              "strat_notes": [
                "With a runway of at least 12 tiles in the adjacent room, Samus should always be able to jump high enough if she jumps just before hitting the right wall."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 13,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Green Brinstar Main Shaft Ice Clip",
              "short_strat_name": "GreenBrinstarMainShaftIceClip",
              "strat_notes": [
                "Freeze the wall crawler at a precise location in order to jump through the Power Bomb Blocks.",
                "The pixel window is larger and higher with Morph and an X-Ray Stand Up."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Crateria",
            "room": "Pit Room",
            "node": "Item",
            "coords": [
              62,
              49
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Junction",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top of the Shaft Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top of the Shaft Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Bottom Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Bottom Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Top Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Top Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Bottom Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Bottom Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Right Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Junction Right of Morph Tunnel",
              "short_room": "AcidStatueRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Junction Above Acid Plug, Without Acid",
              "short_room": "AcidStatueRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "relevant_flags": [
                "f_UsedAcidChozoStatue"
              ]
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Central Junction",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedCrocomire"
              ]
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedCrocomire"
              ]
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Item",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Junction Above Bottom Blocks",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Screw",
              "short_strat_name": "Screw"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                61,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                61,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Item",
              "short_room": "PitRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                62,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Item",
              "short_room": "PitRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                62,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Item doesn't spawn unless Samus has Morph and Missiles, even if Zebes is awake."
              ],
              "relevant_flags": [
                "f_AllItemsSpawn"
              ]
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Item",
              "short_room": "PitRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                62,
                50
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pit Room",
              "node": "Left Door",
              "short_room": "PitRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Middle Right Door Spawn At Junction",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Junction Above Bottom Blocks",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Fall into Room",
              "short_strat_name": "FallIntoRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Leave With Runway (Blocks Intact)",
              "short_strat_name": "LeaveWithRunwayBlocksIntact"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 3,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Cross-Room Speedy Spring Ball Jump",
              "short_strat_name": "CrossRoomSpeedySpringBallJump",
              "strat_notes": [
                "With a runway of at least 12 tiles in the adjacent room, Samus should always be able to jump high enough if she jumps just before hitting the right wall."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 13,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Green Brinstar Main Shaft Ice Clip",
              "short_strat_name": "GreenBrinstarMainShaftIceClip",
              "strat_notes": [
                "Freeze the wall crawler at a precise location in order to jump through the Power Bomb Blocks.",
                "The pixel window is larger and higher with Morph and an X-Ray Stand Up."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ETank",
          "location": {
            "area": "Norfair",
            "room": "Wrecked Ship East Super Room",
            "node": "Item (Behind the Bomb Wall)",
            "coords": [
              33,
              48
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Right Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Right Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Right Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship East Super Room",
              "node": "Left Door",
              "short_room": "WreckedShipEastSuperRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship East Super Room",
              "node": "Left Door",
              "short_room": "WreckedShipEastSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship East Super Room",
              "node": "Item (Behind the Bomb Wall)",
              "short_room": "WreckedShipEastSuperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "By normal means, the path can't be passed unless the Workrobot is activated (so Phantoon dead)"
              ],
              "relevant_flags": [
                "f_DefeatedPhantoon"
              ]
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship East Super Room",
              "node": "Item (Behind the Bomb Wall)",
              "short_room": "WreckedShipEastSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "The item doesn't spawn until Phantoon is defeated."
              ],
              "relevant_flags": [
                "f_DefeatedPhantoon",
                "f_AllItemsSpawn"
              ]
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Wrecked Ship East Super Room",
              "node": "Item (Behind the Bomb Wall)",
              "short_room": "WreckedShipEastSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                48
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship East Super Room",
              "node": "Left Door",
              "short_room": "WreckedShipEastSuperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "By normal means, the path can't be passed unless the Workrobot is activated (so Phantoon dead)"
              ],
              "relevant_flags": [
                "f_DefeatedPhantoon"
              ]
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship East Super Room",
              "node": "Left Door",
              "short_room": "WreckedShipEastSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Wrecked Ship East Super Room",
              "node": "Left Door",
              "short_room": "WreckedShipEastSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Right Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Right Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 4,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Tourian",
            "room": "Watering Hole",
            "node": "Right Item",
            "coords": [
              5,
              20
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Shinespark Out Left, HiJump",
              "short_strat_name": "ShinesparkOutLeftHiJump",
              "strat_notes": [
                "Finish shinecharging on the raised plateau, then climb up and spark out the left door."
              ],
              "energy_used": 2
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Enter in Shinespark",
              "short_strat_name": "EnterInShinespark",
              "energy_used": 97
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Top Door",
              "short_room": "CrabMaze",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Top Door",
              "short_room": "CrabMaze",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                19
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Crab Maze Middle Junction",
              "short_room": "CrabMaze",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Junction Between Items",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Item",
              "short_room": "WateringHole",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                22
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Item",
              "short_room": "WateringHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                22
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Item",
              "short_room": "WateringHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                5,
                22
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Junction Between Items",
              "short_room": "WateringHole",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Watering Hole",
              "node": "Right Door",
              "short_room": "WateringHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                6,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Left Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                7,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Dust Torizo Room",
              "node": "Right Door",
              "short_room": "DustTorizoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                8,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Left Door",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                9,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Crab Maze Middle Junction",
              "short_room": "CrabMaze",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Top Door",
              "short_room": "CrabMaze",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Crab Maze",
              "node": "Top Door",
              "short_room": "CrabMaze",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                19
              ],
              "strat_name": "Leave With Platform Below",
              "short_strat_name": "LeaveWithPlatformBelow"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Cross Room Jump - Spin Jump",
              "short_strat_name": "CrossRoomJumpSpinJump",
              "strat_notes": [
                "Spin jump to the left through the transition.",
                "Bonking the left side of the door frame works but is not required.",
                "Hold left through the transition to avoid the fish and land on the platform to the left.",
                "Then reach the platform above either using a crouch-jump down-grab or by freezing the fish."
              ]
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed",
              "strat_notes": [
                "Building runspeed can speed up the room a noticable amount."
              ]
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Water Level Junction",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Wrecked Ship",
            "room": "Wave Beam Room",
            "node": "Item",
            "coords": [
              60,
              26
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Over Ocean Spark, Through the Door",
              "short_strat_name": "OverOceanSparkThroughTheDoor",
              "strat_notes": [
                "Open the right door before sparking to spark out of it."
              ],
              "energy_used": 106
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 218
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door Spawn At Junction",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Sidehopper Hit on Entry",
              "short_strat_name": "SidehopperHitOnEntry",
              "energy_used": 30
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Avoid Another Hit",
              "short_strat_name": "AvoidAnotherHit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                31
              ],
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom4"
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                24
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 2",
              "node": "Top Door",
              "short_room": "TourianEscapeRoom2",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                25
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 2",
              "node": "Top Door",
              "short_room": "TourianEscapeRoom2",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                25
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 2",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom2",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 2",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 2",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Wave Beam Room",
              "node": "Left Door",
              "short_room": "WaveBeamRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Wave Beam Room",
              "node": "Left Door",
              "short_room": "WaveBeamRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Wave Beam Room",
              "node": "Item",
              "short_room": "WaveBeamRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Wave Beam Room",
              "node": "Item",
              "short_room": "WaveBeamRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                26
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Wrecked Ship",
              "room": "Wave Beam Room",
              "node": "Item",
              "short_room": "WaveBeamRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                26
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Wrecked Ship",
              "room": "Wave Beam Room",
              "node": "Left Door",
              "short_room": "WaveBeamRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Wave Beam Room",
              "node": "Left Door",
              "short_room": "WaveBeamRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Wave Beam Room",
              "node": "Left Door",
              "short_room": "WaveBeamRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 2",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom2",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 2",
              "node": "Right Door",
              "short_room": "TourianEscapeRoom2",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 2",
              "node": "Top Door",
              "short_room": "TourianEscapeRoom2",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                25
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 2",
              "node": "Top Door",
              "short_room": "TourianEscapeRoom2",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                25
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Tourian Escape Room 2",
              "node": "Top Door",
              "short_room": "TourianEscapeRoom2",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                25
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                24
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                24
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Forgotten Highway Kago Room",
              "node": "Top Left Door",
              "short_room": "ForgottenHighwayKagoRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Right Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Statues Hallway",
              "node": "Left Door",
              "short_room": "StatuesHallway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Right Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Spore Spawn Farming Room",
              "node": "Left Door",
              "short_room": "SporeSpawnFarmingRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                21
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Right Door",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                21
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Green Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "GreenBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                24
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Elevator",
              "short_room": "BusinessCenter",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                25
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Main Junction",
              "short_room": "BusinessCenter",
              "from_node_id": 7,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 8,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Wrecked Ship",
              "room": "Business Center",
              "node": "Bottom Right Door",
              "short_room": "BusinessCenter",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Top Left Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                51,
                32
              ],
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom4"
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Metroid Room 4",
              "node": "Bottom Door",
              "short_room": "MetroidRoom4",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                32
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Top Right Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Screw Attack",
              "short_strat_name": "ScrewAttack",
              "strat_notes": [
                "Wait for the top hopper to move right, then jump through the left hopper.",
                "The left hopper may be harder to dodge if the camera is scrolled to the left."
              ]
            },
            {
              "area": "Wrecked Ship",
              "room": "Blue Hopper Room",
              "node": "Left Door",
              "short_room": "BlueHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Right Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Top Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Floating Platform Junction",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Upper Norfair Farming Room Gate Glitch With Farming",
              "short_strat_name": "UpperNorfairFarmingRoomGateGlitchWithFarming",
              "strat_notes": [
                "Farm before, during, and after the gate glitch in order to open the gate without wasting ammo or Energy."
              ],
              "missiles_used": 1
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "missiles_used": 0
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Upper Norfair Farming Room",
              "node": "Bottom Left Door",
              "short_room": "UpperNorfairFarmingRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                34
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Top Right Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                34
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Middle Junction (Ledge Right of Morph Tunnel)",
              "short_room": "KronicBoostRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Kronic Boost Room",
              "node": "Bottom Left Door",
              "short_room": "KronicBoostRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Right Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 4,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ReserveTank",
          "location": {
            "area": "Brinstar",
            "room": "West Sand Hole",
            "node": "Top Left - Right Item",
            "coords": [
              46,
              62
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Below Morph Tunnel Junction",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Avoid Sand",
              "short_strat_name": "AvoidSand",
              "strat_notes": [
                "Land on the solid ground to the right and space jump or Springball over the sand."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Morph Tunnel Junction",
              "short_room": "WestSandHole",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gravity",
              "short_strat_name": "Gravity",
              "strat_notes": [
                "Jump and morph directly into the morph tunnel.  Using a walljump can help make the jump safer."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Junction Between Items",
              "short_room": "WestSandHole",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Left - Right Item",
              "short_room": "WestSandHole",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Left - Right Item",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                62
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Left - Right Item",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                62
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 2
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Junction Between Items",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Morph Tunnel Junction",
              "short_room": "WestSandHole",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Below Morph Tunnel Junction",
              "short_room": "WestSandHole",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Hidden Morph Tunnel Junction",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Left Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Left Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Aqueduct Quicksand Room",
              "node": "Top Sand Entrance",
              "short_room": "EastAqueductQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Aqueduct Quicksand Room",
              "node": "Top Sand Entrance",
              "short_room": "EastAqueductQuicksandRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Aqueduct Quicksand Room",
              "node": "Bottom Sand Exit",
              "short_room": "EastAqueductQuicksandRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Aqueduct Quicksand Room",
              "node": "Bottom Sand Exit",
              "short_room": "EastAqueductQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Top Sand Entrance",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Top Sand Entrance",
              "short_room": "ButterflyRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Top Junction",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "It is possible to kill the Sidehoppers damageless by jumping into the bottom left corner then quickly spin jumping again."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 13,
              "obstacles_bitmask": 32,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 32,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Maridia",
            "room": "West Ocean",
            "node": "Left Morph Maze Item",
            "coords": [
              33,
              32
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Left Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Middle Junction (Left of Morph Tunnel)",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Item",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Break the tunnel block with a Bomb and then return to safety.",
                "Break the runway block on the next cycle.",
                "SpringBall helps avoid acid damage.",
                "Bombing Samus up through the runway with a second Bomb can help, or it can trap Samus in the acid if liquid physics take effect."
              ],
              "energy_used": 68
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 3,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Energy Tank Room",
              "node": "Right Door",
              "short_room": "GauntletEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                26
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Left Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                26
              ],
              "strat_name": "Mochtroid Farm",
              "short_strat_name": "MochtroidFarm",
              "energy_used": 0
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Top Right Door",
              "short_room": "Colosseum",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "While that one walljump near the end is a bit precise, it does not require a delayed walljump."
              ]
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Colosseum",
              "node": "Bottom Right Door",
              "short_room": "Colosseum",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                27
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Top Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Right Door",
              "short_room": "DachoraRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                47,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Bottom Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                33
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Bottom Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                41,
                33
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Dachora Room",
              "node": "Bottom Left Door",
              "short_room": "DachoraRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                33
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Upper Right Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                33
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Upper Right Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                33
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Top Junction",
              "short_room": "WestOcean",
              "from_node_id": 3,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Morph Maze Junction (Below Super Block)",
              "short_room": "WestOcean",
              "from_node_id": 12,
              "to_node_id": 14,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "The super block respawns."
              ],
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Left Morph Maze Item",
              "short_room": "WestOcean",
              "from_node_id": 14,
              "to_node_id": 10,
              "obstacles_bitmask": 1,
              "coords": [
                33,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Left Morph Maze Item",
              "short_room": "WestOcean",
              "from_node_id": 10,
              "to_node_id": 10,
              "obstacles_bitmask": 1,
              "coords": [
                33,
                34
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Left Morph Maze Item",
              "short_room": "WestOcean",
              "from_node_id": 10,
              "to_node_id": 10,
              "obstacles_bitmask": 1,
              "coords": [
                33,
                34
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 10,
              "to_node_id": 13,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "Wrecked Ship West Super Room",
            "node": "Item",
            "coords": [
              56,
              66
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Right Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hole",
              "node": "Bottom Right Sand Exit",
              "short_room": "EastSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Top Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Junction Below Sand Entrance",
              "short_room": "EastSandHall",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 25
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "East Sand Hall",
              "node": "Right Door",
              "short_room": "EastSandHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Left Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                67
              ],
              "strat_name": "Mellow Farm",
              "short_strat_name": "MellowFarm",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Flyway",
              "node": "Right Door",
              "short_room": "Flyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Item",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                67
              ],
              "strat_name": "Running Space Jump",
              "short_strat_name": "RunningSpaceJump"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Top Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Top Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Bottom Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Right Vertical Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Right Vertical Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                68
              ],
              "strat_name": "Leave With Platform Below",
              "short_strat_name": "LeaveWithPlatformBelow"
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Bottom Door",
              "short_room": "RedFishRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Bottom Right Ledge",
              "short_room": "RedFishRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Cross Room Jump - HiJump",
              "short_strat_name": "CrossRoomJumpHiJump",
              "strat_notes": [
                "Standing on the platform in the room below, jump up through the door."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Top Left Door",
              "short_room": "RedFishRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Top Left Door",
              "short_room": "RedFishRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Top Left Door",
              "short_room": "RedFishRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship West Super Room",
              "node": "Right Door",
              "short_room": "WreckedShipWestSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship West Super Room",
              "node": "Right Door",
              "short_room": "WreckedShipWestSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship West Super Room",
              "node": "Item",
              "short_room": "WreckedShipWestSuperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship West Super Room",
              "node": "Item",
              "short_room": "WreckedShipWestSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "The item doesn't spawn until Phantoon is defeated."
              ],
              "relevant_flags": [
                "f_DefeatedPhantoon",
                "f_AllItemsSpawn"
              ]
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "Wrecked Ship West Super Room",
              "node": "Item",
              "short_room": "WreckedShipWestSuperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                66
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship West Super Room",
              "node": "Right Door",
              "short_room": "WreckedShipWestSuperRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship West Super Room",
              "node": "Right Door",
              "short_room": "WreckedShipWestSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                66
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Wrecked Ship West Super Room",
              "node": "Right Door",
              "short_room": "WreckedShipWestSuperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                66
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Top Left Door",
              "short_room": "RedFishRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                66
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Top Left Door",
              "short_room": "RedFishRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                66
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Top Left Door",
              "short_room": "RedFishRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                66
              ],
              "strat_name": "Zebbo Farm",
              "short_strat_name": "ZebboFarm"
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Bottom Right Ledge",
              "short_room": "RedFishRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 15,
              "supers_used": 5
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Bottom Door",
              "short_room": "RedFishRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Red Fish Room",
              "node": "Bottom Door",
              "short_room": "RedFishRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                67
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Right Vertical Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Right Vertical Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Bottom Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Top Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Warehouse Zeela Room",
              "node": "Top Left Door",
              "short_room": "WarehouseZeelaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                67
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Right Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                67
              ],
              "strat_name": "Running Space Jump",
              "short_strat_name": "RunningSpaceJump"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spiky Acid Snakes Tunnel",
              "node": "Left Door",
              "short_room": "SpikyAcidSnakesTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                54,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Top Right Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                53,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Etecoon Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "EtecoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Right Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Before First Zebetite",
              "short_room": "MotherBrainRoom",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain",
              "short_room": "MotherBrainRoom",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Mother Brain Ice Zebetite Skip",
              "short_strat_name": "MotherBrainIceZebetiteSkip",
              "strat_notes": [
                "Glitch through the Mother Brain Zebetites by using a frozen Rinka and i-frames.",
                "Freeze the Rinka at its spawn location, then spinjump or Down-Back onto it after acquiring i-frames to clip inside of the Zebetite, then jump through.",
                "Note that Zebetites cause i-frames but deal no damage.",
                "Ice+Wave can freeze the Rinka from above.  Ice+Plasma must freeze the Rinka from below while crouched."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Mother Brain (Phases 2 and 3)",
              "short_room": "MotherBrainRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Glass Already Broken - Super Kill",
              "short_strat_name": "GlassAlreadyBrokenSuperKill",
              "energy_used": 0,
              "relevant_flags": [
                "f_MotherBrainGlassBroken"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 0,
              "relevant_flags": [
                "f_DefeatedMotherBrain"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Mother Brain Room",
              "node": "Left Blast Door",
              "short_room": "MotherBrainRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                48,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Right Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Right Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Junction (Get Past Metroids, Right to Left)",
              "short_room": "MetroidRoom1",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Already Cleared",
              "short_strat_name": "AlreadyCleared",
              "relevant_flags": [
                "f_KilledMetroidRoom1"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                68
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Metroid Room 1",
              "node": "Left Door",
              "short_room": "MetroidRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                68
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Door",
              "short_room": "BigPink",
              "from_node_id": 8,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                68
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Middle Item",
              "short_room": "BigPink",
              "from_node_id": 8,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                68
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 11,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ETank",
          "location": {
            "area": "Crateria",
            "room": "Botwoon Energy Tank Room",
            "node": "Item",
            "coords": [
              59,
              58
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Junction",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Item",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Item",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                58
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Left Door",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "If the Puyos are alive, lure the first to the right, then roll out of the hole, unmorph and fight them. Crouching while shooting may increase accuracy."
              ]
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Right Sand Pit",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Botwoon Energy Tank Room",
              "node": "Right Sand Pit",
              "short_room": "BotwoonEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                58
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Right Sand Entrance",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Right Sand Entrance",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Frozen Zoa Bridge",
              "short_strat_name": "FrozenZoaBridge"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                59
              ],
              "strat_name": "Kill the Owtch",
              "short_strat_name": "KillTheOwtch",
              "strat_notes": [
                "The Owtch can be killed with a Power Bomb or blue speed, or while it is moving leftward with a Super, Charge, or Plasma."
              ]
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                59
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "energy_used": 112
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                57
              ],
              "strat_name": "Croc Speedway Reverse Spark Through Door",
              "short_strat_name": "CrocSpeedwayReverseSparkThroughDoor",
              "strat_notes": [
                "Spark left through the speed blocks through Croc Speedway.",
                "Then run to the right and back to get speed to go through the rest.",
                "The shinespark expects to kill the crumble bridge pirate, to be safe."
              ]
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ReserveTank",
          "location": {
            "area": "Tourian",
            "room": "Main Street",
            "node": "Speed Blocked Item",
            "coords": [
              11,
              11
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Shinespark Out Left, HiJump",
              "short_strat_name": "ShinesparkOutLeftHiJump",
              "strat_notes": [
                "Finish shinecharging on the raised plateau, then climb up and spark out the left door."
              ],
              "energy_used": 2
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Enter in Shinespark",
              "short_strat_name": "EnterInShinespark",
              "energy_used": 97
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Speed Blocked Item",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                11,
                14
              ],
              "strat_name": "In-Room Shinespark",
              "short_strat_name": "InRoomShinespark",
              "energy_used": 50
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Speed Blocked Item",
              "short_room": "MainStreet",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                11,
                14
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Speed Blocked Item",
              "short_room": "MainStreet",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "coords": [
                11,
                14
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Junction Below Speed Blocks",
              "short_room": "MainStreet",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 9,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 8,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed",
              "strat_notes": [
                "Building runspeed can speed up the room a noticable amount."
              ]
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Water Level Junction",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "PowerBomb",
          "location": {
            "area": "Crateria",
            "room": "Early Supers Room",
            "node": "Top Left Item",
            "coords": [
              63,
              34
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Frozen Ripper Platforms",
              "short_strat_name": "FrozenRipperPlatforms"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "strat_notes": [
                "Enter on the either side of the doorway to make it to the top."
              ],
              "energy_used": 40
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Sand",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "Junction Above Grapple Block",
              "short_room": "PantsRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump",
              "strat_notes": [
                "The swarm of Menus will attack Samus at the top of the room. Tank them or kill them with Screw or Pseudo Screw."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "East Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Fireflea Farm",
              "short_strat_name": "FirefleaFarm",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Junction (Right Pit)",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Morph",
              "short_strat_name": "Morph",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Zeb Farm",
              "short_strat_name": "ZebFarm",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Right Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                65,
                35
              ],
              "strat_name": "Speed Through",
              "short_strat_name": "SpeedThrough"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Top Left Item",
              "short_room": "EarlySupersRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                34
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Top Left Item",
              "short_room": "EarlySupersRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                34
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Top Left Item",
              "short_room": "EarlySupersRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                34
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                35
              ],
              "strat_name": "Zeb Farm",
              "short_strat_name": "ZebFarm"
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Crateria",
              "room": "Early Supers Room",
              "node": "Left Door",
              "short_room": "EarlySupersRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Right Door",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Junction (Right Pit)",
              "short_room": "WarehouseEntrance",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Morph",
              "short_strat_name": "Morph"
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 0
            },
            {
              "area": "Crateria",
              "room": "Warehouse Entrance",
              "node": "Elevator",
              "short_room": "WarehouseEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Elevator",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 1,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "PowerBomb",
          "location": {
            "area": "Maridia",
            "room": "Norfair Reserve Tank Room",
            "node": "Chozo Ball Item",
            "coords": [
              34,
              45
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is not reachable mid-fight"
              ],
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Enter From Left",
              "short_strat_name": "EnterFromLeft",
              "strat_notes": [
                "The Baby Metroid is not active when entering from the left side of the room."
              ]
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Spawn At Junction Below Top Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Grapple",
              "short_strat_name": "Grapple"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Higher Hill Junction",
              "short_room": "MtEverest",
              "from_node_id": 9,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Left Morph Passage Doorway",
              "short_room": "MtEverest",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                38
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Shinespark",
              "short_strat_name": "Shinespark",
              "energy_used": 90
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 15
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm",
              "energy_used": 0,
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door Spawn At Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Falling to the right of the floating platform is faster."
              ]
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Junction Below Spikes",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Kago Farm",
              "short_strat_name": "KagoFarm",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Right Door",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Right Door",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Chozo Ball Item",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                45
              ],
              "strat_name": "SpaceJump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Chozo Ball Item",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                45
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Chozo Ball Item",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                34,
                45
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Right Door",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                45
              ],
              "strat_name": "SpaceJump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Right Door",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                45
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Norfair Reserve Tank Room",
              "node": "Right Door",
              "short_room": "NorfairReserveTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                45
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Bottom Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                45
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Double Chamber Walljump Climb Using the Kamer",
              "short_strat_name": "DoubleChamberWalljumpClimbUsingTheKamer",
              "strat_notes": [
                "Wall jump up the left wall and then on the moving platform (Kamer) while avoiding the Fune's fireball.",
                "The Kamers will temporarily move down if Samus is below them, so it is best to walk under the first Kamer before climbing the wall.",
                "It is possible to freeze or kill the Fune with a Super or Power Bomb to make things easier."
              ]
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Double Chamber",
              "node": "Top Left Door",
              "short_room": "DoubleChamber",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Bottom Junction",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Viola Farm",
              "short_strat_name": "ViolaFarm"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "HiJump",
              "short_strat_name": "HiJump",
              "power_bombs_used": 1
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Left Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                43
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "power_bombs_used": 0
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 1,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fast Pillars Setup Room",
              "node": "Top Right Door",
              "short_room": "FastPillarsSetupRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                35,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                36,
                42
              ],
              "strat_name": "Gamet Farm",
              "short_strat_name": "GametFarm"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Center Platform Junction",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Junction Left of Green Gate",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 0
            },
            {
              "area": "Maridia",
              "room": "Grapple Tutorial Room 3",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom3",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Bottom Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Platform Junction Near Top Left Door",
              "short_room": "FishTank",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Middle Junction Near Top Left Pirate",
              "short_room": "FishTank",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Spawn At Junction Near Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Fish Tank",
              "node": "Top Right Door",
              "short_room": "FishTank",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                40
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Bottom Left Door",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                39
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Upper Left Ledge Junction",
              "short_room": "MtEverest",
              "from_node_id": 2,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Frozen Crab with HiJump",
              "short_strat_name": "SuitlessFrozenCrabWithHiJump",
              "strat_notes": [
                "In the upward channel one right of the door, jump as high as possible to lure a fast crab moving down the tallest mountain. A crouch jump or breaking spin can be helpful.",
                "Damage down the crab while watching it loop around, then ride the crab up the left side.",
                "Freeze the crab at the top of the highest peak, stand on it to jump to the left.",
                "If you lose the fast crab, it is always possible to get it back by climbing the peak to the right. The crab there can be lured with HiJump alone."
              ]
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 11,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "Mt. Everest",
              "node": "Top Left Door",
              "short_room": "MtEverest",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Right Door",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Bottom Junction",
              "short_room": "WestOcean",
              "from_node_id": 5,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 13,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Maridia",
              "room": "West Ocean",
              "node": "Lower Section - Bottom Left Door",
              "short_room": "WestOcean",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                33,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Right Door",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Get Drained",
              "short_strat_name": "GetDrained"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Big Boy Room",
              "node": "Left Doorway",
              "short_room": "BigBoyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Right Door",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                28,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Kraid",
              "short_room": "KraidRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Kraid is Dead",
              "short_strat_name": "KraidIsDead",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Door is reachable mid-fight but locked"
              ]
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Kraid Room",
              "node": "Left Door",
              "short_room": "KraidRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedKraid"
              ]
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Brinstar",
            "room": "West Sand Hole",
            "node": "Top Left - Left Item",
            "coords": [
              46,
              62
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Right Sand Pit",
              "short_room": "Aqueduct",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                61
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Below Morph Tunnel Junction",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Avoid Sand",
              "short_strat_name": "AvoidSand",
              "strat_notes": [
                "Land on the solid ground to the right and space jump or Springball over the sand."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Morph Tunnel Junction",
              "short_room": "WestSandHole",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Gravity",
              "short_strat_name": "Gravity",
              "strat_notes": [
                "Jump and morph directly into the morph tunnel.  Using a walljump can help make the jump safer."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Junction Between Items",
              "short_room": "WestSandHole",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Left - Left Item",
              "short_room": "WestSandHole",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Left - Left Item",
              "short_room": "WestSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                62
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Left - Left Item",
              "short_room": "WestSandHole",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                62
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "energy_used": 2
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Junction Between Items",
              "short_room": "WestSandHole",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Morph Tunnel Junction",
              "short_room": "WestSandHole",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Below Morph Tunnel Junction",
              "short_room": "WestSandHole",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Top Sand Entrance",
              "short_room": "WestSandHole",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "West Sand Hole",
              "node": "Bottom Left Sand Exit",
              "short_room": "WestSandHole",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                63
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Top Right Sand Entrance",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                64
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Hidden Morph Tunnel Junction",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Left Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                64
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Botwoon Quicksand Room",
              "node": "Bottom Left Sand Exit",
              "short_room": "BotwoonQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                64
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Aqueduct Quicksand Room",
              "node": "Top Sand Entrance",
              "short_room": "EastAqueductQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                65
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "East Aqueduct Quicksand Room",
              "node": "Top Sand Entrance",
              "short_room": "EastAqueductQuicksandRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                65
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "East Aqueduct Quicksand Room",
              "node": "Bottom Sand Exit",
              "short_room": "EastAqueductQuicksandRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                66
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "East Aqueduct Quicksand Room",
              "node": "Bottom Sand Exit",
              "short_room": "EastAqueductQuicksandRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                66
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Top Sand Entrance",
              "short_room": "ButterflyRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Top Sand Entrance",
              "short_room": "ButterflyRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "supers_used": 1
            },
            {
              "area": "Brinstar",
              "room": "Butterfly Room",
              "node": "Left Door",
              "short_room": "ButterflyRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Right Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Top Junction",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "It is possible to kill the Sidehoppers damageless by jumping into the bottom left corner then quickly spin jumping again."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Pink Brinstar Hopper Room",
              "node": "Left Door",
              "short_room": "PinkBrinstarHopperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                67
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Bottom Middle Door (Behind the Super Block)",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                67
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Central Junction",
              "short_room": "BigPink",
              "from_node_id": 7,
              "to_node_id": 13,
              "obstacles_bitmask": 32,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 13,
              "to_node_id": 2,
              "obstacles_bitmask": 32,
              "coords": [
                41,
                62
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Big Pink",
              "node": "Right Side - Top Door",
              "short_room": "BigPink",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                62
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Bottom Left Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                62
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Cross Room Jump, Bootless",
              "short_strat_name": "CrossRoomJumpBootless",
              "strat_notes": [
                "The lenient version requires a runway of at least 5 tiles (with no open end) in the adjacent room.",
                "This is easier without Speed Booster and requires disabling HiJump."
              ]
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "West Cactus Alley Room",
              "node": "Top Right Door",
              "short_room": "WestCactusAlleyRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                42,
                61
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Left Door",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Energy Refill",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Refill",
              "short_strat_name": "Refill"
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 62
            },
            {
              "area": "Brinstar",
              "room": "Nutella Refill",
              "node": "Right Door",
              "short_room": "NutellaRefill",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                61
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Bottom Left Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                61
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Junction Below Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 2,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Suitless Shinespark",
              "short_strat_name": "SuitlessShinespark",
              "strat_notes": [
                "This is easiest by starting next to the transition (But at least 1 pixel away) so that Samus has very low run speed."
              ]
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 9,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "energy_used": 0
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Aqueduct",
              "node": "Top Door",
              "short_room": "Aqueduct",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Bottom Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                58
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Spore Spawn",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedSporeSpawn"
              ]
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Brinstar",
              "room": "Spore Spawn Room",
              "node": "Top Right Door",
              "short_room": "SporeSpawnRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Left Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Tourian",
            "room": "Blue Brinstar Energy Tank Room",
            "node": "Right Item",
            "coords": [
              14,
              11
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Gravity",
              "short_strat_name": "Gravity"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Frozen Rippers",
              "short_strat_name": "FrozenRippers"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                26
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Shinespark Out Left, HiJump",
              "short_strat_name": "ShinesparkOutLeftHiJump",
              "strat_notes": [
                "Finish shinecharging on the raised plateau, then climb up and spark out the left door."
              ],
              "energy_used": 2
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Enter in Shinespark",
              "short_strat_name": "EnterInShinespark",
              "energy_used": 97
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Sova Farm",
              "short_strat_name": "SovaFarm",
              "energy_used": 0
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Junction Below Speed Blocks",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 9,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Right Item",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 3,
              "coords": [
                16,
                13
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Passage Doorway",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                13
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Passage Doorway",
              "short_room": "MainStreet",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                13
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Passage Doorway",
              "short_room": "MainStreet",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                13
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Morph Passage Doorway",
              "short_room": "MainStreet",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                13
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Bottom Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                13
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Right Item",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                13
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Right Item",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                13
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Right Item",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                13
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "power_bombs_used": 1
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Base strat when entering the room from below."
              ]
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 7,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "power_bombs_used": 0
            },
            {
              "area": "Tourian",
              "room": "Blue Brinstar Energy Tank Room",
              "node": "Top Left Door",
              "short_room": "BlueBrinstarEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                11
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Right Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                11
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Pre-Map Flyway",
              "node": "Left Door",
              "short_room": "PreMapFlyway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                11
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Top Right Door",
              "short_room": "MainStreet",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                11
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Junction Below Speed Blocks",
              "short_room": "MainStreet",
              "from_node_id": 4,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Middle Right Door",
              "short_room": "MainStreet",
              "from_node_id": 9,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                17
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Junction",
              "short_room": "MainStreet",
              "from_node_id": 3,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 8,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Main Street",
              "node": "Bottom Right Door",
              "short_room": "MainStreet",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                18
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Left Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Hellway",
              "node": "Right Door",
              "short_room": "Hellway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                18
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Left Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "SpaceJump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed",
              "strat_notes": [
                "Building runspeed can speed up the room a noticable amount."
              ]
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Rising Tide",
              "node": "Right Door",
              "short_room": "RisingTide",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Left Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                21,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Gauntlet Entrance",
              "node": "Right Door",
              "short_room": "GauntletEntrance",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                18
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Left Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                18
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Water Level Junction",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Pseudo Plasma Spark Room",
              "node": "Bottom Door",
              "short_room": "PseudoPlasmaSparkRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                19
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                20
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Top Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                23
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Middle Right Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                24
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Left Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                26
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 2,
              "coords": [
                26,
                27
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "From this direction, the shot blocks are fully breakable with Power Beam"
              ]
            },
            {
              "area": "Tourian",
              "room": "Wrecked Ship Main Shaft",
              "node": "Bottom Door",
              "short_room": "WreckedShipMainShaft",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                27
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Top Door",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                28
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Tourian",
              "room": "Forgotten Highway Elevator",
              "node": "Elevator",
              "short_room": "ForgottenHighwayElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                31
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Elevator",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                32
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Right Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Maridia Elevator Room",
              "node": "Bottom Left Door",
              "short_room": "MaridiaElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Right Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Ice Beam Tutorial Room",
              "node": "Left Door",
              "short_room": "IceBeamTutorialRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "Missile",
          "location": {
            "area": "Crateria",
            "room": "Crocomire's Room",
            "node": "Item",
            "coords": [
              57,
              51
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Junction",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top of the Shaft Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top of the Shaft Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Bottom Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Bottom Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Top Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Top Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Bottom Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Bottom Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Right Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Junction Right of Morph Tunnel",
              "short_room": "AcidStatueRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Junction Above Acid Plug, Without Acid",
              "short_room": "AcidStatueRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "relevant_flags": [
                "f_UsedAcidChozoStatue"
              ]
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Central Junction",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedCrocomire"
              ]
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Junction Behind Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedCrocomire"
              ]
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Item",
              "short_room": "CrocomireSRoom",
              "from_node_id": 6,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Item",
              "short_room": "CrocomireSRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                51
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Item",
              "short_room": "CrocomireSRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                64,
                51
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Junction Behind Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedCrocomire"
              ]
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Crocomire",
              "short_room": "CrocomireSRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Central Junction",
              "short_room": "CrocomireSRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedCrocomire"
              ]
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Junction Above Acid Plug, Without Acid",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_UsedAcidChozoStatue"
              ]
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Junction Right of Morph Tunnel",
              "short_room": "AcidStatueRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "relevant_flags": [
                "f_UsedAcidChozoStatue"
              ]
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Right Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Bottom Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Bottom Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                55
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Bottom Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Top Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Top Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Bottom Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Bottom Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top of the Shaft Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top of the Shaft Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Junction",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                59
              ],
              "strat_name": "Kill the Owtch",
              "short_strat_name": "KillTheOwtch",
              "strat_notes": [
                "The Owtch can be killed with a Power Bomb or blue speed, or while it is moving leftward with a Super, Charge, or Plasma."
              ]
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                59,
                59
              ],
              "strat_name": "Zoa Farm",
              "short_strat_name": "ZoaFarm"
            },
            {
              "area": "Crateria",
              "room": "Below Botwoon Energy Tank",
              "node": "Left Door",
              "short_room": "BelowBotwoonEnergyTank",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                59
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged",
              "energy_used": 112
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                59
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                57
              ],
              "strat_name": "Croc Speedway Reverse Spark Through Door",
              "short_strat_name": "CrocSpeedwayReverseSparkThroughDoor",
              "strat_notes": [
                "Spark left through the speed blocks through Croc Speedway.",
                "Then run to the right and back to get speed to go through the rest.",
                "The shinespark expects to kill the crumble bridge pirate, to be safe."
              ]
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor",
              "energy_used": 0
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Right Doorway",
              "short_room": "GlassTunnel",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                56
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Bottom Left Door",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                56
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Bottom of Room)",
              "short_room": "RedTower",
              "from_node_id": 3,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Above Bottom Rippers)",
              "short_room": "RedTower",
              "from_node_id": 7,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "ETank",
          "location": {
            "area": "Norfair",
            "room": "Post Crocomire Power Bomb Room",
            "node": "Item",
            "coords": [
              18,
              43
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Bottom of Elevator Ride",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Elevator",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Top Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Right Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                41
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Middle Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Caterpillar Room",
              "node": "Bottom Left Door",
              "short_room": "CaterpillarRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Middle Right Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Top Junction",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Plasma Spark Room",
              "node": "Left Vertical Door",
              "short_room": "PlasmaSparkRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                45
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Top Door",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "RedBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Elevator",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                10,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Morph Ball Room",
              "node": "Right Door",
              "short_room": "MorphBallRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                52
              ],
              "strat_name": "Leave Shinecharged",
              "short_strat_name": "LeaveShinecharged"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Bottom Middle Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                52
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Left Side - Top Door",
              "short_room": "BubbleMountain",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                50
              ],
              "strat_name": "Enter Shinecharged and Shinespark",
              "short_strat_name": "EnterShinechargedAndShinespark",
              "energy_used": 39
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Kill King Cac by scrolling the camera before Grappling across."
              ]
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Cacatac and Waver Farm",
              "short_strat_name": "CacatacAndWaverFarm",
              "energy_used": 0
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bubble Mountain",
              "node": "Top Right Door",
              "short_room": "BubbleMountain",
              "from_node_id": 7,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Left Door",
              "short_room": "FastRipperRoom",
              "from_node_id": 7,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Left Door",
              "short_room": "FastRipperRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Junction Left of Green Gate",
              "short_room": "FastRipperRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Attack",
              "short_strat_name": "ScrewAttack"
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Right Door",
              "short_room": "FastRipperRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                18,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Right Door",
              "short_room": "FastRipperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                18,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Fast Ripper Room",
              "node": "Right Door",
              "short_room": "FastRipperRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                18,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Left Door",
              "short_room": "TourianFirstRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Left Door",
              "short_room": "TourianFirstRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Right Door",
              "short_room": "TourianFirstRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Elevator",
              "short_room": "TourianFirstRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Elevator",
              "short_room": "TourianFirstRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Elevator",
              "short_room": "TourianFirstRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Blue Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "BlueBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                46
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Blue Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "BlueBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                46
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Blue Brinstar Elevator Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Blue Brinstar Elevator Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Blue Brinstar Elevator Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Post Crocomire Power Bomb Room",
              "node": "Right Door",
              "short_room": "PostCrocomirePowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                18,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Post Crocomire Power Bomb Room",
              "node": "Right Door",
              "short_room": "PostCrocomirePowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                18,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Post Crocomire Power Bomb Room",
              "node": "Item",
              "short_room": "PostCrocomirePowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                18,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Post Crocomire Power Bomb Room",
              "node": "Item",
              "short_room": "PostCrocomirePowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                18,
                43
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Norfair",
              "room": "Post Crocomire Power Bomb Room",
              "node": "Item",
              "short_room": "PostCrocomirePowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                18,
                43
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain",
              "supers_used": 1
            },
            {
              "area": "Norfair",
              "room": "Post Crocomire Power Bomb Room",
              "node": "Right Door",
              "short_room": "PostCrocomirePowerBombRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                18,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Post Crocomire Power Bomb Room",
              "node": "Right Door",
              "short_room": "PostCrocomirePowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                18,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Post Crocomire Power Bomb Room",
              "node": "Right Door",
              "short_room": "PostCrocomirePowerBombRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                18,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Blue Brinstar Elevator Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Blue Brinstar Elevator Room",
              "node": "Left Door",
              "short_room": "BlueBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Blue Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "BlueBrinstarElevatorRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Blue Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "BlueBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                46
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Blue Brinstar Elevator Room",
              "node": "Elevator",
              "short_room": "BlueBrinstarElevatorRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                46
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Elevator",
              "short_room": "TourianFirstRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Elevator",
              "short_room": "TourianFirstRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Right Door",
              "short_room": "TourianFirstRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Right Door",
              "short_room": "TourianFirstRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Tourian First Room",
              "node": "Right Door",
              "short_room": "TourianFirstRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Crab Tunnel",
              "node": "Left Door",
              "short_room": "CrabTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Crab Tunnel",
              "node": "Left Door",
              "short_room": "CrabTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Crab Tunnel",
              "node": "Right Door",
              "short_room": "CrabTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 1,
              "coords": [
                23,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Crab Tunnel",
              "node": "Right Door",
              "short_room": "CrabTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                50
              ],
              "strat_name": "Leave With Spring Ball Bounce (Open Gate)",
              "short_strat_name": "LeaveWithSpringBallBounceOpenGate",
              "supers_used": 0
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Bottom Left Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                24,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 3,
              "strat_name": "Come In With Blue Spring Ball Bounce",
              "short_strat_name": "ComeInWithBlueSpringBallBounce"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 3,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        },
        {
          "item": "PowerBomb",
          "location": {
            "area": "Crateria",
            "room": "Green Brinstar Main Shaft",
            "node": "Right Etecoon Shaft - Item",
            "coords": [
              60,
              37
            ]
          },
          "difficulty": null,
          "obtain_route": [
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Left Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 4,
              "to_node_id": 3,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 4,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Leave With Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base Platforming Leave with Runway",
              "short_strat_name": "BasePlatformingLeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Fast Descent",
              "short_strat_name": "FastDescent",
              "strat_notes": [
                "By breaking the shot blocks and maneuvering through the room effeciently Samus will not have to spend much time waiting on KiHunters."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Middle Right Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                40
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 3,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Bottom Right Door (On the Left Shaft)",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 6,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "coords": [
                29,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Top Left Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                30,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Green Hill Zone",
              "node": "Bottom Right Door",
              "short_room": "GreenHillZone",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                37,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Left Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Boyon Gate Hall",
              "node": "Bottom Right Door",
              "short_room": "BoyonGateHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                38,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Left Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                39,
                54
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Grapple Tutorial Room 1",
              "node": "Right Door",
              "short_room": "GrappleTutorialRoom1",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                40,
                54
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Left Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                41,
                54
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Junction By Left Door (Right of Pit)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 1,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Running Entry",
              "short_strat_name": "RunningEntry"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Item",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 6,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                54
              ],
              "strat_name": "Avoid",
              "short_strat_name": "Avoid",
              "strat_notes": [
                "Run under the Alcoon as it spawns"
              ]
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Spring Ball Maze Junction (Past the Bomb Blocks)",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 2,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Lower Norfair Spring Ball Maze Room",
              "node": "Right Vertical Door",
              "short_room": "LowerNorfairSpringBallMazeRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                54
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Top Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Above Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Inside Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Below Maridia Tube",
              "short_room": "GlassTunnel",
              "from_node_id": 5,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_MaridiaTubeBroken"
              ]
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 7,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Glass Tunnel",
              "node": "Bottom Right Door",
              "short_room": "GlassTunnel",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Far Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Bottom Right Junction",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top Right Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 6,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                58
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top of the Shaft Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                58,
                57
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire Speedway",
              "node": "Top of the Shaft Left Door",
              "short_room": "CrocomireSpeedway",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                57
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Bottom Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                57
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Bottom Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                57
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Top Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                55
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Ice Beam Snake Room",
              "node": "Top Right Door",
              "short_room": "IceBeamSnakeRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                55
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Bottom Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                55
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Bottom Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                55
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Right Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 3,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                54
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Electric Death Room",
              "node": "Top Left Door",
              "short_room": "ElectricDeathRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                58,
                53
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                53
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Bottom Junction Right of Morph Tunnel",
              "short_room": "AcidStatueRoom",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Junction Above Acid Plug, Without Acid",
              "short_room": "AcidStatueRoom",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "relevant_flags": [
                "f_UsedAcidChozoStatue"
              ]
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Acid Statue Room",
              "node": "Top Right Door",
              "short_room": "AcidStatueRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                56,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Left Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                57,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Central Junction",
              "short_room": "CrocomireSRoom",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base",
              "relevant_flags": [
                "f_DefeatedCrocomire"
              ]
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Crocomire's Room",
              "node": "Top Door",
              "short_room": "CrocomireSRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit",
              "relevant_flags": [
                "f_DefeatedCrocomire"
              ]
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Bottom Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Forgotten Highway Elbow",
              "node": "Right Door",
              "short_room": "ForgottenHighwayElbow",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Bottom Left Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Item",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Junction Above Bottom Blocks",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 4,
              "to_node_id": 5,
              "obstacles_bitmask": 2,
              "strat_name": "Screw",
              "short_strat_name": "Screw"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 5,
              "to_node_id": 3,
              "obstacles_bitmask": 2,
              "coords": [
                61,
                48
              ],
              "strat_name": "Space Jump",
              "short_strat_name": "SpaceJump"
            },
            {
              "area": "Crateria",
              "room": "Screw Attack Room",
              "node": "Top Right Door",
              "short_room": "ScrewAttackRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                48
              ],
              "strat_name": "Leave With Runway (Blocks Intact)",
              "short_strat_name": "LeaveWithRunwayBlocksIntact"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 3,
              "to_node_id": 10,
              "obstacles_bitmask": 0,
              "coords": [
                62,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 10,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Speedy HiJump",
              "short_strat_name": "SpeedyHiJump",
              "strat_notes": [
                "Run into the room and jump just before hitting the right wall.",
                "Requires at least 3 tiles (with no open end) in the adjacent room, but is easier with more."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Top Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 14,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "coords": [
                61,
                44
              ],
              "strat_name": "Full Etecoon Walljump Climb",
              "short_strat_name": "FullEtecoonWalljumpClimb",
              "strat_notes": [
                "Not quite the full climb, but close enough."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Upper Morph Tunnel Entrance Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 9,
              "to_node_id": 15,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Item",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 15,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Item",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 11,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                44
              ],
              "strat_name": "Base (Collect Item)",
              "short_strat_name": "BaseCollectItem"
            }
          ],
          "return_route": [
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Item",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 11,
              "to_node_id": 11,
              "obstacles_bitmask": 0,
              "coords": [
                63,
                44
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Upper Morph Tunnel Entrance Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 11,
              "to_node_id": 15,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 15,
              "to_node_id": 14,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Below Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 14,
              "to_node_id": 13,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Main Junction",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 13,
              "to_node_id": 12,
              "obstacles_bitmask": 0,
              "strat_name": "Green Brinstar Main Shaft Ice Clip",
              "short_strat_name": "GreenBrinstarMainShaftIceClip",
              "strat_notes": [
                "Freeze the wall crawler at a precise location in order to jump through the Power Bomb Blocks.",
                "The pixel window is larger and higher with Morph and an X-Ray Stand Up."
              ]
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 12,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Green Brinstar Main Shaft",
              "node": "Above Power Bomb Blocks - Bottom Left Door",
              "short_room": "GreenBrinstarMainShaft",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                60,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 5,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Right Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                59,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Brinstar Fireflea Room",
              "node": "Left Door",
              "short_room": "RedBrinstarFirefleaRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                52,
                43
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                43
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Junction Below Right Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "East Pants Room",
              "node": "Left Door",
              "short_room": "EastPantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                51,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Right Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base",
              "short_strat_name": "Base",
              "strat_notes": [
                "Jump from door platform to door platform while avoiding the sand."
              ]
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Pants Room",
              "node": "West Leg Left Door",
              "short_room": "PantsRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                50,
                44
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Top Right Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                44
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Pirate Shaft",
              "node": "Bottom Door",
              "short_room": "RedPirateShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                46
              ],
              "strat_name": "Leave Normally",
              "short_strat_name": "LeaveNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Top Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                49,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Basement",
              "node": "Left Door",
              "short_room": "Basement",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                47,
                47
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Right Door",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                47
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Junction (Top Rippers)",
              "short_room": "RedTower",
              "from_node_id": 5,
              "to_node_id": 9,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 9,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Red Tower",
              "node": "Top Left Door",
              "short_room": "RedTower",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                46,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Right Door",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Bottom Junction",
              "short_room": "Oasis",
              "from_node_id": 2,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Crateria",
              "room": "Oasis",
              "node": "Left Door",
              "short_room": "Oasis",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                45,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Right Door",
              "short_room": "BugSandHole",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Junction Below Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 5,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Freeze Yapping Maw",
              "short_strat_name": "FreezeYappingMaw",
              "strat_notes": [
                "Keep freezing the Yapping Maw while using a frozen bug to escape."
              ]
            },
            {
              "area": "Crateria",
              "room": "Bug Sand Hole",
              "node": "Left Door",
              "short_room": "BugSandHole",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                44,
                51
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Right Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                43,
                51
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Speed Booster Hall",
              "node": "Left Door",
              "short_room": "SpeedBoosterHall",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                32,
                50
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Alcatraz Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "coords": [
                31,
                50
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Central Junction",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 5,
              "to_node_id": 8,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 8,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Parlor and Alcatraz",
              "node": "Top Left Door",
              "short_room": "ParlorAndAlcatraz",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                28,
                48
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Top Right Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                48
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Bat Cave",
              "node": "Bottom Left Door",
              "short_room": "BatCave",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                27,
                49
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Middle Right Door",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "coords": [
                26,
                49
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Main Junction",
              "short_room": "Climb",
              "from_node_id": 4,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 6,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Climb",
              "node": "Top Door",
              "short_room": "Climb",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                42
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Bottom Right Vertical Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                25,
                41
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Inside Morph Tunnel (Right of Left Bomb Blocks)",
              "short_room": "RedKihunterShaft",
              "from_node_id": 2,
              "to_node_id": 6,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Junction At Middle Right Door With Bottom KiHunter Cleared",
              "short_room": "RedKihunterShaft",
              "from_node_id": 6,
              "to_node_id": 7,
              "obstacles_bitmask": 0,
              "strat_name": "Bombs",
              "short_strat_name": "Bombs",
              "strat_notes": [
                "Watch for the KiHunter to move right before jumping up to get a safe predicatable swoop."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Junction Between Doors",
              "short_room": "RedKihunterShaft",
              "from_node_id": 7,
              "to_node_id": 5,
              "obstacles_bitmask": 0,
              "strat_name": "Screw Kill",
              "short_strat_name": "ScrewKill",
              "strat_notes": [
                "Be careful when Walljumping because Screw Attack does not provide protection at that time."
              ]
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Red Kihunter Shaft",
              "node": "Top Left Door",
              "short_room": "RedKihunterShaft",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                23,
                37
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Right Door",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                22,
                37
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Junction Above Item",
              "short_room": "Cathedral",
              "from_node_id": 2,
              "to_node_id": 4,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 4,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Careful Jump",
              "short_strat_name": "CarefulJump",
              "strat_notes": [
                "Build speed on the central platform and jump to the door."
              ]
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Base (Action -> Plain)",
              "short_strat_name": "BaseActionPlain"
            },
            {
              "area": "Norfair",
              "room": "Cathedral",
              "node": "Left Door",
              "short_room": "Cathedral",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                20,
                36
              ],
              "strat_name": "Leave with Runway",
              "short_strat_name": "LeaveWithRunway"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Right Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                19,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Space Jump with Run Speed",
              "short_strat_name": "SpaceJumpWithRunSpeed"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Magdollite Tunnel",
              "node": "Left Door",
              "short_room": "MagdolliteTunnel",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                17,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Right Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "The Worst Room In The Game",
              "node": "Top Left Door",
              "short_room": "TheWorstRoomInTheGame",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                16,
                35
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Right Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Top Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "coords": [
                15,
                35
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Junction Below Right Item",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 3,
              "to_node_id": 5,
              "obstacles_bitmask": 1,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 5,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 1,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Unlock Door)",
              "short_strat_name": "BaseUnlockDoor"
            },
            {
              "area": "Norfair",
              "room": "Hi Jump Energy Tank Room",
              "node": "Left Door",
              "short_room": "HiJumpEnergyTankRoom",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                14,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Right Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Elevator Platform",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 2,
              "to_node_id": 3,
              "obstacles_bitmask": 0,
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 3,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            },
            {
              "area": "Norfair",
              "room": "Lower Norfair Elevator",
              "node": "Left Door",
              "short_room": "LowerNorfairElevator",
              "from_node_id": 1,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                13,
                36
              ],
              "strat_name": "Base (Maybe Exit -> Exit)",
              "short_strat_name": "BaseMaybeExitExit"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 1,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Cross Room)",
              "short_strat_name": "BaseCrossRoom"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Right Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 2,
              "obstacles_bitmask": 0,
              "coords": [
                12,
                36
              ],
              "strat_name": "Base (Come In Normally)",
              "short_strat_name": "BaseComeInNormally"
            },
            {
              "area": "Norfair",
              "room": "Bowling Alley Path",
              "node": "Left Door",
              "short_room": "BowlingAlleyPath",
              "from_node_id": 2,
              "to_node_id": 1,
              "obstacles_bitmask": 0,
              "coords": [
                11,
                36
              ],
              "strat_name": "Base",
              "short_strat_name": "Base"
            }
          ]
        }
      ]
    },
    {
      "step": 8,
      "start_state": {
        "max_energy": 1499,
        "max_reserves": 400,
        "max_missiles": 230,
        "max_supers": 50,
        "max_power_bombs": 50,
        "items": [
          "ETank",
          "Missile",
          "Super",
          "PowerBomb",
          "Bombs",
          "Charge",
          "Ice",
          "HiJump",
          "SpeedBooster",
          "Wave",
          "Spazer",
          "SpringBall",
          "Varia",
          "Gravity",
          "XRayScope",
          "Plasma",
          "Grapple",
          "SpaceJump",
          "ScrewAttack",
          "Morph",
          "ReserveTank"
        ],
        "flags": [
          "f_DefeatedBombTorizo",
          "f_DefeatedBotwoon",
          "f_DefeatedCrocomire",
          "f_DefeatedDraygon",
          "f_DefeatedGoldenTorizo",
          "f_DefeatedKraid",
          "f_DefeatedMotherBrain",
          "f_DefeatedPhantoon",
          "f_DefeatedRidley",
          "f_DefeatedSporeSpawn",
          "f_KilledMetroidRoom1",
          "f_KilledMetroidRoom2",
          "f_KilledMetroidRoom3",
          "f_KilledMetroidRoom4",
          "f_KilledZebetites1",
          "f_KilledZebetites2",
          "f_KilledZebetites3",
          "f_KilledZebetites4",
          "f_MaridiaTubeBroken",
          "f_ShaktoolDoneDigging",
          "f_TourianOpen",
          "f_UsedAcidChozoStatue",
          "f_ZebesAwake",
          "f_MotherBrainGlassBroken",
          "f_AllItemsSpawn",
          "f_AcidChozoWithoutSpaceJump",
          "f_UsedBowlingStatue",
          "f_ClearedPitRoom",
          "f_ClearedBabyKraidRoom",
          "f_ClearedPlasmaRoom",
          "f_ClearedMetalPiratesRoom"
        ]
      },
      "flags": [],
      "doors": [],
      "items": []
    }
  ],
  "all_items": [
    {
      "item": "Gravity",
      "location": {
        "area": "Norfair",
        "room": "Speed Booster Hall",
        "node": "Hidden Item",
        "coords": [
          32,
          50
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Crateria",
        "room": "Early Supers Room",
        "node": "Lower Item",
        "coords": [
          63,
          34
        ]
      }
    },
    {
      "item": "Super",
      "location": {
        "area": "Brinstar",
        "room": "Big Pink",
        "node": "Bottom Chozo Item",
        "coords": [
          38,
          62
        ]
      }
    },
    {
      "item": "ETank",
      "location": {
        "area": "Norfair",
        "room": "Morph Ball Room",
        "node": "Right Item",
        "coords": [
          5,
          50
        ]
      }
    },
    {
      "item": "PowerBomb",
      "location": {
        "area": "Tourian",
        "room": "Watering Hole",
        "node": "Left Item",
        "coords": [
          5,
          20
        ]
      }
    },
    {
      "item": "PowerBomb",
      "location": {
        "area": "Norfair",
        "room": "Hi Jump Energy Tank Room",
        "node": "Top Right Item",
        "coords": [
          14,
          35
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "Lower Norfair Escape Power Bomb Room",
        "node": "Item",
        "coords": [
          58,
          60
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Crateria",
        "room": "Beta Power Bomb Room",
        "node": "Item",
        "coords": [
          58,
          41
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Crateria",
        "room": "Bomb Torizo Room",
        "node": "Item",
        "coords": [
          70,
          35
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Crateria",
        "room": "Lower Norfair Spring Ball Maze Room",
        "node": "Item",
        "coords": [
          41,
          54
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "Brinstar Reserve Tank Room",
        "node": "Middle Visible Item",
        "coords": [
          39,
          55
        ]
      }
    },
    {
      "item": "Super",
      "location": {
        "area": "Maridia",
        "room": "Mama Turtle Room",
        "node": "Top Item",
        "coords": [
          41,
          23
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "Big Pink",
        "node": "Middle Item",
        "coords": [
          38,
          62
        ]
      }
    },
    {
      "item": "Ice",
      "location": {
        "area": "Brinstar",
        "room": "Post Crocomire Jump Room",
        "node": "Item",
        "coords": [
          16,
          64
        ]
      }
    },
    {
      "item": "Super",
      "location": {
        "area": "Crateria",
        "room": "Billy Mays Room",
        "node": "Hidden Item",
        "coords": [
          42,
          57
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "Lower Norfair Fireflea Room",
        "node": "Firefleas Item",
        "coords": [
          33,
          57
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "Pink Brinstar Power Bomb Room",
        "node": "Item",
        "coords": [
          30,
          64
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Tourian",
        "room": "Wasteland",
        "node": "Item",
        "coords": [
          36,
          19
        ]
      }
    },
    {
      "item": "SpringBall",
      "location": {
        "area": "Tourian",
        "room": "Waterway Energy Tank Room",
        "node": "Item",
        "coords": [
          16,
          24
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Tourian",
        "room": "Gravity Suit Room",
        "node": "Item",
        "coords": [
          6,
          27
        ]
      }
    },
    {
      "item": "PowerBomb",
      "location": {
        "area": "Norfair",
        "room": "Cathedral",
        "node": "Hidden Item",
        "coords": [
          20,
          36
        ]
      }
    },
    {
      "item": "ETank",
      "location": {
        "area": "Norfair",
        "room": "Space Jump Room",
        "node": "Item",
        "coords": [
          28,
          55
        ]
      }
    },
    {
      "item": "Super",
      "location": {
        "area": "Maridia",
        "room": "Norfair Reserve Tank Room",
        "node": "Hidden Platform Item",
        "coords": [
          34,
          45
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "Ice Beam Room",
        "node": "Item",
        "coords": [
          41,
          57
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Norfair",
        "room": "Golden Torizo's Room",
        "node": "Top Left Item",
        "coords": [
          3,
          51
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "East Sand Hole",
        "node": "Top Left Item",
        "coords": [
          46,
          65
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Norfair",
        "room": "Golden Torizo's Room",
        "node": "Hidden Right Item",
        "coords": [
          3,
          51
        ]
      }
    },
    {
      "item": "ETank",
      "location": {
        "area": "Wrecked Ship",
        "room": "Alpha Power Bomb Room",
        "node": "Chozo Item",
        "coords": [
          47,
          30
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Maridia",
        "room": "Bowling Alley",
        "node": "Top Right Item",
        "coords": [
          41,
          42
        ]
      }
    },
    {
      "item": "ETank",
      "location": {
        "area": "Maridia",
        "room": "Grapple Beam Room",
        "node": "Item",
        "coords": [
          34,
          41
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "First Missile Room",
        "node": "Item",
        "coords": [
          15,
          65
        ]
      }
    },
    {
      "item": "Charge",
      "location": {
        "area": "Tourian",
        "room": "Terminator Room",
        "node": "Item",
        "coords": [
          20,
          26
        ]
      }
    },
    {
      "item": "Super",
      "location": {
        "area": "Brinstar",
        "room": "Spore Spawn Super Room",
        "node": "Item",
        "coords": [
          26,
          52
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Crateria",
        "room": "Hopper Energy Tank Room",
        "node": "Item",
        "coords": [
          65,
          49
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "Etecoon Energy Tank Room",
        "node": "Top Item",
        "coords": [
          52,
          67
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Maridia",
        "room": "Double Chamber",
        "node": "Item",
        "coords": [
          36,
          44
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Tourian",
        "room": "Blue Brinstar Energy Tank Room",
        "node": "Hidden Ceiling Item",
        "coords": [
          14,
          11
        ]
      }
    },
    {
      "item": "ETank",
      "location": {
        "area": "Norfair",
        "room": "Green Pirates Shaft",
        "node": "Right Item",
        "coords": [
          10,
          36
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Maridia",
        "room": "Ridley Tank Room",
        "node": "Hidden Item",
        "coords": [
          47,
          28
        ]
      }
    },
    {
      "item": "SpaceJump",
      "location": {
        "area": "Tourian",
        "room": "Three Musketeers' Room",
        "node": "Hidden Item",
        "coords": [
          6,
          27
        ]
      }
    },
    {
      "item": "PowerBomb",
      "location": {
        "area": "Tourian",
        "room": "Main Street",
        "node": "Morph Tunnel Item",
        "coords": [
          11,
          11
        ]
      }
    },
    {
      "item": "ETank",
      "location": {
        "area": "Norfair",
        "room": "Hi Jump Boots Room",
        "node": "Item",
        "coords": [
          9,
          54
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "Crateria Power Bomb Room",
        "node": "Item",
        "coords": [
          24,
          64
        ]
      }
    },
    {
      "item": "Bombs",
      "location": {
        "area": "Norfair",
        "room": "Hi Jump Energy Tank Room",
        "node": "Top Left Item",
        "coords": [
          14,
          35
        ]
      }
    },
    {
      "item": "ScrewAttack",
      "location": {
        "area": "Tourian",
        "room": "Gauntlet Energy Tank Room",
        "node": "Item",
        "coords": [
          28,
          26
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Crateria",
        "room": "Billy Mays Room",
        "node": "Pedestal Item",
        "coords": [
          42,
          57
        ]
      }
    },
    {
      "item": "Varia",
      "location": {
        "area": "Norfair",
        "room": "Wrecked Ship Energy Tank Room",
        "node": "Item",
        "coords": [
          7,
          42
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "Brinstar Reserve Tank Room",
        "node": "Right Hidden Item",
        "coords": [
          39,
          55
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Tourian",
        "room": "Wrecked Ship Main Shaft",
        "node": "Item",
        "coords": [
          22,
          20
        ]
      }
    },
    {
      "item": "Plasma",
      "location": {
        "area": "Maridia",
        "room": "Bowling Alley",
        "node": "Bottom Chozo Item",
        "coords": [
          41,
          42
        ]
      }
    },
    {
      "item": "ETank",
      "location": {
        "area": "Maridia",
        "room": "Warehouse Energy Tank Room",
        "node": "Hidden Ceiling Item",
        "coords": [
          46,
          29
        ]
      }
    },
    {
      "item": "ReserveTank",
      "location": {
        "area": "Norfair",
        "room": "Speed Booster Room",
        "node": "Item",
        "coords": [
          36,
          55
        ]
      }
    },
    {
      "item": "SpeedBooster",
      "location": {
        "area": "Norfair",
        "room": "Green Hill Zone",
        "node": "Item (Through the Pipe)",
        "coords": [
          30,
          51
        ]
      }
    },
    {
      "item": "PowerBomb",
      "location": {
        "area": "Crateria",
        "room": "Spring Ball Room",
        "node": "Item",
        "coords": [
          65,
          43
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "East Sand Hole",
        "node": "Right Item",
        "coords": [
          46,
          65
        ]
      }
    },
    {
      "item": "ETank",
      "location": {
        "area": "Tourian",
        "room": "Post Crocomire Missile Room",
        "node": "Item",
        "coords": [
          10,
          27
        ]
      }
    },
    {
      "item": "Wave",
      "location": {
        "area": "Brinstar",
        "room": "Plasma Room",
        "node": "Item",
        "coords": [
          35,
          68
        ]
      }
    },
    {
      "item": "Super",
      "location": {
        "area": "Brinstar",
        "room": "The Final Missile",
        "node": "Item",
        "coords": [
          37,
          62
        ]
      }
    },
    {
      "item": "Super",
      "location": {
        "area": "Maridia",
        "room": "Mama Turtle Room",
        "node": "Hidden Right Item",
        "coords": [
          41,
          23
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Maridia",
        "room": "West Ocean",
        "node": "Bottom Left Underwater Item",
        "coords": [
          33,
          32
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "Aqueduct",
        "node": "Top Right Right Item",
        "coords": [
          44,
          59
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Crateria",
        "room": "Screw Attack Room",
        "node": "Item",
        "coords": [
          61,
          48
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Tourian",
        "room": "Pseudo Plasma Spark Room",
        "node": "Hidden Item",
        "coords": [
          26,
          17
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Crateria",
        "room": "Pit Room",
        "node": "Item",
        "coords": [
          62,
          49
        ]
      }
    },
    {
      "item": "ETank",
      "location": {
        "area": "Brinstar",
        "room": "Aqueduct",
        "node": "Top Right Left Item",
        "coords": [
          44,
          59
        ]
      }
    },
    {
      "item": "Super",
      "location": {
        "area": "Wrecked Ship",
        "room": "Assembly Line",
        "node": "Item",
        "coords": [
          59,
          27
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "Warehouse Kihunter Room",
        "node": "Hidden Item",
        "coords": [
          22,
          60
        ]
      }
    },
    {
      "item": "Super",
      "location": {
        "area": "Maridia",
        "room": "Etecoon Super Room",
        "node": "Item",
        "coords": [
          47,
          33
        ]
      }
    },
    {
      "item": "PowerBomb",
      "location": {
        "area": "Wrecked Ship",
        "room": "Alpha Power Bomb Room",
        "node": "Hidden Left Item",
        "coords": [
          47,
          30
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Maridia",
        "room": "West Ocean",
        "node": "Top Hidden Item (Above Trippers)",
        "coords": [
          33,
          32
        ]
      }
    },
    {
      "item": "Grapple",
      "location": {
        "area": "Brinstar",
        "room": "Varia Suit Room",
        "node": "Item",
        "coords": [
          40,
          61
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Brinstar",
        "room": "Crumble Shaft",
        "node": "Hidden Item",
        "coords": [
          37,
          55
        ]
      }
    },
    {
      "item": "ETank",
      "location": {
        "area": "Norfair",
        "room": "Wrecked Ship East Super Room",
        "node": "Item (Behind the Bomb Wall)",
        "coords": [
          33,
          48
        ]
      }
    },
    {
      "item": "Missile",
      "location": {
        "area": "Tourian",
        "room": "Watering Hole",
        "node": "Right Item",
        "coords": [
          5,
          20
        ]
      }
    },
    {
      "item": "ETank",
      "location": {
        "area": "Norfair",
        "room": "Crocomire Escape",
        "node": "Item",
        "coords": [
          18,
          51
        ]
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